Player Matchup

Morgan Le Fay
Morgan Le Fay
FoggyHead7311
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 112L
1,333 Elo+
Solo
Anhur
Anhur
MaskofObitoYT
Anhur
Level 24
God Stats
0W - 3L
1,255 SR
Queue Stats
105W - 148L
1,424 Elo+
Solo
Hun Batz
Hun Batz
ObliTiroN___
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,328 Elo+
Solo
Mulan
Mulan
TheQuince1
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
envoyrebel
Baron Samedi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 154L
1,376 Elo+
Solo
Team Averages
Level 48
1,451 SR
1,368 Elo+

VS

Team Averages
Level 89
1,459 SR
1,388 Elo+
Sobek
Sobek
Lucario99365
Sobek
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,437 Elo+
Party 1
Bacchus
Bacchus
YelloMit
Bacchus
Level 99
God Stats
1W - 0L
1,705 SR
Queue Stats
21W - 30L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
Yung D Nice
Baron Samedi
Level 146
God Stats
2W - 1L
1,297 SR
Queue Stats
62W - 65L
1,328 Elo+
Solo
Medusa
Medusa
alessander015
Medusa
Level 24
God Stats
1W - 0L
1,294 SR
Queue Stats
44W - 66L
1,255 Elo+
Solo
Cernunnos
Cernunnos
beepbopgleepglop
Cernunnos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 73L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoggyHead7311
Morgan Le Fay
15
1 / 6 / 2
7,825
711
10,196
12,291
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 2
6,507
592
2,087
6,150
2,219
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ObliTiroN___
Hun Batz
14
4 / 7 / 2
8,751
796
11,599
13,159
5,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
14
4 / 6 / 5
9,146
831
9,054
15,227
12,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
envoyrebel
Baron Samedi
15
1 / 9 / 5
8,210
746
10,882
15,005
7,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 26
9,835
894
5,405
16,631
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
YelloMit
Bacchus
16
1 / 2 / 26
9,458
860
5,150
14,354
17,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Yung D Nice
Baron Samedi
15
7 / 2 / 17
9,448
859
12,961
9,696
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 6 / 16
9,888
899
10,185
13,385
6,485
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
19
15 / 1 / 11
11,641
1,058
20,681
12,968
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
11
Kills
32
32
Deaths
12
16
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FoggyHead7311
Morgan Le Fay
1
6
2
0.33
W
1
1
26
14
L
1
4
2
0.5
L
Hun Batz
ObliTiroN___
Hun Batz
4
7
2
0.71
L
Mulan
4
6
5
1.08
W
Bacchus
YelloMit
Bacchus
1
2
26
7
W
Baron Samedi
Yung D Nice
Baron Samedi
7
2
17
7.75
W
8
6
16
2.67
W
Cernunnos
15
1
11
20.5
L
Baron Samedi
envoyrebel
Baron Samedi
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,818
Damage
54,382
61,832
Taken
67,034
33,214
Mitigated
54,305
10,465
Healing
32,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FoggyHead7311
Morgan Le Fay
10,196
476
0
971
12,291
5,565
0
5,563
6,257
24,664
0
W
5,405
293
893
6,732
16,631
15,981
1,064
5,008
10,441
9,244
0
L
2,087
793
0
0
6,150
2,219
0
2,863
3,168
0
4,923
L
Hun Batz
ObliTiroN___
Hun Batz
11,599
1,349
268
667
13,159
5,518
0
3,901
8,952
0
19,796
L
Mulan
9,054
859
562
2,926
15,227
12,076
0
5,690
9,051
0
13,958
W
Bacchus
YelloMit
Bacchus
5,150
531
3,669
3,296
14,354
17,616
586
4,316
10,038
15,104
0
W
Baron Samedi
Yung D Nice
Baron Samedi
12,961
1,044
5,891
3,672
9,696
5,875
1,041
3,258
6,438
22,761
0
W
10,185
5,399
1,206
1,127
13,385
6,485
1,946
4,441
8,944
0
17,852
W
Cernunnos
20,681
7,633
999
5,047
12,968
8,348
2,682
4,055
8,913
0
50,553
L
Baron Samedi
envoyrebel
Baron Samedi
10,882
1,232
2,336
2,735
15,005
7,836
0
5,499
9,278
17,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
50,270
67
Minions Killed
113
0
Camps Cleared
0
810,259
Distance Traveled
1,052,481
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,825
711
26
2
0
195,082
0
W
Sobek
9,835
894
4
0
0
235,865
0
L
Anhur
6,507
592
5
0
0
100,138
0
L
Hun Batz
8,751
796
16
1
0
185,013
0
L
Mulan
9,146
831
8
1
0
164,147
0
W
Bacchus
9,458
860
19
2
0
244,457
1
W
Baron Samedi
9,448
859
15
1
0
181,757
0
W
Medusa
9,888
899
14
1
0
201,282
0
W
Cernunnos
11,641
1,058
61
6
0
189,120
0
L
Baron Samedi
8,210
746
12
1
0
165,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role