Player Matchup

Cthulhu
Cthulhu
Silver II
CHIPOTCR
Cthulhu
Silver II
Level 108
God Stats
85W - 62L
1,628 SR
Queue Stats
337W - 353L
1,177 MMR
Solo
Ravana
Ravana
Silver I
Frostyhub
Ravana
Silver I
Level 105
God Stats
8W - 7L
1,437 SR
Queue Stats
105W - 117L
1,005 MMR
Solo
Jing Wei
Jing Wei
Platinum V
GuardianDown
Jing Wei
Platinum V
Level 115
God Stats
61W - 43L
1,620 SR
Queue Stats
95W - 86L
1,732 MMR
Solo
Chaac
Chaac
Platinum IV
Zam Goes Ham
Chaac
Platinum IV
Level 148
God Stats
35W - 30L
1,602 SR
Queue Stats
491W - 491L
1,674 MMR
Solo
Chang'e
Chang'e
Gold II
timowuh
Chang'e
Gold II
Level 144
God Stats
3W - 3L
1,557 SR
Queue Stats
66W - 49L
1,734 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,569 SR
1,464 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,561 SR
1,445 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold II
Ladytoots69
Cliodhna
Gold II
Level 159
God Stats
3W - 5L
1,558 SR
Queue Stats
290W - 291L
1,507 MMR
Solo
Ishtar
Ishtar
Gold V
Lukealan2
Ishtar
Gold V
Level 105
God Stats
1W - 3L
1,600 SR
Queue Stats
147W - 157L
1,303 MMR
Party 1
Scylla
Scylla
Platinum III
ayeshuhs
Scylla
Platinum III
Level 148
God Stats
5W - 4L
1,647 SR
Queue Stats
420W - 456L
1,747 MMR
Solo
Bacchus
Bacchus
Gold V
josh2910
Bacchus
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 162L
1,168 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHIPOTCR
Cthulhu
14
0 / 0 / 13
8,866
522
9,221
17,848
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Frostyhub
Ravana
15
5 / 1 / 7
9,732
572
11,497
11,293
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
GuardianDown
Jing Wei
17
4 / 0 / 6
10,232
602
12,706
12,478
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 5
10,670
628
14,624
18,717
17,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
timowuh
Chang'e
15
5 / 0 / 4
9,599
565
9,633
11,172
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Hou YiGebLancelotNemesis

VS

Bans
ArachneKing ArthurFreyaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 2 / 1
8,637
508
10,815
16,836
15,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Ladytoots69
Cliodhna
11
1 / 5 / 0
7,319
431
6,481
17,942
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Lukealan2
Ishtar
11
0 / 5 / 0
7,007
412
7,492
12,712
4,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ayeshuhs
Scylla
13
0 / 3 / 0
7,291
429
12,152
10,847
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
josh2910
Bacchus
9
0 / 5 / 1
6,475
381
6,305
20,027
21,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
1
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
1
0.25
W
Cthulhu
CHIPOTCR
Cthulhu
0
0
13
6.5
W
Ravana
Frostyhub
Ravana
5
1
7
8.5
W
Jing Wei
GuardianDown
Jing Wei
4
0
6
7
L
Cliodhna
Ladytoots69
Cliodhna
1
5
0
0.2
L
Ishtar
Lukealan2
Ishtar
0
5
0
0
W
6
0
5
8.5
L
Scylla
ayeshuhs
Scylla
0
3
0
0
L
Bacchus
josh2910
Bacchus
0
5
1
0.1
W
Chang'e
timowuh
Chang'e
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,681
Damage
43,245
71,508
Taken
78,364
52,781
Mitigated
52,576
36,492
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,815
4,809
0
6,181
16,836
15,868
0
1,519
15,317
0
76,130
W
Cthulhu
CHIPOTCR
Cthulhu
9,221
351
965
5,761
17,848
17,416
31
5,927
11,921
32,216
9,508
W
Ravana
Frostyhub
Ravana
11,497
5,586
0
3,802
11,293
7,321
1,770
2,930
8,363
0
74,253
W
Jing Wei
GuardianDown
Jing Wei
12,706
10,064
0
6,603
12,478
5,532
1,429
3,013
9,465
0
90,491
L
Cliodhna
Ladytoots69
Cliodhna
6,481
966
0
5,250
17,942
6,313
0
3,825
14,117
0
51,857
L
Ishtar
Lukealan2
Ishtar
7,492
5,113
0
2,712
12,712
4,775
0
3,445
9,267
0
43,127
W
14,624
1,951
0
6,539
18,717
17,712
668
2,208
16,509
0
98,317
L
Scylla
ayeshuhs
Scylla
12,152
1,416
0
500
10,847
4,112
0
4,069
6,778
64,321
0
L
Bacchus
josh2910
Bacchus
6,305
1,045
625
4,456
20,027
21,508
0
4,552
15,475
22,375
0
W
Chang'e
timowuh
Chang'e
9,633
849
5,920
6,902
11,172
4,800
1,562
5,225
5,947
76,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
36,729
615
Minions Killed
416
0
Camps Cleared
0
1,737,191
Distance Traveled
1,640,157
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,637
508
140
8
0
338,220
6
W
Cthulhu
8,866
522
50
3
0
355,880
1
W
Ravana
9,732
572
116
7
0
357,330
2
W
Jing Wei
10,232
602
145
9
0
310,196
3
L
Cliodhna
7,319
431
81
5
0
380,655
0
L
Ishtar
7,007
412
80
5
0
288,758
3
W
Chaac
10,670
628
165
10
0
379,340
2
L
Scylla
7,291
429
93
5
0
315,174
2
L
Bacchus
6,475
381
22
1
0
317,350
2
W
Chang'e
9,599
565
139
8
0
334,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role