Player Matchup

Mercury
Mercury
Highrezisgea
Mercury
Level 64
God Stats
2W - 2L
1,398 SR
Queue Stats
50W - 68L
1,421 Elo+
Party 1
Izanami
Izanami
Kamehamayhem
Izanami
Level 62
God Stats
13W - 6L
1,599 SR
Queue Stats
39W - 35L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Mar1boroman69
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
Riley_Readabook
Yu Huang
Level 126
God Stats
6W - 2L
1,700 SR
Queue Stats
473W - 446L
1,520 Elo+
Solo
Horus
Horus
SH311833
Horus
Level 145
God Stats
2W - 1L
1,641 SR
Queue Stats
161W - 169L
1,420 Elo+
Solo
Team Averages
Level 85
1,568 SR
1,448 Elo+

VS

Team Averages
Level 132
1,460 SR
1,442 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
H3XXlord45
Cernunnos
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 157L
1,358 Elo+
Party 2
Nemesis
Nemesis
MiltoniusLord
Nemesis
Level 146
God Stats
13W - 8L
1,629 SR
Queue Stats
267W - 211L
1,551 Elo+
Solo
Yu Huang
Yu Huang
SirMrGoodSir
Yu Huang
Level 151
God Stats
55W - 49L
1,513 SR
Queue Stats
254W - 275L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
TheFreckOfNature
Kuzenbo
Level 107
God Stats
1W - 2L
1,159 SR
Queue Stats
168W - 208L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Highrezisgea
Mercury
17
0 / 3 / 3
10,654
463
8,020
22,501
10,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Kamehamayhem
Izanami
20
10 / 2 / 1
13,304
578
25,665
18,687
10,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
14
1 / 4 / 4
9,488
413
7,546
18,078
15,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
18
2 / 4 / 2
11,981
521
14,710
18,203
9,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
SH311833
Horus
15
1 / 1 / 8
11,110
483
7,631
23,919
32,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 2 / 0
11,624
505
18,324
18,060
16,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
H3XXlord45
Cernunnos
16
0 / 6 / 1
9,956
433
5,951
18,679
8,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
19
6 / 1 / 2
12,216
531
16,574
27,977
13,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yu Huang
SirMrGoodSir
Yu Huang
15
2 / 3 / 4
10,400
452
18,302
12,378
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 4
9,912
431
8,194
21,373
29,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
14
14
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
2
0
2.5
L
Cernunnos
H3XXlord45
Cernunnos
0
6
1
0.08
W
Mercury
Highrezisgea
Mercury
0
3
3
0.5
W
Izanami
Kamehamayhem
Izanami
10
2
1
5.25
W
Cthulhu
1
4
4
0.75
L
Nemesis
6
1
2
7
W
Yu Huang
2
4
2
0.75
W
Horus
SH311833
Horus
1
1
8
5
L
Yu Huang
SirMrGoodSir
Yu Huang
2
3
4
1.33
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,572
Damage
67,345
101,388
Taken
98,467
77,703
Mitigated
73,924
42,838
Healing
33,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
18,324
3,869
0
4,992
18,060
16,549
78
5,228
12,014
144
95,930
L
Cernunnos
H3XXlord45
Cernunnos
5,951
2,408
0
5,473
18,679
8,156
852
1,094
17,529
0
83,704
W
Mercury
Highrezisgea
Mercury
8,020
2,892
0
8,312
22,501
10,062
0
3,521
18,980
43
97,682
W
Izanami
Kamehamayhem
Izanami
25,665
19,549
0
5,245
18,687
10,040
0
3,290
15,397
0
167,033
W
Cthulhu
7,546
723
780
2,970
18,078
15,173
1,164
2,521
15,557
42,631
0
L
Nemesis
16,574
7,794
0
13,512
27,977
13,757
49
5,976
21,712
0
103,915
W
Yu Huang
14,710
681
0
897
18,203
9,583
748
7,132
11,071
104,362
0
W
Horus
SH311833
Horus
7,631
4,625
12,233
12,401
23,919
32,845
0
10,906
13,013
35
25,957
L
Yu Huang
SirMrGoodSir
Yu Huang
18,302
809
93
3,607
12,378
5,813
282
4,075
8,025
85,062
0
L
8,194
2,988
562
4,913
21,373
29,649
0
4,282
16,733
30,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,537
Gold Earned
54,108
664
Minions Killed
575
0
Camps Cleared
0
2,172,261
Distance Traveled
2,178,869
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,624
505
145
6
0
373,640
0
L
Cernunnos
9,956
433
138
6
0
403,253
4
W
Mercury
10,654
463
142
6
0
528,801
5
W
Izanami
13,304
578
240
10
0
426,685
4
W
Cthulhu
9,488
413
66
3
0
386,564
0
L
Nemesis
12,216
531
133
6
0
550,933
8
W
Yu Huang
11,981
521
192
8
0
404,430
5
W
Horus
11,110
483
24
1
0
425,781
5
L
Yu Huang
10,400
452
125
5
0
390,860
6
L
Kuzenbo
9,912
431
34
1
0
460,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role