Player Matchup

Kumbhakarna
Kumbhakarna
Gold I
Boasts
Kumbhakarna
Gold I
Level 160
God Stats
2W - 0L
1,584 SR
Queue Stats
230W - 225L
1,791 MMR
Party 1
Anubis
Anubis
Diamond V
BookieCookie
Anubis
Diamond V
Level 159
God Stats
5W - 2L
1,735 SR
Queue Stats
391W - 383L
2,120 MMR
Solo
Awilix
Awilix
Platinum I
Lunerfish
Awilix
Platinum I
Level 126
God Stats
9W - 7L
1,631 SR
Queue Stats
329W - 330L
1,948 MMR
Solo
Anhur
Anhur
Platinum III
Marrez
Anhur
Platinum III
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 58L
1,997 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
Slimetoes
Cabrakan
Diamond I
Level 63
God Stats
4W - 0L
1,943 SR
Queue Stats
140W - 114L
2,506 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,679 SR
2,073 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,739 SR
2,070 MMR
Ne Zha
Ne Zha
Diamond I
Diruxshinya
Ne Zha
Diamond I
Level 157
God Stats
12W - 10L
1,645 SR
Queue Stats
293W - 289L
2,543 MMR
Solo
Raijin
Raijin
Platinum III
Reapszs
Raijin
Platinum III
Level 160
God Stats
5W - 1L
1,756 SR
Queue Stats
212W - 189L
1,892 MMR
Solo
Danzaburou
Danzaburou
Gold III
UproariousRocket
Danzaburou
Gold III
Level 64
God Stats
1W - 1L
1,842 SR
Queue Stats
13W - 6L
1,871 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
spillmybeans95
Guan Yu
Platinum II
Level 66
God Stats
3W - 1L
1,714 SR
Queue Stats
112W - 70L
2,093 MMR
Party 2
Sobek
Sobek
Platinum I
thebestnamever14
Sobek
Platinum I
Level 105
God Stats
3W - 7L
1,739 SR
Queue Stats
142W - 144L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boasts
Kumbhakarna
18
2 / 4 / 21
13,052
522
6,373
33,810
38,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
6 / 4 / 13
13,872
555
19,362
22,959
13,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Lunerfish
Awilix
20
11 / 4 / 8
14,677
587
21,596
25,623
12,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Marrez
Anhur
20
9 / 6 / 10
14,190
568
28,236
24,595
11,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Slimetoes
Cabrakan
20
9 / 2 / 10
14,953
598
27,650
26,424
34,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bans
Da JiSusanoChernobogGanesha

VS

Bans
MulanKhepriGebLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 7 / 9
13,173
527
21,411
24,072
11,679
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Reapszs
Raijin
19
5 / 7 / 4
12,654
506
21,066
20,806
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UproariousRocket
Danzaburou
19
4 / 9 / 5
12,224
489
15,815
24,675
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 7 / 6
13,100
524
19,517
36,181
47,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 10
11,274
451
11,838
30,829
37,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
37
Kills
20
20
Deaths
37
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Boasts
Kumbhakarna
2
4
21
3.13
W
Anubis
6
4
13
3.13
L
Ne Zha
4
7
9
1.21
W
Awilix
Lunerfish
Awilix
11
4
8
3.75
W
Anhur
Marrez
Anhur
9
6
10
2.33
L
Raijin
Reapszs
Raijin
5
7
4
1
W
Cabrakan
Slimetoes
Cabrakan
9
2
10
7
L
Danzaburou
UproariousRocket
Danzaburou
4
9
5
0.72
L
6
7
6
1.29
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,217
Damage
89,647
133,411
Taken
136,563
109,099
Mitigated
114,415
45,379
Healing
32,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Boasts
Kumbhakarna
6,373
1,183
3,829
9,787
33,810
38,245
588
9,722
22,964
33,311
0
W
Anubis
19,362
1,440
0
11,502
22,959
13,151
1,378
6,162
16,797
116,505
0
L
Ne Zha
21,411
5,817
0
5,018
24,072
11,679
0
7,347
16,725
0
143,876
W
Awilix
Lunerfish
Awilix
21,596
8,630
0
2,819
25,623
12,344
4,077
5,658
19,965
187
116,105
W
Anhur
Marrez
Anhur
28,236
15,043
0
5,519
24,595
11,234
5,592
6,625
17,970
44
133,546
L
Raijin
Reapszs
Raijin
21,066
2,508
0
500
20,806
7,314
1,215
10,945
9,861
111,071
0
W
Cabrakan
Slimetoes
Cabrakan
27,650
3,787
0
11,923
26,424
34,125
51
5,945
20,479
115,272
0
L
Danzaburou
UproariousRocket
Danzaburou
15,815
8,082
0
6,589
24,675
9,637
1,155
6,738
17,937
0
105,246
L
19,517
2,470
4,836
11,411
36,181
47,833
0
17,225
18,956
0
94,533
L
11,838
1,813
0
4,589
30,829
37,952
0
11,526
19,303
35,583
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,744
Gold Earned
62,425
659
Minions Killed
702
0
Camps Cleared
0
2,353,813
Distance Traveled
2,168,004
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,052
522
31
1
0
491,363
6
W
Anubis
13,872
555
172
7
0
407,912
10
L
Ne Zha
13,173
527
185
7
0
490,809
3
W
Awilix
14,677
587
124
5
0
582,008
6
W
Anhur
14,190
568
167
7
0
420,096
4
L
Raijin
12,654
506
171
7
0
376,093
1
W
Cabrakan
14,953
598
165
7
0
452,434
4
L
Danzaburou
12,224
489
140
6
0
429,224
5
L
Guan Yu
13,100
524
154
6
0
430,179
1
L
Sobek
11,274
451
52
2
0
441,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role