Player Matchup

Sol
Sol
FishNotDish
Sol
Level 51
God Stats
14W - 14L
1,520 SR
Queue Stats
86W - 114L
1,355 Elo+
Party 1
Ymir
Ymir
MKPPAxel
Ymir
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
MKPPDarkOwen
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
neanCAT
Thanatos
Level 32
God Stats
2W - 3L
1,431 SR
Queue Stats
3W - 10L
1,220 Elo+
Party 2
Neith
Neith
sowelu_exe
Neith
Level 49
God Stats
39W - 58L
1,399 SR
Queue Stats
72W - 91L
1,347 Elo+
Party 1
Team Averages
Level 28
1,470 SR
1,384 Elo+

VS

Team Averages
Level 78
1,400 SR
1,398 Elo+
Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DEDMAIDAN
Hachiman
Level 34
God Stats
6W - 6L
1,233 SR
Queue Stats
120W - 159L
1,272 Elo+
Party 3
Lancelot
Lancelot
LeRaRe
Lancelot
Level 129
God Stats
15W - 15L
1,472 SR
Queue Stats
232W - 208L
1,547 Elo+
Solo
Atlas
Atlas
PellesRid
Atlas
Level 45
God Stats
3W - 3L
1,280 SR
Queue Stats
136W - 173L
1,272 Elo+
Party 3
Persephone
Persephone
Ф0ЛК
Persephone
Level 100
God Stats
2W - 0L
1,515 SR
Queue Stats
55W - 50L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
6,088
435
3,698
6,590
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
1 / 1 / 2
6,552
468
6,023
9,519
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
MKPPDarkOwen
Poseidon
11
0 / 3 / 1
6,681
477
5,657
7,192
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
neanCAT
Thanatos
9
0 / 3 / 0
5,354
382
2,348
9,667
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
2 / 2 / 0
6,118
437
4,464
5,416
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 0 / 2
7,933
567
5,433
9,298
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
DEDMAIDAN
Hachiman
11
2 / 0 / 0
6,592
471
3,995
5,546
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
LeRaRe
Lancelot
14
2 / 2 / 2
8,354
597
4,573
9,184
5,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
PellesRid
Atlas
11
0 / 1 / 4
7,041
503
4,736
9,011
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Ф0ЛК
Persephone
11
0 / 2 / 3
6,916
494
3,437
7,907
3,198
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
2
8
W
Hachiman
DEDMAIDAN
Hachiman
2
0
0
2
L
2
2
0
1
W
Lancelot
LeRaRe
Lancelot
2
2
2
1.5
L
Ymir
1
1
2
2
L
Poseidon
MKPPDarkOwen
Poseidon
0
3
1
0.17
W
Atlas
PellesRid
Atlas
0
1
4
2
L
Thanatos
neanCAT
Thanatos
0
3
0
0
L
Neith
2
2
0
1
W
Persephone
Ф0ЛК
Persephone
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
22,174
38,384
Taken
40,946
20,037
Mitigated
22,121
15,126
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,433
962
0
1,030
9,298
3,636
0
2,060
7,238
0
53,259
W
Hachiman
DEDMAIDAN
Hachiman
3,995
1,844
0
1,908
5,546
2,509
1,203
2,251
3,295
0
37,273
L
3,698
1,327
0
2,761
6,590
2,462
0
0
6,590
25,901
4,038
W
Lancelot
LeRaRe
Lancelot
4,573
1,029
0
2,707
9,184
5,073
156
3,138
6,046
0
56,144
L
Ymir
6,023
1,996
0
3,300
9,519
8,341
0
3,346
6,173
35,808
0
L
Poseidon
MKPPDarkOwen
Poseidon
5,657
375
0
1,200
7,192
2,574
0
2,211
4,981
52,015
0
W
Atlas
PellesRid
Atlas
4,736
2,304
220
3,429
9,011
7,705
0
3,717
5,294
21,708
0
L
Thanatos
neanCAT
Thanatos
2,348
470
0
6,588
9,667
4,537
0
1,086
8,581
0
27,917
L
Neith
4,464
2,698
0
1,277
5,416
2,123
0
1,530
3,886
0
24,254
W
Persephone
Ф0ЛК
Persephone
3,437
648
0
3,318
7,907
3,198
0
3,696
4,209
40,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
36,836
285
Minions Killed
388
0
Camps Cleared
0
1,100,148
Distance Traveled
1,364,545
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,933
567
92
7
0
324,738
4
W
Hachiman
6,592
471
76
5
0
238,392
6
L
Sol
6,088
435
52
4
0
133,863
2
W
Lancelot
8,354
597
119
9
0
302,356
1
L
Ymir
6,552
468
46
3
0
249,121
7
L
Poseidon
6,681
477
101
7
0
258,778
3
W
Atlas
7,041
503
31
2
0
260,191
1
L
Thanatos
5,354
382
40
3
0
257,166
4
L
Neith
6,118
437
46
3
0
201,220
1
W
Persephone
6,916
494
70
5
0
238,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role