Player Matchup

Zhong Kui
Zhong Kui
CLOMPSR
Zhong Kui
Level 160
God Stats
10W - 6L
1,532 SR
Queue Stats
586W - 287L
1,833 Elo+
Party 1
Sobek
Sobek
LoDiddy222
Sobek
Level 128
God Stats
1W - 0L
1,791 SR
Queue Stats
12W - 5L
1,744 Elo+
Party 1
Ullr
Ullr
SilentxTRiiXS
Ullr
Level 148
God Stats
12W - 19L
1,563 SR
Queue Stats
811W - 485L
1,797 Elo+
Party 1
Team Averages
Level 145
1,629 SR
1,791 Elo+

VS

Team Averages
Level 131
1,499 SR
1,425 Elo+
Ishtar
Ishtar
BIG_TOKYO_
Ishtar
Level 141
God Stats
10W - 15L
1,478 SR
Queue Stats
317W - 296L
1,523 Elo+
Solo
Chaac
Chaac
Daddy Scobie
Chaac
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 181L
1,416 Elo+
Solo
Anubis
Anubis
SuzCRAZII
Anubis
Level 154
God Stats
4W - 6L
1,519 SR
Queue Stats
37W - 62L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CLOMPSR
Zhong Kui
17
8 / 1 / 7
12,283
819
20,232
14,391
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
15
5 / 4 / 9
10,955
730
6,806
19,935
21,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 3 / 10
11,790
786
11,531
11,466
4,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BIG_TOKYO_
Ishtar
14
1 / 5 / 6
9,506
634
9,578
11,800
4,295
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 8 / 3
9,977
665
10,209
19,318
9,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
SuzCRAZII
Anubis
15
3 / 4 / 5
9,906
660
7,041
11,621
5,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
17
Kills
7
8
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BIG_TOKYO_
Ishtar
1
5
6
0.8
W
Zhong Kui
CLOMPSR
Zhong Kui
8
1
7
11.5
L
3
8
3
0.56
W
Sobek
5
4
9
2.38
W
4
3
10
3
L
Anubis
SuzCRAZII
Anubis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
26,828
45,792
Taken
42,739
35,711
Mitigated
18,966
15,260
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BIG_TOKYO_
Ishtar
9,578
5,654
0
1,414
11,800
4,295
0
7,475
3,927
0
27,982
W
Zhong Kui
CLOMPSR
Zhong Kui
20,232
2,738
81
8,240
14,391
9,307
1,226
2,189
12,202
57,611
0
L
10,209
1,710
323
3,902
19,318
9,240
0
10,686
8,266
0
22,370
W
Sobek
6,806
427
0
4,837
19,935
21,761
39
2,459
17,476
17,792
0
W
11,531
4,460
0
2,102
11,466
4,643
787
2,732
8,734
0
60,943
L
Anubis
SuzCRAZII
Anubis
7,041
475
0
3,025
11,621
5,431
0
8,223
3,255
37,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
29,389
185
Minions Killed
138
9
Camps Cleared
6
839,711
Distance Traveled
653,935
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,506
634
56
4
1
171,042
2
W
Zhong Kui
12,283
819
71
5
3
290,803
3
L
Chaac
9,977
665
15
1
0
227,886
0
W
Sobek
10,955
730
10
1
0
254,976
0
W
Ullr
11,790
786
104
7
6
293,932
1
L
Anubis
9,906
660
67
4
5
255,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role