Player Matchup

Tiamat
Tiamat
LilGayKarma
Tiamat
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SakuraiSymphony
Morgan Le Fay
Level 104
God Stats
5W - 6L
1,568 SR
Queue Stats
135W - 192L
1,371 Elo+
Party 1
Hachiman
Hachiman
Scarydragon35
Hachiman
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 132L
1,517 Elo+
Solo
Set
Set
Snoop Zetsu
Set
Level 147
God Stats
0W - 2L
1,282 SR
Queue Stats
247W - 254L
1,459 Elo+
Solo
Mulan
Mulan
cookiecharmer
Mulan
Level 98
God Stats
0W - 6L
1,015 SR
Queue Stats
68W - 116L
1,328 Elo+
Party 1
Team Averages
Level 106
1,373 SR
1,430 Elo+

VS

Team Averages
Level 124
1,475 SR
1,445 Elo+
Tiamat
Tiamat
Lost Judgement
Tiamat
Level 132
God Stats
7W - 13L
1,383 SR
Queue Stats
237W - 290L
1,427 Elo+
Solo
Kukulkan
Kukulkan
SaudGod
Kukulkan
Level 89
God Stats
1W - 2L
1,628 SR
Queue Stats
107W - 122L
1,480 Elo+
Solo
Artemis
Artemis
smashyomamagash
Artemis
Level 123
God Stats
4W - 4L
1,431 SR
Queue Stats
512W - 612L
1,399 Elo+
Solo
Heimdallr
Heimdallr
tiger_johnny
Heimdallr
Level 120
God Stats
1W - 1L
1,423 SR
Queue Stats
30W - 36L
1,409 Elo+
Solo
Geb
Geb
傻了吧爷爷会飞
Geb
Level 156
God Stats
6W - 5L
1,508 SR
Queue Stats
443W - 463L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 5 / 9
9,228
710
10,479
13,540
10,397
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
SakuraiSymphony
Morgan Le Fay
14
3 / 7 / 6
8,573
659
7,334
14,795
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Scarydragon35
Hachiman
18
6 / 6 / 8
10,799
831
16,122
15,093
7,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 7 / 12
9,854
758
12,885
16,757
10,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 4 / 13
9,944
765
5,775
17,159
13,591
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 16
11,232
864
17,166
14,057
12,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SaudGod
Kukulkan
19
7 / 5 / 13
11,298
869
22,843
15,134
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 7
9,391
722
7,636
10,794
4,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
tiger_johnny
Heimdallr
18
6 / 6 / 16
11,031
849
12,724
14,227
7,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
5 / 4 / 13
10,768
828
9,920
16,208
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
94
20
Kills
29
29
Deaths
21
48
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
5
9
1.5
W
7
2
16
7.5
L
Morgan Le Fay
SakuraiSymphony
Morgan Le Fay
3
7
6
0.86
W
Kukulkan
SaudGod
Kukulkan
7
5
13
2.7
L
Hachiman
Scarydragon35
Hachiman
6
6
8
1.67
L
4
7
12
1.43
L
4
4
13
2.63
W
4
4
7
1.88
W
Heimdallr
tiger_johnny
Heimdallr
6
6
16
2.33
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,595
Damage
70,289
77,344
Taken
70,420
49,302
Mitigated
47,963
24,877
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,479
673
317
3,421
13,540
10,397
0
9,174
4,363
28,460
0
W
17,166
504
2,216
6,869
14,057
12,602
1,597
3,689
10,368
30,844
0
L
Morgan Le Fay
SakuraiSymphony
Morgan Le Fay
7,334
854
1,707
2,753
14,795
7,400
460
10,666
4,129
14,840
0
W
Kukulkan
SaudGod
Kukulkan
22,843
2,269
763
3,352
15,134
7,405
1,609
4,793
10,341
50,646
0
L
Hachiman
Scarydragon35
Hachiman
16,122
9,427
915
2,419
15,093
7,739
859
9,314
5,775
0
27,254
L
12,885
3,980
2,247
3,581
16,757
10,175
292
10,024
6,733
0
18,931
L
5,775
237
1,843
5,674
17,159
13,591
202
10,751
6,408
0
10,899
W
7,636
2,087
36
780
10,794
4,997
818
2,239
8,555
0
14,041
W
Heimdallr
tiger_johnny
Heimdallr
12,724
4,190
628
1,531
14,227
7,266
2,725
3,551
10,676
0
27,233
W
9,920
717
1,707
3,890
16,208
15,693
330
3,541
12,667
15,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
53,720
121
Minions Killed
151
0
Camps Cleared
0
1,170,836
Distance Traveled
1,151,785
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,228
710
33
3
0
248,416
0
W
Tiamat
11,232
864
37
3
0
260,505
1
L
Morgan Le Fay
8,573
659
20
2
0
187,632
0
W
Kukulkan
11,298
869
64
5
0
206,650
2
L
Hachiman
10,799
831
40
3
0
250,619
0
L
Set
9,854
758
14
1
0
229,548
0
L
Mulan
9,944
765
14
1
0
254,621
0
W
Artemis
9,391
722
12
1
0
200,806
0
W
Heimdallr
11,031
849
31
2
0
222,462
0
W
Geb
10,768
828
7
1
0
261,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role