Player Matchup

Poseidon
Poseidon
BusseySlayer
Poseidon
Level 18
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1
Olorun
Olorun
DeathlessShinobi
Olorun
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 1
Ares
Ares
Nastie Nugent
Ares
Level 158
God Stats
19W - 13L
1,597 SR
Queue Stats
493W - 523L
1,536 Elo+
Solo
Hachiman
Hachiman
Spudhawk
Hachiman
Level 105
God Stats
3W - 2L
1,714 SR
Queue Stats
67W - 58L
1,590 Elo+
Solo
Atlas
Atlas
aJusticee
Atlas
Level 121
God Stats
5W - 3L
1,724 SR
Queue Stats
472W - 474L
1,524 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,439 Elo+

VS

Team Averages
Level 97
1,420 SR
1,506 Elo+
Hun Batz
Hun Batz
JapaneseUFOs
Hun Batz
Level 105
God Stats
3W - 2L
1,216 SR
Queue Stats
318W - 272L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
T5ka
Gilgamesh
Level 26
God Stats
2W - 1L
1,252 SR
Queue Stats
42W - 43L
1,443 Elo+
Solo
Odin
Odin
TheMostFlame
Odin
Level 105
God Stats
1W - 1L
1,267 SR
Queue Stats
40W - 49L
1,598 Elo+
Solo
Bellona
Bellona
tt779
Bellona
Level 124
God Stats
10W - 4L
1,723 SR
Queue Stats
500W - 450L
1,490 Elo+
Solo
Cupid
Cupid
xXlion leo 16Xx
Cupid
Level 126
God Stats
4W - 3L
1,643 SR
Queue Stats
317W - 335L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BusseySlayer
Poseidon
19
2 / 15 / 11
13,106
570
22,851
25,156
16,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 6 / 15
14,975
651
32,093
29,602
25,569
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
10 / 7 / 13
15,022
653
33,478
37,553
85,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Spudhawk
Hachiman
20
8 / 5 / 13
15,968
694
31,584
25,246
19,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
aJusticee
Atlas
20
2 / 6 / 17
14,060
611
20,323
33,981
79,842
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JapaneseUFOs
Hun Batz
20
5 / 6 / 21
14,258
620
27,423
29,987
41,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
T5ka
Gilgamesh
20
10 / 8 / 21
16,911
735
33,802
52,111
47,510
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 5 / 22
14,735
641
13,210
41,334
44,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
tt779
Bellona
20
7 / 4 / 24
15,813
688
27,961
35,145
51,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 5 / 19
17,251
750
33,545
26,255
14,784
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
145
27
Kills
38
39
Deaths
28
69
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BusseySlayer
Poseidon
2
15
11
0.5
L
5
6
15
2.08
W
Hun Batz
JapaneseUFOs
Hun Batz
5
6
21
2.58
L
10
7
13
2.36
L
Hachiman
Spudhawk
Hachiman
8
5
13
2.9
W
Gilgamesh
T5ka
Gilgamesh
10
8
21
2.56
W
5
5
22
3.2
L
Atlas
aJusticee
Atlas
2
6
17
1.75
W
Bellona
tt779
Bellona
7
4
24
4.75
W
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,329
Damage
135,941
151,538
Taken
184,832
226,356
Mitigated
199,920
44,308
Healing
81,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BusseySlayer
Poseidon
22,851
3,478
761
1,779
25,156
16,017
1,320
613
24,543
38,956
0
L
32,093
19,128
5,652
11,973
29,602
25,569
2,136
1,053
28,549
58,717
0
W
Hun Batz
JapaneseUFOs
Hun Batz
27,423
4,771
2,808
2,774
29,987
41,261
2,657
19,856
10,131
412
51,853
L
33,478
924
2,582
4,505
37,553
85,256
336
1,977
35,454
44,208
0
L
Hachiman
Spudhawk
Hachiman
31,584
16,072
2,788
5,848
25,246
19,672
3,455
492
24,754
0
76,165
W
Gilgamesh
T5ka
Gilgamesh
33,802
5,918
4,367
14,483
52,111
47,510
39
26,887
24,824
5,729
52,411
W
13,210
1,986
1,662
12,720
41,334
44,396
1,040
23,660
17,395
67
37,993
L
Atlas
aJusticee
Atlas
20,323
8,307
2,925
5,495
33,981
79,842
154
962
33,019
35,545
0
W
Bellona
tt779
Bellona
27,961
4,813
11,378
11,122
35,145
51,969
302
20,000
15,145
2,315
49,459
W
33,545
23,311
11,863
8,732
26,255
14,784
4,453
17,663
8,592
0
69,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,131
Gold Earned
78,968
247
Minions Killed
223
0
Camps Cleared
0
1,839,761
Distance Traveled
2,029,997
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,106
570
55
2
0
321,769
0
L
Olorun
14,975
651
59
3
0
376,793
0
W
Hun Batz
14,258
620
22
1
0
426,266
0
L
Ares
15,022
653
26
1
0
391,316
2
L
Hachiman
15,968
694
78
3
0
375,183
0
W
Gilgamesh
16,911
735
48
2
0
381,540
0
W
Odin
14,735
641
38
2
0
396,238
0
L
Atlas
14,060
611
29
1
0
374,700
0
W
Bellona
15,813
688
25
1
0
451,131
2
W
Cupid
17,251
750
90
4
0
374,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role