Player Matchup

Baba Yaga
Baba Yaga
Puxon
Baba Yaga
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,644 Elo+
Solo
Medusa
Medusa
SaltyBongos
Medusa
Level 29
God Stats
4W - 1L
1,722 SR
Queue Stats
8W - 2L
1,962 Elo+
Party 1
Ymir
Ymir
frankie993
Ymir
Level 44
God Stats
4W - 2L
1,604 SR
Queue Stats
187W - 213L
1,477 Elo+
Solo
Eset
Eset
nicktheVslayer
Eset
Level 98
God Stats
1W - 0L
1,647 SR
Queue Stats
10W - 3L
1,849 Elo+
Party 1
Da Ji
Da Ji
异世界的蛋某人
Da Ji
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 61L
1,542 Elo+
Solo
Team Averages
Level 64
1,595 SR
1,695 Elo+

VS

Team Averages
Level 82
1,602 SR
1,525 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CrazyAllOver
Fafnir
Level 109
God Stats
1W - 2L
1,747 SR
Queue Stats
29W - 24L
1,572 Elo+
Party 2
Hercules
Hercules
KeebinMcBigPP
Hercules
Level 4
God Stats
1W - 3L
1,674 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
TechnoPurple
Artemis
Level 53
God Stats
14W - 18L
1,473 SR
Queue Stats
70W - 85L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
rjvlad
Erlang Shen
Level 135
God Stats
4W - 3L
1,618 SR
Queue Stats
185W - 175L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Puxon
Baba Yaga
17
8 / 0 / 15
11,683
1,168
20,387
2,951
1,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
7 / 1 / 13
11,268
1,127
18,897
10,886
5,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 20
11,821
1,182
6,517
15,305
22,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 1 / 15
10,385
1,039
20,320
8,703
4,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 0 / 14
12,016
1,202
16,513
9,860
5,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 3 / 2
9,537
954
12,761
9,440
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
15
1 / 6 / 1
9,974
997
9,315
19,213
18,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
KeebinMcBigPP
Hercules
15
0 / 6 / 0
9,116
912
5,860
22,409
20,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
TechnoPurple
Artemis
15
1 / 5 / 0
9,285
929
8,270
9,206
3,723
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
rjvlad
Erlang Shen
15
0 / 8 / 1
9,233
923
7,999
29,365
25,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
6
28
Kills
2
2
Deaths
28
77
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
2
0.33
L
Fafnir
1
6
1
0.25
L
Hercules
KeebinMcBigPP
Hercules
0
6
0
0
W
Baba Yaga
Puxon
Baba Yaga
8
0
15
15.5
W
Medusa
7
1
13
13.5
L
Artemis
TechnoPurple
Artemis
1
5
0
0.2
W
1
0
20
11
W
2
1
15
9.5
L
Erlang Shen
rjvlad
Erlang Shen
0
8
1
0.06
W
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,634
Damage
44,205
47,705
Taken
89,633
40,257
Mitigated
71,162
8,517
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,761
476
252
441
9,440
3,572
0
5,154
4,286
35,489
0
L
Fafnir
9,315
1,242
0
1,323
19,213
18,267
0
12,218
6,995
18,664
0
L
Hercules
KeebinMcBigPP
Hercules
5,860
1,320
0
2,360
22,409
20,017
0
14,558
7,851
0
22,857
W
Baba Yaga
Puxon
Baba Yaga
20,387
2,027
0
1,884
2,951
1,771
0
904
2,047
48,544
0
W
Medusa
18,897
11,513
0
0
10,886
5,984
0
5,836
4,918
0
35,799
L
Artemis
TechnoPurple
Artemis
8,270
1,987
0
215
9,206
3,723
0
1,654
7,552
0
21,011
W
6,517
759
0
2,604
15,305
22,022
0
7,939
6,936
14,668
0
W
20,320
2,494
898
2,552
8,703
4,616
0
2,810
5,743
41,427
0
L
Erlang Shen
rjvlad
Erlang Shen
7,999
3,034
0
5,609
29,365
25,583
0
13,640
15,725
0
25,159
W
16,513
5,996
0
579
9,860
5,864
0
4,587
5,152
0
25,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
47,145
203
Minions Killed
190
10
Camps Cleared
4
964,048
Distance Traveled
914,296
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,537
954
44
4
1
185,336
1
L
Fafnir
9,974
997
30
3
0
167,718
0
L
Hercules
9,116
912
49
5
2
192,755
0
W
Baba Yaga
11,683
1,168
76
8
0
202,750
1
W
Medusa
11,268
1,127
43
4
6
175,386
0
L
Artemis
9,285
929
35
4
1
166,027
0
W
Ymir
11,821
1,182
22
2
0
194,119
4
W
Eset
10,385
1,039
41
4
1
185,544
0
L
Erlang Shen
9,233
923
32
3
0
202,460
0
W
Da Ji
12,016
1,202
21
2
3
206,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role