Player Matchup

Bacchus
Bacchus
Kitsuray
Bacchus
Level 40
God Stats
20W - 19L
1,472 SR
Queue Stats
144W - 175L
1,304 Elo+
Party 2
Fafnir
Fafnir
Q-ohg
Fafnir
Level 40
God Stats
13W - 16L
1,418 SR
Queue Stats
141W - 153L
1,280 Elo+
Party 1
King Arthur
King Arthur
Swaagsalat
King Arthur
Level 53
God Stats
22W - 38L
1,327 SR
Queue Stats
182W - 233L
1,217 Elo+
Party 2
Cabrakan
Cabrakan
ix-GOLD-FURY
Cabrakan
Level 29
God Stats
2W - 4L
1,324 SR
Queue Stats
90W - 119L
1,293 Elo+
Party 1
Merlin
Merlin
vSnuzy
Merlin
Level 43
God Stats
3W - 4L
1,446 SR
Queue Stats
50W - 70L
1,381 Elo+
Solo
Team Averages
Level 41
1,397 SR
1,295 Elo+

VS

Team Averages
Level 49
1,491 SR
1,348 Elo+
Morgan Le Fay
Morgan Le Fay
Yumi Tsuji
Morgan Le Fay
Level 42
God Stats
2W - 2L
1,689 SR
Queue Stats
33W - 11L
1,773 Elo+
Solo
Nox
Nox
iRSupreme_
Nox
Level 48
God Stats
37W - 18L
1,601 SR
Queue Stats
83W - 81L
1,393 Elo+
Solo
Lancelot
Lancelot
marcusdragnell98
Lancelot
Level 88
God Stats
4W - 7L
1,368 SR
Queue Stats
504W - 535L
1,268 Elo+
Party 3
Hades
Hades
nekaplay
Hades
Level 49
God Stats
28W - 20L
1,450 SR
Queue Stats
458W - 492L
1,186 Elo+
Solo
Hercules
Hercules
valserthegamer
Hercules
Level 18
God Stats
15W - 24L
1,346 SR
Queue Stats
145W - 189L
1,122 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kitsuray
Bacchus
11
6 / 3 / 5
7,949
497
13,587
12,470
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Q-ohg
Fafnir
11
1 / 8 / 3
7,323
458
3,904
15,220
9,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Swaagsalat
King Arthur
13
2 / 4 / 5
8,272
517
9,020
14,495
8,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ix-GOLD-FURY
Cabrakan
11
2 / 9 / 2
7,148
447
6,932
14,704
8,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
vSnuzy
Merlin
13
3 / 4 / 2
8,288
518
5,512
10,298
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Yumi Tsuji
Morgan Le Fay
17
15 / 0 / 4
10,624
664
20,742
10,433
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
12 / 3 / 8
9,242
578
10,322
10,894
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 4
6,769
423
4,175
12,444
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
nekaplay
Hades
12
1 / 3 / 6
7,647
478
7,527
10,772
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
12
0 / 6 / 5
6,792
425
3,650
15,495
8,994
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
14
Kills
28
28
Deaths
15
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Kitsuray
Bacchus
6
3
5
2.83
L
Fafnir
Q-ohg
Fafnir
1
8
3
0.31
L
King Arthur
Swaagsalat
King Arthur
2
4
5
1.13
W
Morgan Le Fay
Yumi Tsuji
Morgan Le Fay
15
0
4
17
W
12
3
8
5.33
L
Cabrakan
ix-GOLD-FURY
Cabrakan
2
9
2
0.33
W
0
3
4
0.67
W
Hades
nekaplay
Hades
1
3
6
1.33
L
Merlin
vSnuzy
Merlin
3
4
2
1
W
Hercules
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
46,416
67,187
Taken
60,038
37,209
Mitigated
27,090
12,695
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Kitsuray
Bacchus
13,587
1,736
0
2,894
12,470
7,285
0
7,564
4,696
32,211
0
L
Fafnir
Q-ohg
Fafnir
3,904
1,675
0
4,573
15,220
9,384
0
9,865
5,305
36,782
0
L
King Arthur
Swaagsalat
King Arthur
9,020
1,574
0
3,347
14,495
8,388
198
4,686
9,796
0
55,842
W
Morgan Le Fay
Yumi Tsuji
Morgan Le Fay
20,742
4,170
0
2,657
10,433
4,740
540
5,275
5,158
95,255
4,960
W
10,322
1,168
48
1,456
10,894
3,975
261
8,493
2,401
38,086
0
L
Cabrakan
ix-GOLD-FURY
Cabrakan
6,932
1,089
0
30
14,704
8,101
0
10,513
4,069
28,211
0
W
4,175
685
0
5,508
12,444
4,719
0
6,738
5,706
0
39,503
W
Hades
nekaplay
Hades
7,527
679
262
3,945
10,772
4,662
570
6,568
4,204
37,576
0
L
Merlin
vSnuzy
Merlin
5,512
408
0
1,851
10,298
4,051
47
4,725
5,311
58,285
0
W
Hercules
3,650
1,024
0
3,011
15,495
8,994
253
2,861
12,634
0
30,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
41,074
341
Minions Killed
360
0
Camps Cleared
0
1,490,540
Distance Traveled
1,563,906
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,949
497
60
4
0
309,616
2
L
Fafnir
7,323
458
59
4
0
291,103
1
L
King Arthur
8,272
517
86
5
0
308,519
1
W
Morgan Le Fay
10,624
664
146
9
0
337,903
0
W
Nox
9,242
578
47
3
0
288,183
0
L
Cabrakan
7,148
447
44
3
0
291,473
3
W
Lancelot
6,769
423
62
4
0
350,485
2
W
Hades
7,647
478
57
4
0
283,666
0
L
Merlin
8,288
518
92
6
0
289,829
2
W
Hercules
6,792
425
48
3
0
303,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role