Player Matchup

Geb
Geb
CHAOS_SHADOW47
Geb
Level 129
God Stats
2W - 2L
1,542 SR
Queue Stats
46W - 35L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
Jonnyboy 214
Hou Yi
Level 38
God Stats
48W - 82L
1,431 SR
Queue Stats
48W - 82L
1,406 Elo+
Solo
Agni
Agni
badassshadow
Agni
Level 122
God Stats
0W - 2L
1,235 SR
Queue Stats
48W - 37L
1,597 Elo+
Party 1
Team Averages
Level 96
1,402 SR
1,533 Elo+

VS

Team Averages
Level 106
1,555 SR
1,501 Elo+
King Arthur
King Arthur
BILLAMENT18
King Arthur
Level 106
God Stats
37W - 32L
1,559 SR
Queue Stats
108W - 108L
1,502 Elo+
Party 2
Ravana
Ravana
Dasshhyyyyyy
Ravana
Level 107
God Stats
15W - 7L
1,597 SR
Queue Stats
235W - 234L
1,465 Elo+
Solo
Ra
Ra
Mr__Mookz
Ra
Level 106
God Stats
24W - 19L
1,508 SR
Queue Stats
78W - 70L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,623
771
1,373
4,703
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
5
0 / 1 / 0
3,914
652
2,467
3,375
982
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
4,670
778
2,413
4,305
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BILLAMENT18
King Arthur
9
0 / 0 / 2
4,643
774
3,760
3,426
1,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
8
2 / 1 / 1
4,936
823
4,530
3,055
1,347
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
4,972
829
1,788
2,264
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BILLAMENT18
King Arthur
0
0
2
1
L
0
0
0
0
W
Ravana
2
1
1
2.5
L
Hou Yi
0
1
0
0
W
1
0
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,253
Damage
10,078
12,383
Taken
8,745
4,653
Mitigated
4,168
4,180
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BILLAMENT18
King Arthur
3,760
200
0
500
3,426
1,986
0
1,329
1,977
0
10,294
L
1,373
398
0
1,680
4,703
2,425
0
778
3,759
3,286
0
W
Ravana
4,530
1,662
0
541
3,055
1,347
0
1,151
1,832
0
9,652
L
Hou Yi
2,467
775
0
1,500
3,375
982
0
233
3,064
0
5,962
W
1,788
97
559
935
2,264
835
0
1,041
1,131
18,472
0
L
2,413
353
0
1,000
4,305
1,246
0
483
3,654
13,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,207
Gold Earned
14,551
47
Minions Killed
73
0
Camps Cleared
6
282,922
Distance Traveled
369,937
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,643
774
19
3
4
134,092
0
L
Geb
4,623
771
3
1
0
109,296
1
W
Ravana
4,936
823
12
2
1
98,444
1
L
Hou Yi
3,914
652
8
1
0
73,049
0
W
Ra
4,972
829
42
7
1
137,401
0
L
Agni
4,670
778
36
6
0
100,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role