Player Matchup

Mercury
Mercury
Biggus11
Mercury
Level 129
God Stats
1W - 2L
1,742 SR
Queue Stats
31W - 35L
1,526 Elo+
Solo
Ishtar
Ishtar
Debro16
Ishtar
Level 129
God Stats
3W - 3L
1,638 SR
Queue Stats
179W - 165L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Gerlix
Cthulhu
Level 76
God Stats
3W - 4L
1,499 SR
Queue Stats
353W - 333L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nube_tubes
Cu Chulainn
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
349W - 310L
1,526 Elo+
Solo
Kukulkan
Kukulkan
TheJonesinDingo
Kukulkan
Level 133
God Stats
1W - 0L
1,527 SR
Queue Stats
1W - 3L
1,269 Elo+
Solo
Team Averages
Level 114
1,581 SR
1,493 Elo+

VS

Team Averages
Level 118
1,644 SR
1,522 Elo+
Loki
Loki
DNALDxDAISY
Loki
Level 107
God Stats
1W - 5L
1,414 SR
Queue Stats
242W - 245L
1,431 Elo+
Party 1
Ishtar
Ishtar
E0GJ
Ishtar
Level 160
God Stats
3W - 1L
1,684 SR
Queue Stats
124W - 90L
1,677 Elo+
Solo
Merlin
Merlin
Eploiter
Merlin
Level 128
God Stats
5W - 6L
1,721 SR
Queue Stats
333W - 337L
1,469 Elo+
Solo
Horus
Horus
frozeya
Horus
Level 109
God Stats
3W - 5L
1,764 SR
Queue Stats
176W - 174L
1,564 Elo+
Solo
Ganesha
Ganesha
satoshi5941
Ganesha
Level 88
God Stats
22W - 16L
1,638 SR
Queue Stats
231W - 243L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Biggus11
Mercury
15
6 / 4 / 6
10,282
514
13,002
18,290
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Debro16
Ishtar
19
9 / 2 / 6
12,126
606
19,613
16,042
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gerlix
Cthulhu
15
5 / 3 / 8
9,691
485
13,475
17,576
22,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
Nube_tubes
Cu Chulainn
16
2 / 6 / 2
10,227
511
13,442
23,742
20,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
16
3 / 4 / 9
10,638
532
12,428
11,188
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
10,129
506
8,068
19,620
10,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
E0GJ
Ishtar
16
5 / 5 / 6
9,868
493
17,032
17,870
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Eploiter
Merlin
13
3 / 10 / 2
8,611
431
7,986
17,527
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
frozeya
Horus
16
5 / 1 / 3
10,104
505
10,805
18,348
20,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
satoshi5941
Ganesha
14
0 / 3 / 8
8,861
443
4,919
19,160
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
25
Kills
18
19
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
Biggus11
Mercury
6
4
6
2.25
L
5
6
4
1.17
W
Ishtar
Debro16
Ishtar
9
2
6
6
L
Ishtar
E0GJ
Ishtar
5
5
6
1.6
L
Merlin
Eploiter
Merlin
3
10
2
0.4
W
Cthulhu
Gerlix
Cthulhu
5
3
8
3
W
Cu Chulainn
Nube_tubes
Cu Chulainn
2
6
2
0.5
W
Kukulkan
3
4
9
1.88
L
Horus
frozeya
Horus
5
1
3
6.5
L
Ganesha
satoshi5941
Ganesha
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,960
Damage
48,810
86,838
Taken
92,525
61,983
Mitigated
67,687
16,776
Healing
23,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Biggus11
Mercury
13,002
7,039
0
3,501
18,290
7,537
434
1,047
17,152
0
73,575
L
8,068
1,180
0
4,892
19,620
10,448
0
4,031
15,395
0
83,973
W
Ishtar
Debro16
Ishtar
19,613
12,394
0
4,796
16,042
7,342
3,069
1,328
14,608
0
114,286
L
Ishtar
E0GJ
Ishtar
17,032
10,899
0
4,364
17,870
8,505
0
2,752
14,842
0
73,386
L
Merlin
Eploiter
Merlin
7,986
949
75
1,821
17,527
8,472
781
7,148
9,987
66,078
0
W
Cthulhu
Gerlix
Cthulhu
13,475
2,136
267
2,220
17,576
22,073
93
6,219
11,357
42,424
2,191
W
Cu Chulainn
Nube_tubes
Cu Chulainn
13,442
1,889
192
4,701
23,742
20,021
290
2,644
20,268
11,214
58,287
W
Kukulkan
12,428
1,244
0
1,099
11,188
5,010
321
2,352
8,792
82,105
0
L
Horus
frozeya
Horus
10,805
4,240
381
6,410
18,348
20,978
722
3,370
14,978
0
61,855
L
Ganesha
satoshi5941
Ganesha
4,919
775
244
5,396
19,160
19,284
0
9,189
9,217
30,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,964
Gold Earned
47,573
555
Minions Killed
469
0
Camps Cleared
0
1,919,359
Distance Traveled
1,828,533
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,282
514
90
5
0
394,714
3
L
Loki
10,129
506
119
6
0
422,751
2
W
Ishtar
12,126
606
165
8
0
372,417
5
L
Ishtar
9,868
493
114
6
0
329,216
0
L
Merlin
8,611
431
134
7
0
324,490
7
W
Cthulhu
9,691
485
43
2
0
405,260
3
W
Cu Chulainn
10,227
511
123
6
0
343,150
5
W
Kukulkan
10,638
532
134
7
0
403,818
2
L
Horus
10,104
505
93
5
0
364,654
9
L
Ganesha
8,861
443
9
0
0
387,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role