Player Matchup

Agni
Agni
Drøwzy
Agni
Level 148
God Stats
2W - 0L
1,834 SR
Queue Stats
51W - 23L
1,851 Elo+
Party 1
Artemis
Artemis
Fwancís
Artemis
Level 143
God Stats
7W - 3L
1,720 SR
Queue Stats
8W - 3L
1,962 Elo+
Party 1
Atlas
Atlas
xjuantonx909
Atlas
Level 145
God Stats
7W - 1L
1,752 SR
Queue Stats
44W - 16L
1,843 Elo+
Party 1
Team Averages
Level 145
1,768 SR
1,885 Elo+

VS

Team Averages
Level 126
1,521 SR
1,505 Elo+
Gilgamesh
Gilgamesh
CorbinDioxide12
Gilgamesh
Level 101
God Stats
4W - 8L
1,340 SR
Queue Stats
458W - 604L
1,408 Elo+
Party 2
Hercules
Hercules
SillySlaP-Stick
Hercules
Level 122
God Stats
10W - 15L
1,586 SR
Queue Stats
188W - 207L
1,514 Elo+
Solo
Tiamat
Tiamat
TemporaryMammal
Tiamat
Level 155
God Stats
8W - 4L
1,638 SR
Queue Stats
322W - 228L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Drøwzy
Agni
18
6 / 2 / 13
12,629
743
23,528
12,445
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Fwancís
Artemis
17
9 / 1 / 6
12,618
742
19,988
15,051
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 12
11,580
681
11,586
16,116
21,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CorbinDioxide12
Gilgamesh
14
3 / 6 / 1
10,859
639
6,856
20,178
18,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
14
2 / 8 / 0
9,634
567
7,369
20,842
11,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 5 / 4
10,614
624
12,962
21,321
11,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
5
5
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CorbinDioxide12
Gilgamesh
3
6
1
0.58
W
Agni
Drøwzy
Agni
6
2
13
6.25
W
Artemis
Fwancís
Artemis
9
1
6
12
L
Hercules
2
8
0
0.25
L
0
5
4
0.4
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,102
Damage
27,187
43,612
Taken
62,341
34,510
Mitigated
42,429
11,956
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CorbinDioxide12
Gilgamesh
6,856
1,256
0
71
20,178
18,760
0
11,232
8,523
0
22,430
W
Agni
Drøwzy
Agni
23,528
2,491
0
2,932
12,445
5,490
190
3,607
8,604
62,816
0
W
Artemis
Fwancís
Artemis
19,988
12,348
0
7,538
15,051
7,788
2,757
3,863
10,898
0
60,390
L
Hercules
7,369
1,327
0
3,244
20,842
11,930
0
11,455
9,071
0
22,797
L
12,962
1,155
125
3,552
21,321
11,739
0
11,760
9,188
52,766
0
W
11,586
2,805
0
1,486
16,116
21,232
0
5,057
10,513
18,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
31,107
183
Minions Killed
178
7
Camps Cleared
8
879,952
Distance Traveled
796,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,859
639
40
2
1
272,446
1
W
Agni
12,629
743
80
5
1
303,149
2
W
Artemis
12,618
742
94
6
5
289,446
1
L
Hercules
9,634
567
35
2
2
235,897
1
L
Tiamat
10,614
624
103
6
5
288,212
2
W
Atlas
11,580
681
9
1
1
287,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role