Player Matchup

Thoth
Thoth
Gibzelda
Thoth
Level 128
God Stats
3W - 1L
1,513 SR
Queue Stats
66W - 57L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jf Mero
Tsukuyomi
Level 62
God Stats
12W - 23L
1,190 SR
Queue Stats
427W - 443L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Shewbadewba
Ne Zha
Level 50
God Stats
66W - 36L
1,654 SR
Queue Stats
116W - 79L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
oDivineBeast
Baron Samedi
Level 160
God Stats
2W - 0L
1,751 SR
Queue Stats
102W - 109L
1,568 Elo+
Solo
Neith
Neith
vIBLOODHAZEIv
Neith
Level 85
God Stats
3W - 6L
1,485 SR
Queue Stats
68W - 78L
1,440 Elo+
Solo
Team Averages
Level 97
1,519 SR
1,538 Elo+

VS

Team Averages
Level 133
1,502 SR
1,518 Elo+
Neith
Neith
BestKrixiNA
Neith
Level 103
God Stats
16W - 7L
1,662 SR
Queue Stats
251W - 201L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
SIRmojojo74
Ao Kuang
Level 155
God Stats
10W - 17L
1,353 SR
Queue Stats
845W - 886L
1,420 Elo+
Solo
Ymir
Ymir
YouGotWarts
Ymir
Level 160
God Stats
14W - 15L
1,533 SR
Queue Stats
1,110W - 1,061L
1,565 Elo+
Solo
Merlin
Merlin
isOGxN30N126
Merlin
Level 104
God Stats
15W - 20L
1,461 SR
Queue Stats
320W - 337L
1,543 Elo+
Solo
Rama
Rama
samiboy96_15
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 359L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gibzelda
Thoth
15
0 / 0 / 7
9,058
1,006
11,990
3,996
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jf Mero
Tsukuyomi
15
5 / 4 / 1
9,853
1,095
7,527
10,134
4,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
15
0 / 0 / 4
9,034
1,004
8,251
6,027
2,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
oDivineBeast
Baron Samedi
15
1 / 0 / 6
9,036
1,004
7,510
2,257
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 3
9,125
1,014
6,275
2,185
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

282

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,688
1,076
9,529
8,588
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
SIRmojojo74
Ao Kuang
14
1 / 3 / 2
8,824
980
3,354
13,519
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 3
8,870
986
5,324
14,489
16,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
14
2 / 2 / 0
9,503
1,056
3,628
8,391
2,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 0 / 0
6,204
689
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
7
Kills
4
4
Deaths
7
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Thoth
Gibzelda
Thoth
0
0
7
3.5
W
Tsukuyomi
Jf Mero
Tsukuyomi
5
4
1
1.38
L
Ao Kuang
SIRmojojo74
Ao Kuang
1
3
2
0.67
W
Ne Zha
0
0
4
2
L
0
1
3
1.5
L
Merlin
2
2
0
1
W
Baron Samedi
oDivineBeast
Baron Samedi
1
0
6
4
L
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
21,835
24,599
Taken
44,987
10,986
Mitigated
28,572
7,196
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,529
1,872
0
1,171
8,588
2,985
0
4,832
3,756
0
39,160
W
Thoth
Gibzelda
Thoth
11,990
66
0
259
3,996
1,656
0
2,148
1,848
30,881
0
W
Tsukuyomi
Jf Mero
Tsukuyomi
7,527
1,614
0
151
10,134
4,173
0
5,681
4,453
0
17,322
L
Ao Kuang
SIRmojojo74
Ao Kuang
3,354
891
0
1,532
13,519
5,873
0
5,329
8,190
8,799
813
W
Ne Zha
8,251
1,417
0
2,181
6,027
2,782
0
1,947
4,080
0
28,683
L
5,324
1,183
0
154
14,489
16,862
0
6,956
7,533
19,510
0
L
Merlin
3,628
99
0
205
8,391
2,852
0
2,383
6,008
31,353
0
W
Baron Samedi
oDivineBeast
Baron Samedi
7,510
197
1,670
1,318
2,257
1,276
0
1,203
1,054
25,169
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,275
2,215
0
1,617
2,185
1,099
0
1,067
1,118
0
24,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,106
Gold Earned
43,089
206
Minions Killed
194
11
Camps Cleared
7
928,508
Distance Traveled
704,788
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,688
1,076
81
9
3
182,122
1
W
Thoth
9,058
1,006
55
6
0
190,959
0
W
Tsukuyomi
9,853
1,095
12
1
2
190,882
0
L
Ao Kuang
8,824
980
9
1
1
196,120
1
W
Ne Zha
9,034
1,004
28
3
5
203,601
1
L
Ymir
8,870
986
43
5
2
176,611
0
L
Merlin
9,503
1,056
61
7
1
149,935
0
W
Baron Samedi
9,036
1,004
60
7
0
171,316
3
L
Rama
6,204
689
0
0
0
0
0
W
Neith
9,125
1,014
51
6
4
171,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role