Player Matchup

Cernunnos
Cernunnos
CrimsonXG
Cernunnos
Level 62
God Stats
1W - 4L
1,472 SR
Queue Stats
8W - 19L
1,253 Elo+
Party 2
Pele
Pele
EquinoxXG
Pele
Level 118
God Stats
1W - 1L
1,343 SR
Queue Stats
12W - 20L
1,334 Elo+
Party 2
Ymir
Ymir
funfunbunbun
Ymir
Level 12
God Stats
5W - 10L
1,330 SR
Queue Stats
6W - 17L
1,224 Elo+
Party 2
Team Averages
Level 64
1,382 SR
1,270 Elo+

VS

Team Averages
Level 89
1,360 SR
1,382 Elo+
Ishtar
Ishtar
KrissKrossX3
Ishtar
Level 7
God Stats
4W - 7L
1,503 SR
Queue Stats
17W - 19L
1,413 Elo+
Party 1
Chang'e
Chang'e
htownbosshogg
Chang'e
Level 142
God Stats
2W - 6L
1,421 SR
Queue Stats
92W - 130L
1,314 Elo+
Solo
Bacchus
Bacchus
thatownednoob
Bacchus
Level 117
God Stats
0W - 2L
1,156 SR
Queue Stats
140W - 178L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrimsonXG
Cernunnos
14
8 / 0 / 7
8,878
888
8,704
4,060
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
11
4 / 3 / 10
7,699
770
8,408
8,895
4,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 11
8,289
829
4,452
7,546
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
2 / 6 / 2
6,696
670
5,544
8,831
3,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
11
2 / 4 / 2
7,021
702
4,037
8,093
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
8
0 / 5 / 4
6,344
634
4,637
8,779
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
4
4
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CrimsonXG
Cernunnos
8
0
7
11.5
W
Pele
4
3
10
3
L
Ishtar
2
6
2
0.5
W
3
1
11
8.5
L
Chang'e
2
4
2
0.75
L
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
14,218
20,501
Taken
25,703
13,623
Mitigated
11,941
4,619
Healing
2,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CrimsonXG
Cernunnos
8,704
3,554
0
919
4,060
1,999
1,792
1,631
2,429
0
37,211
W
Pele
8,408
1,554
0
1,962
8,895
4,046
0
4,844
4,051
0
25,471
L
Ishtar
5,544
3,247
0
728
8,831
3,406
0
2,563
6,268
0
13,257
W
4,452
651
0
1,738
7,546
7,578
428
2,975
4,571
12,786
0
L
Chang'e
4,037
424
588
1,162
8,093
2,652
0
592
7,501
18,695
0
L
Bacchus
4,637
669
0
304
8,779
5,883
0
1,587
7,192
13,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
20,061
123
Minions Killed
83
6
Camps Cleared
3
534,539
Distance Traveled
453,761
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,878
888
55
6
4
176,865
1
W
Pele
7,699
770
39
4
2
180,803
4
L
Ishtar
6,696
670
22
2
1
144,897
3
W
Ymir
8,289
829
29
3
0
176,871
2
L
Chang'e
7,021
702
41
4
0
157,573
0
L
Bacchus
6,344
634
20
2
2
151,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role