Player Matchup

Horus
Horus
BritishGentleman
Horus
Level 120
God Stats
16W - 14L
1,594 SR
Queue Stats
82W - 67L
1,560 Elo+
Solo
Ishtar
Ishtar
CrazyPancake123
Ishtar
Level 157
God Stats
1W - 2L
1,241 SR
Queue Stats
221W - 230L
1,557 Elo+
Solo
Chang'e
Chang'e
MarcusUltimatus
Chang'e
Level 102
God Stats
4W - 5L
1,473 SR
Queue Stats
77W - 65L
1,555 Elo+
Solo
Tyr
Tyr
MrMussely
Tyr
Level 124
God Stats
1W - 1L
1,302 SR
Queue Stats
62W - 72L
1,463 Elo+
Solo
He Bo
He Bo
Wurix
He Bo
Level 102
God Stats
1W - 0L
1,267 SR
Queue Stats
22W - 15L
1,587 Elo+
Solo
Team Averages
Level 121
1,375 SR
1,545 Elo+

VS

Team Averages
Level 113
1,455 SR
1,505 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Do5pbIu
Nu Wa
Level 78
God Stats
76W - 88L
1,477 SR
Queue Stats
88W - 113L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
I-ComingForYou
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ImpoCz
Cliodhna
Level 160
God Stats
2W - 2L
1,300 SR
Queue Stats
125W - 119L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
4,458
892
2,040
3,495
1,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
4,466
893
2,480
3,093
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 3
4,377
875
2,326
4,290
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 1
4,534
907
2,123
3,023
1,348
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Wurix
He Bo
9
0 / 0 / 1
4,195
839
1,226
4,146
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 0
4,347
869
2,606
2,676
984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
 
Sol
10
0 / 0 / 0
4,225
845
5,156
3,201
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Do5pbIu
Nu Wa
9
0 / 1 / 0
4,095
819
3,110
2,321
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
I-ComingForYou
Tsukuyomi
6
0 / 1 / 0
3,735
747
537
1,016
464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
ImpoCz
Cliodhna
9
0 / 1 / 0
4,283
857
2,380
4,806
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
3
Kills
0
0
Deaths
3
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Sol
 
Sol
0
0
0
0
W
2
0
0
2
W
0
0
2
1
L
Nu Wa
Do5pbIu
Nu Wa
0
1
0
0
L
Tsukuyomi
I-ComingForYou
Tsukuyomi
0
1
0
0
L
Cliodhna
ImpoCz
Cliodhna
0
1
0
0
W
0
0
3
1.5
W
1
0
1
1.5
W
He Bo
Wurix
He Bo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,195
Damage
13,789
18,047
Taken
14,020
7,118
Mitigated
4,791
8,321
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,606
507
366
1,126
2,676
984
0
638
1,898
13,253
0
L
Sol
 
Sol
5,156
694
0
774
3,201
1,016
0
815
2,243
13,926
0
W
2,040
583
603
1,284
3,495
1,768
0
2,178
1,087
0
6,837
W
2,480
1,198
0
1,544
3,093
1,160
0
1,935
1,028
0
16,648
L
Nu Wa
Do5pbIu
Nu Wa
3,110
527
0
400
2,321
730
0
529
1,782
10,749
0
L
Tsukuyomi
I-ComingForYou
Tsukuyomi
537
150
0
57
1,016
464
0
281
713
0
672
L
Cliodhna
ImpoCz
Cliodhna
2,380
190
0
1,578
4,806
1,597
0
1,079
3,544
0
10,946
W
2,326
322
1,594
2,004
4,290
1,443
482
2,035
2,133
13,273
0
W
2,123
228
0
228
3,023
1,348
0
1,750
1,251
0
6,236
W
He Bo
Wurix
He Bo
1,226
86
0
1,064
4,146
1,399
0
2,344
1,676
8,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,030
Gold Earned
20,685
108
Minions Killed
88
0
Camps Cleared
0
567,816
Distance Traveled
459,476
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,347
869
31
6
0
76,839
0
L
Sol
4,225
845
24
5
0
111,225
2
W
Horus
4,458
892
6
1
0
128,279
2
W
Ishtar
4,466
893
36
7
0
108,106
0
L
Nu Wa
4,095
819
10
2
0
109,445
2
L
Tsukuyomi
3,735
747
0
0
0
27,887
0
L
Cliodhna
4,283
857
23
5
0
134,080
2
W
Chang'e
4,377
875
36
7
0
106,994
3
W
Tyr
4,534
907
9
2
0
116,526
1
W
He Bo
4,195
839
21
4
0
107,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role