Player Matchup

Zhong Kui
Zhong Kui
ADK1213
Zhong Kui
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 155L
1,443 Elo+
Party 3
Poseidon
Poseidon
Chillax619
Poseidon
Level 102
God Stats
6W - 7L
1,738 SR
Queue Stats
214W - 240L
1,427 Elo+
Party 3
Cu Chulainn
Cu Chulainn
I BadTeam I
Cu Chulainn
Level 28
God Stats
0W - 3L
1,290 SR
Queue Stats
61W - 68L
1,440 Elo+
Party 2
Izanami
Izanami
MrGruntle
Izanami
Level 105
God Stats
1W - 2L
1,255 SR
Queue Stats
155W - 182L
1,423 Elo+
Party 3
Ao Kuang
Ao Kuang
volslaarum
Ao Kuang
Level 62
God Stats
1W - 3L
1,398 SR
Queue Stats
196W - 232L
1,354 Elo+
Party 2
Team Averages
Level 81
1,436 SR
1,417 Elo+

VS

Team Averages
Level 105
1,493 SR
1,499 Elo+
Poseidon
Poseidon
 
Poseidon
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BluYowie
Bellona
Level 69
God Stats
21W - 14L
1,570 SR
Queue Stats
295W - 302L
1,422 Elo+
Party 1
Loki
Loki
Crona-MEI
Loki
Level 127
God Stats
1W - 1L
1,296 SR
Queue Stats
302W - 262L
1,497 Elo+
Party 1
Hachiman
Hachiman
MellowSobriquet
Hachiman
Level 160
God Stats
10W - 5L
1,707 SR
Queue Stats
648W - 568L
1,655 Elo+
Party 1
Ymir
Ymir
maniacpainter
Ymir
Level 128
God Stats
7W - 8L
1,393 SR
Queue Stats
1,359W - 1,377L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ADK1213
Zhong Kui
10
1 / 3 / 0
6,168
561
3,990
7,820
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
Chillax619
Poseidon
9
0 / 4 / 0
5,016
456
4,263
6,875
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
I BadTeam I
Cu Chulainn
11
1 / 1 / 0
6,103
555
4,536
6,990
4,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MrGruntle
Izanami
9
0 / 2 / 0
5,114
465
3,861
7,937
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
volslaarum
Ao Kuang
6
0 / 6 / 0
4,807
437
1,640
9,777
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 0 / 2
7,496
681
5,884
5,105
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
BluYowie
Bellona
11
1 / 1 / 1
6,759
614
4,001
7,419
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
5 / 1 / 1
7,108
646
5,459
7,684
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
12
7 / 0 / 1
6,907
628
7,534
7,626
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 6
6,437
585
1,477
7,121
3,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
16
16
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
2
4
L
Zhong Kui
ADK1213
Zhong Kui
1
3
0
0.33
W
Bellona
BluYowie
Bellona
1
1
1
1.5
L
Poseidon
Chillax619
Poseidon
0
4
0
0
W
Loki
5
1
1
5.5
L
Cu Chulainn
I BadTeam I
Cu Chulainn
1
1
0
1
W
Hachiman
7
0
1
7.5
L
Izanami
MrGruntle
Izanami
0
2
0
0
W
0
0
6
3
L
Ao Kuang
volslaarum
Ao Kuang
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,290
Damage
24,355
39,399
Taken
34,955
17,025
Mitigated
17,317
8,757
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,884
1,108
0
2,144
5,105
2,100
156
2,525
2,580
63,827
0
L
Zhong Kui
ADK1213
Zhong Kui
3,990
558
0
3,032
7,820
5,583
0
3,386
4,434
38,510
0
W
Bellona
BluYowie
Bellona
4,001
2,318
0
2,984
7,419
5,864
0
606
6,813
0
42,264
L
Poseidon
Chillax619
Poseidon
4,263
515
0
2,344
6,875
1,282
0
607
6,268
28,314
0
W
Loki
5,459
1,716
0
3,889
7,684
2,927
0
2,499
5,185
0
42,083
L
Cu Chulainn
I BadTeam I
Cu Chulainn
4,536
1,343
0
1,111
6,990
4,803
417
0
6,990
0
38,362
W
Hachiman
7,534
3,665
0
2,473
7,626
2,475
1,188
2,259
5,367
0
50,798
L
Izanami
MrGruntle
Izanami
3,861
2,846
0
390
7,937
2,559
0
1,696
6,241
0
33,667
W
1,477
484
2,148
2,269
7,121
3,951
0
2,004
5,117
15,970
3,286
L
Ao Kuang
volslaarum
Ao Kuang
1,640
733
0
1,880
9,777
2,798
0
1,578
8,199
21,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
34,707
284
Minions Killed
418
0
Camps Cleared
0
1,038,068
Distance Traveled
1,194,727
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,496
681
118
11
0
243,920
4
L
Zhong Kui
6,168
561
74
7
0
213,793
5
W
Bellona
6,759
614
103
9
0
225,951
1
L
Poseidon
5,016
456
40
4
0
218,008
0
W
Loki
7,108
646
85
8
0
264,349
2
L
Cu Chulainn
6,103
555
71
6
0
195,682
2
W
Hachiman
6,907
628
86
8
0
225,376
3
L
Izanami
5,114
465
55
5
0
206,392
4
W
Ymir
6,437
585
26
2
0
235,131
3
L
Ao Kuang
4,807
437
44
4
0
204,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role