Player Matchup

Bellona
Bellona
JoranGoat
Bellona
Level 37
God Stats
2W - 0L
1,621 SR
Queue Stats
6W - 8L
1,385 Elo+
Solo
Awilix
Awilix
MLGBREADBLOKE
Awilix
Level 69
God Stats
2W - 1L
1,252 SR
Queue Stats
177W - 186L
1,379 Elo+
Solo
Hades
Hades
MrSafwat
Hades
Level 48
God Stats
5W - 1L
1,721 SR
Queue Stats
234W - 246L
1,350 Elo+
Solo
Ymir
Ymir
TomDoggRiff
Ymir
Level 88
God Stats
20W - 18L
1,543 SR
Queue Stats
50W - 51L
1,320 Elo+
Solo
Izanami
Izanami
frbod
Izanami
Level 44
God Stats
1W - 2L
1,268 SR
Queue Stats
53W - 58L
1,451 Elo+
Solo
Team Averages
Level 57
1,481 SR
1,377 Elo+

VS

Team Averages
Level 51
1,510 SR
1,362 Elo+
Ymir
Ymir
MKPPAxel
Ymir
Level 6
God Stats
2W - 4L
1,327 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 1
Izanami
Izanami
MKPPDarkOwen
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
Sbrother
Nu Wa
Level 86
God Stats
9W - 3L
1,714 SR
Queue Stats
89W - 86L
1,478 Elo+
Party 2
Fenrir
Fenrir
neanCAT
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,247 Elo+
Party 1
Da Ji
Da Ji
smitewanjia
Da Ji
Level 123
God Stats
4W - 7L
1,510 SR
Queue Stats
102W - 103L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoranGoat
Bellona
12
2 / 2 / 0
7,412
529
4,505
10,139
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 1 / 3
8,476
605
6,076
9,094
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
MrSafwat
Hades
14
3 / 1 / 5
8,276
591
8,217
9,245
4,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,790
485
2,422
9,082
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
frbod
Izanami
11
2 / 5 / 2
6,925
495
4,806
7,557
2,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 5
7,573
541
7,182
12,190
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MKPPDarkOwen
Izanami
12
5 / 2 / 2
7,792
557
8,416
8,061
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Sbrother
Nu Wa
11
1 / 5 / 1
6,682
477
6,844
9,733
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
neanCAT
Fenrir
11
2 / 2 / 0
6,749
482
4,906
10,154
4,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 1
6,289
449
810
11,159
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
9
9
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
JoranGoat
Bellona
2
2
0
1
L
Ymir
1
2
5
1.75
L
Izanami
MKPPDarkOwen
Izanami
5
2
2
3
W
7
1
3
8.5
W
Hades
MrSafwat
Hades
3
1
5
5.5
L
Nu Wa
Sbrother
Nu Wa
1
5
1
0.3
W
0
0
0
0
W
Izanami
frbod
Izanami
2
5
2
0.6
L
Fenrir
neanCAT
Fenrir
2
2
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
28,158
45,117
Taken
51,297
23,801
Mitigated
25,069
12,885
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JoranGoat
Bellona
4,505
1,309
0
3,704
10,139
8,164
417
2,141
7,998
0
37,366
L
Ymir
7,182
2,676
0
3,410
12,190
11,103
494
2,625
9,565
38,163
0
L
Izanami
MKPPDarkOwen
Izanami
8,416
5,987
0
2,647
8,061
2,691
47
2,569
5,492
0
62,312
W
6,076
2,180
0
200
9,094
3,452
0
2,546
6,154
0
62,721
W
Hades
MrSafwat
Hades
8,217
1,181
106
6,364
9,245
4,632
792
5,237
4,008
64,681
0
L
Nu Wa
Sbrother
Nu Wa
6,844
2,291
67
1,356
9,733
2,606
0
4,615
5,118
43,131
0
W
2,422
625
127
1,924
9,082
5,442
150
2,065
7,017
31,071
0
W
Izanami
frbod
Izanami
4,806
2,991
0
460
7,557
2,111
0
2,120
5,437
0
33,133
L
Fenrir
neanCAT
Fenrir
4,906
654
0
2,074
10,154
4,516
680
0
10,154
83
29,938
L
810
148
0
4,386
11,159
4,153
0
1,935
9,224
0
39,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
35,085
384
Minions Killed
331
0
Camps Cleared
0
1,285,496
Distance Traveled
1,165,523
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,412
529
82
6
0
251,881
4
L
Ymir
7,573
541
55
4
0
246,148
6
L
Izanami
7,792
557
98
7
0
231,347
2
W
Awilix
8,476
605
91
7
0
319,243
0
W
Hades
8,276
591
114
8
0
232,962
2
L
Nu Wa
6,682
477
65
5
0
214,309
0
W
Ymir
6,790
485
40
3
0
263,965
0
W
Izanami
6,925
495
57
4
0
217,445
2
L
Fenrir
6,749
482
41
3
0
244,070
2
L
Da Ji
6,289
449
72
5
0
229,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role