Player Matchup

Olorun
Olorun
Buradx
Olorun
Level 46
God Stats
3W - 7L
1,346 SR
Queue Stats
36W - 63L
1,385 Elo+
Solo
Horus
Horus
ShadowFire27781
Horus
Level 92
God Stats
5W - 3L
1,579 SR
Queue Stats
614W - 645L
1,348 Elo+
Solo
Ishtar
Ishtar
SleepinLikeMJ
Ishtar
Level 68
God Stats
6W - 10L
1,453 SR
Queue Stats
46W - 49L
1,404 Elo+
Solo
Ymir
Ymir
THEdominator198
Ymir
Level 128
God Stats
7W - 13L
1,446 SR
Queue Stats
247W - 263L
1,342 Elo+
Solo
Bellona
Bellona
vSnuzy
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 70L
1,366 Elo+
Solo
Team Averages
Level 75
1,465 SR
1,369 Elo+

VS

Team Averages
Level 74
1,534 SR
1,366 Elo+
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kitsuray
Bacchus
Level 40
God Stats
20W - 19L
1,449 SR
Queue Stats
144W - 175L
1,295 Elo+
Party 2
Merlin
Merlin
Lxpzz7
Merlin
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 18L
1,448 Elo+
Party 1
Ishtar
Ishtar
Swaagsalat
Ishtar
Level 53
God Stats
8W - 5L
1,490 SR
Queue Stats
182W - 233L
1,210 Elo+
Party 2
Artio
Artio
blaqtraditional
Artio
Level 68
God Stats
2W - 1L
1,730 SR
Queue Stats
11W - 17L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Buradx
Olorun
10
1 / 2 / 0
5,473
498
2,838
6,690
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,968
452
1,484
9,439
4,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 1 / 0
4,527
412
2,671
6,018
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,944
449
2,907
9,007
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
vSnuzy
Bellona
10
0 / 1 / 0
5,678
516
2,331
7,221
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 3
5,632
512
4,211
5,353
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
Kitsuray
Bacchus
10
3 / 0 / 4
5,722
520
6,444
4,938
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Lxpzz7
Merlin
10
2 / 1 / 1
5,418
493
6,160
4,354
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Swaagsalat
Ishtar
10
2 / 0 / 1
5,822
529
6,060
7,398
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,297
482
3,371
8,320
6,181
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
3
1.5
L
Olorun
Buradx
Olorun
1
2
0
0.5
W
Bacchus
Kitsuray
Bacchus
3
0
4
5
W
Merlin
Lxpzz7
Merlin
2
1
1
2.5
L
0
1
0
0
L
0
1
0
0
W
Ishtar
Swaagsalat
Ishtar
2
0
1
2.5
L
0
3
0
0
W
1
0
0
1
L
Bellona
vSnuzy
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,231
Damage
26,246
38,375
Taken
30,363
16,289
Mitigated
16,759
14,922
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,211
1,723
1,216
3,301
5,353
3,558
0
1,089
4,264
0
14,415
L
Olorun
Buradx
Olorun
2,838
1,493
162
2,676
6,690
2,777
0
4,837
1,853
43,519
0
W
Bacchus
Kitsuray
Bacchus
6,444
1,197
0
1,741
4,938
2,834
0
594
4,344
36,251
0
W
Merlin
Lxpzz7
Merlin
6,160
584
0
1,000
4,354
1,676
229
2,031
2,323
42,625
0
L
1,484
717
1,880
4,096
9,439
4,174
0
1,803
7,636
0
14,281
L
2,671
1,825
180
1,302
6,018
1,669
0
1,428
4,590
0
26,639
W
Ishtar
Swaagsalat
Ishtar
6,060
3,510
0
3,156
7,398
2,510
704
1,137
6,261
0
41,089
L
2,907
441
0
1,736
9,007
3,678
0
3,847
5,160
26,108
0
W
3,371
166
110
4,699
8,320
6,181
0
894
7,426
27,022
0
L
Bellona
vSnuzy
Bellona
2,331
959
0
2,890
7,221
3,991
480
4,060
3,161
0
35,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
27,891
249
Minions Killed
259
0
Camps Cleared
0
958,013
Distance Traveled
991,719
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,632
512
16
1
0
174,591
2
L
Olorun
5,473
498
63
6
0
183,725
2
W
Bacchus
5,722
520
59
5
0
229,055
2
W
Merlin
5,418
493
65
6
0
181,944
3
L
Horus
4,968
452
20
2
0
201,315
2
L
Ishtar
4,527
412
46
4
0
195,990
1
W
Ishtar
5,822
529
75
7
0
192,950
1
L
Ymir
4,944
449
55
5
0
189,496
1
W
Artio
5,297
482
44
4
0
213,179
1
L
Bellona
5,678
516
65
6
0
187,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role