Player Matchup

Horus
Horus
Kiingedy
Horus
Level 141
God Stats
28W - 6L
1,987 SR
Queue Stats
551W - 249L
1,901 Elo+
Party 1
Lancelot
Lancelot
M3RKSTRYD3R
Lancelot
Level 152
God Stats
38W - 19L
1,793 SR
Queue Stats
656W - 269L
1,873 Elo+
Party 1
Thoth
Thoth
Smipalo
Thoth
Level 154
God Stats
2W - 3L
1,569 SR
Queue Stats
28W - 34L
1,536 Elo+
Solo
Team Averages
Level 149
1,783 SR
1,770 Elo+

VS

Team Averages
Level 96
1,506 SR
1,813 Elo+
Sol
Sol
Ch4oticFizZay
Sol
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,754 Elo+
Party 2
Mulan
Mulan
GrampaSoldier
Mulan
Level 125
God Stats
0W - 1L
1,518 SR
Queue Stats
28W - 8L
1,930 Elo+
Party 2
Merlin
Merlin
HyperSpuds
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kiingedy
Horus
14
6 / 2 / 10
10,337
861
10,330
15,500
18,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
M3RKSTRYD3R
Lancelot
14
7 / 1 / 7
9,321
777
15,179
14,191
10,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Smipalo
Thoth
14
4 / 1 / 9
9,387
782
7,959
6,271
2,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
8,615
718
7,335
11,353
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 1
7,294
608
10,007
14,457
12,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
HyperSpuds
Merlin
11
0 / 6 / 3
7,397
616
6,316
11,215
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
4
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
6
1
0.25
L
Merlin
HyperSpuds
Merlin
0
6
3
0.25
W
Horus
Kiingedy
Horus
6
2
10
5.5
W
Lancelot
M3RKSTRYD3R
Lancelot
7
1
7
10.5
W
Thoth
Smipalo
Thoth
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
23,658
35,962
Taken
37,025
31,173
Mitigated
20,569
13,744
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,335
2,742
0
2,610
11,353
4,077
0
1,895
9,458
18,617
1,890
L
10,007
1,899
296
1,522
14,457
12,897
0
3,717
10,740
0
22,091
L
Merlin
HyperSpuds
Merlin
6,316
496
0
421
11,215
3,595
0
2,568
8,647
20,167
0
W
Horus
Kiingedy
Horus
10,330
3,075
1,680
7,998
15,500
18,145
408
5,608
9,892
0
17,773
W
Lancelot
M3RKSTRYD3R
Lancelot
15,179
3,743
0
3,402
14,191
10,494
654
5,664
8,527
0
35,622
W
Thoth
Smipalo
Thoth
7,959
166
0
664
6,271
2,534
921
1,731
4,540
53,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
23,306
136
Minions Killed
90
6
Camps Cleared
4
736,369
Distance Traveled
571,978
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,615
718
33
3
1
194,735
1
L
Mulan
7,294
608
24
2
1
192,374
2
L
Merlin
7,397
616
33
3
2
184,869
0
W
Horus
10,337
861
16
1
0
227,168
0
W
Lancelot
9,321
777
37
3
2
266,055
1
W
Thoth
9,387
782
83
7
4
243,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role