Player Matchup

Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
BLIJEWOKKELL
Danzaburou
Bronze III
Level 124
God Stats
32W - 37L
1,464 SR
Queue Stats
183W - 230L
211 MMR
Solo
Hera
Hera
Silver V
Jimothy3210
Hera
Silver V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,270 MMR
Solo
Fenrir
Fenrir
Silver I
RentnerGandalf
Fenrir
Silver I
Level 141
God Stats
0W - 3L
1,305 SR
Queue Stats
49W - 62L
1,293 MMR
Solo
Guan Yu
Guan Yu
Bronze II
Sir St0neAlot
Guan Yu
Bronze II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 275L
811 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,454 SR
1,017 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,596 SR
879 MMR
Sol
Sol
Bronze II
Canoai
Sol
Bronze II
Level 124
God Stats
29W - 27L
1,495 SR
Queue Stats
109W - 130L
77 MMR
Solo
Chernobog
Chernobog
Gold V
Godless_Noop
Chernobog
Gold V
Level 148
God Stats
3W - 1L
1,816 SR
Queue Stats
417W - 413L
1,218 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Mad5nail-
Cabrakan
Gold V
Level 92
God Stats
2W - 5L
1,545 SR
Queue Stats
110W - 111L
1,433 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
ii IzProBlasian
Ao Kuang
Gold V
Level 126
God Stats
17W - 18L
1,514 SR
Queue Stats
131W - 147L
1,235 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
xTheDestructxr
Zhong Kui
Silver V
Level 79
God Stats
5W - 3L
1,608 SR
Queue Stats
104W - 135L
433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 5 / 2
9,970
499
16,593
20,287
9,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BLIJEWOKKELL
Danzaburou
14
0 / 3 / 2
8,724
436
8,124
12,139
4,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 3
8,535
427
12,893
15,202
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 1
9,561
478
4,035
15,195
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
12
1 / 5 / 1
7,871
394
6,523
20,019
23,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Ah Muzen CabMercuryThanatosHades

VS

Bans
AtlasKaliLancelotNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Canoai
Sol
16
1 / 3 / 8
10,098
505
11,478
15,224
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Godless_Noop
Chernobog
17
6 / 2 / 6
10,876
544
12,611
14,630
7,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Mad5nail-
Cabrakan
14
2 / 2 / 9
9,904
495
7,600
14,691
20,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
16
6 / 1 / 5
10,465
523
12,042
19,139
9,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
xTheDestructxr
Zhong Kui
14
4 / 2 / 8
9,477
474
15,293
15,310
10,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
19
19
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
2
1.2
L
Danzaburou
BLIJEWOKKELL
Danzaburou
0
3
2
0.33
W
Sol
Canoai
Sol
1
3
8
1.67
W
Chernobog
Godless_Noop
Chernobog
6
2
6
4.5
L
0
6
3
0.25
W
Cabrakan
Mad5nail-
Cabrakan
2
2
9
3.25
L
4
0
1
4.5
L
Guan Yu
1
5
1
0.3
W
Ao Kuang
6
1
5
8.5
W
Zhong Kui
xTheDestructxr
Zhong Kui
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,168
Damage
59,024
82,842
Taken
78,994
50,325
Mitigated
54,788
26,987
Healing
30,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,593
665
1,108
7,312
20,287
9,115
0
14,156
6,131
65,986
0
L
Danzaburou
BLIJEWOKKELL
Danzaburou
8,124
2,438
0
3,312
12,139
4,753
0
2,974
9,165
0
69,418
W
Sol
Canoai
Sol
11,478
4,528
0
8,923
15,224
6,963
1,993
8,761
6,463
75,932
8,026
W
Chernobog
Godless_Noop
Chernobog
12,611
8,231
0
3,534
14,630
7,026
1,458
3,078
11,552
0
96,364
L
12,893
3,068
0
1,082
15,202
6,265
0
8,520
6,682
73,097
0
W
Cabrakan
Mad5nail-
Cabrakan
7,600
1,248
0
2,603
14,691
20,685
0
5,201
9,490
20,008
9,197
L
4,035
541
0
8,234
15,195
7,131
0
3,621
11,574
0
74,195
L
Guan Yu
6,523
215
1,768
4,171
20,019
23,061
0
13,624
6,395
0
27,373
W
Ao Kuang
12,042
3,328
0
8,348
19,139
9,597
2,105
6,138
13,001
68,585
10,737
W
Zhong Kui
xTheDestructxr
Zhong Kui
15,293
1,051
0
6,645
15,310
10,517
0
7,215
8,095
64,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,661
Gold Earned
50,820
507
Minions Killed
465
0
Camps Cleared
0
1,857,936
Distance Traveled
1,876,411
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,970
499
117
6
0
328,696
2
L
Danzaburou
8,724
436
118
6
0
373,653
2
W
Sol
10,098
505
114
6
0
361,027
4
W
Chernobog
10,876
544
129
6
0
379,060
7
L
Hera
8,535
427
124
6
0
326,828
5
W
Cabrakan
9,904
495
35
2
0
357,444
5
L
Fenrir
9,561
478
125
6
0
431,783
1
L
Guan Yu
7,871
394
23
1
0
396,976
0
W
Ao Kuang
10,465
523
111
6
0
407,529
1
W
Zhong Kui
9,477
474
76
4
0
371,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role