Player Matchup

Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond II
KingQLo-
Janus
Diamond II
Level 160
God Stats
5W - 0L
1,856 SR
Queue Stats
106W - 37L
2,524 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum II
hοneydew
Kumbhakarna
Platinum II
Level 37
God Stats
3W - 2L
1,906 SR
Queue Stats
63W - 23L
2,202 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 100
1,754 SR
2,075 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,426 SR
1,778 MMR
Sol
Sol
Platinum II
Buckset Ikey
Sol
Platinum II
Level 147
God Stats
6W - 14L
1,492 SR
Queue Stats
218W - 265L
2,083 MMR
Party 1
Heimdallr
Heimdallr
Gold III
DiegoKushington
Heimdallr
Gold III
Level 129
God Stats
2W - 3L
1,509 SR
Queue Stats
200W - 237L
1,729 MMR
Party 1
Terra
Terra
Gold V
I_iAmZEUS_I
Terra
Gold V
Level 35
God Stats
1W - 4L
1,277 SR
Queue Stats
41W - 36L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 0 / 5
8,413
701
13,281
15,448
9,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
KingQLo-
Janus
14
6 / 0 / 3
9,532
794
13,483
7,994
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
hοneydew
Kumbhakarna
12
1 / 2 / 9
8,991
749
2,952
12,734
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasAh Muzen CabBaba YagaShivaGuan Yu

VS

Bans
Baron SamediArtioMedusaAresIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,209
601
10,265
9,922
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
DiegoKushington
Heimdallr
10
0 / 6 / 1
7,218
602
3,834
10,796
4,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 1
7,931
661
6,823
13,043
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
5
5.5
L
1
4
1
0.38
L
Heimdallr
DiegoKushington
Heimdallr
0
6
1
0.08
L
1
0
1
1.5
W
Janus
KingQLo-
Janus
6
0
3
7.5
W
Kumbhakarna
hοneydew
Kumbhakarna
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,716
Damage
20,922
36,176
Taken
33,761
24,623
Mitigated
21,433
11,815
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,281
4,103
0
7,168
15,448
9,501
989
6,821
8,627
59
33,654
L
10,265
4,044
0
2,834
9,922
4,343
166
4,270
5,379
25,168
3,091
L
Heimdallr
DiegoKushington
Heimdallr
3,834
1,545
193
754
10,796
4,520
75
5,606
4,888
0
16,718
L
6,823
679
1,111
3,874
13,043
12,570
0
5,982
6,685
19,027
0
W
Janus
KingQLo-
Janus
13,483
543
0
1,387
7,994
3,560
0
4,034
3,960
45,526
0
W
Kumbhakarna
hοneydew
Kumbhakarna
2,952
91
314
2,946
12,734
11,562
385
5,232
7,502
10,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
22,358
126
Minions Killed
98
9
Camps Cleared
2
788,916
Distance Traveled
660,353
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,413
701
19
2
1
262,964
3
L
Sol
7,209
601
48
4
2
203,201
7
L
Heimdallr
7,218
602
20
2
0
203,390
6
L
Terra
7,931
661
30
3
0
253,762
3
W
Janus
9,532
794
97
8
7
258,641
1
W
Kumbhakarna
8,991
749
10
1
1
267,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role