Player Matchup

Bellona
Bellona
Amatorculist
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 101L
1,271 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BootyWarrior232
Kumbhakarna
Level 114
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Hel
Hel
LOFWolves2
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,273 Elo+
Party 1
Team Averages
Level 115
1,523 SR
1,223 Elo+

VS

Team Averages
Level 68
1,539 SR
1,368 Elo+
Kukulkan
Kukulkan
MoritoHayama
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,173 Elo+
Solo
Mercury
Mercury
MythicalGnomez
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 132L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
Packarot
Sun Wukong
Level 54
God Stats
40W - 29L
1,618 SR
Queue Stats
135W - 107L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amatorculist
Bellona
18
9 / 7 / 2
14,508
806
20,467
29,838
23,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
BootyWarrior232
Kumbhakarna
14
0 / 6 / 8
10,791
600
5,947
26,962
35,556
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 8 / 9
12,189
677
13,964
22,033
10,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MoritoHayama
Kukulkan
16
7 / 4 / 5
12,772
710
26,810
13,994
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 6 / 6
14,077
782
17,352
17,482
6,794
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Packarot
Sun Wukong
17
4 / 2 / 13
12,792
711
18,924
25,060
19,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
11
Kills
21
21
Deaths
12
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Amatorculist
Bellona
9
7
2
1.43
L
Kumbhakarna
BootyWarrior232
Kumbhakarna
0
6
8
0.67
L
2
8
9
0.81
W
Kukulkan
MoritoHayama
Kukulkan
7
4
5
2.38
W
10
6
6
2.17
W
Sun Wukong
Packarot
Sun Wukong
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,378
Damage
63,086
78,833
Taken
56,536
69,455
Mitigated
32,420
18,674
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Amatorculist
Bellona
20,467
9,328
0
7,194
29,838
23,416
0
9,281
20,557
0
56,793
L
Kumbhakarna
BootyWarrior232
Kumbhakarna
5,947
992
0
1,492
26,962
35,556
0
12,094
14,868
23,003
0
L
13,964
2,897
3,234
6,754
22,033
10,483
0
5,901
16,132
39,354
0
W
Kukulkan
MoritoHayama
Kukulkan
26,810
2,633
667
1,803
13,994
5,654
1,023
4,448
9,546
71,027
0
W
17,352
5,289
0
699
17,482
6,794
79
6,516
10,966
0
51,414
W
Sun Wukong
Packarot
Sun Wukong
18,924
5,040
631
5,688
25,060
19,972
210
9,655
15,405
0
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
39,641
114
Minions Killed
180
3
Camps Cleared
12
944,871
Distance Traveled
973,165
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,508
806
55
3
1
321,514
0
L
Kumbhakarna
10,791
600
19
1
0
316,723
4
L
Hel
12,189
677
40
2
2
306,634
0
W
Kukulkan
12,772
710
111
6
10
294,062
3
W
Mercury
14,077
782
50
3
2
331,244
0
W
Sun Wukong
12,792
711
19
1
0
347,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role