Player Matchup

Thanatos
Thanatos
KnightShadeX
Thanatos
Level 139
God Stats
7W - 6L
1,523 SR
Queue Stats
37W - 51L
1,445 Elo+
Party 2
Zeus
Zeus
Zalphyre
Zeus
Level 29
God Stats
4W - 2L
1,664 SR
Queue Stats
21W - 31L
1,428 Elo+
Party 2
Horus
Horus
raychuhll
Horus
Level 124
God Stats
2W - 1L
1,413 SR
Queue Stats
14W - 23L
1,457 Elo+
Party 2
Team Averages
Level 97
1,533 SR
1,444 Elo+

VS

Team Averages
Level 37
1,299 SR
1,206 Elo+
Hachiman
Hachiman
ButtFace12
Hachiman
Level 83
God Stats
1W - 1L
1,354 SR
Queue Stats
23W - 39L
1,248 Elo+
Party 1
Jormungandr
Jormungandr
DragonNards
Jormungandr
Level 14
God Stats
2W - 4L
1,348 SR
Queue Stats
6W - 23L
1,128 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gratzbye
Morgan Le Fay
Level 14
God Stats
0W - 3L
1,194 SR
Queue Stats
8W - 12L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KnightShadeX
Thanatos
19
18 / 0 / 5
14,713
817
21,250
21,934
12,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
18
7 / 1 / 17
13,673
760
34,244
14,741
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
raychuhll
Horus
17
2 / 3 / 20
13,677
760
7,855
25,056
32,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ButtFace12
Hachiman
16
1 / 8 / 3
10,792
600
11,141
22,629
7,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DragonNards
Jormungandr
14
2 / 6 / 2
11,263
626
10,220
26,796
27,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Gratzbye
Morgan Le Fay
15
1 / 13 / 2
10,914
606
8,905
21,049
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
27
Kills
4
4
Deaths
27
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ButtFace12
Hachiman
1
8
3
0.31
L
Jormungandr
DragonNards
Jormungandr
2
6
2
0.5
L
Morgan Le Fay
Gratzbye
Morgan Le Fay
1
13
2
0.15
W
Thanatos
KnightShadeX
Thanatos
18
0
5
20.5
W
Zeus
7
1
17
15.5
W
Horus
raychuhll
Horus
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,349
Damage
30,266
61,731
Taken
70,474
52,546
Mitigated
41,435
42,406
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ButtFace12
Hachiman
11,141
6,535
0
1,381
22,629
7,703
87
11,731
10,898
0
37,620
L
Jormungandr
DragonNards
Jormungandr
10,220
3,607
278
1,524
26,796
27,524
80
15,359
11,437
38,549
0
L
Morgan Le Fay
Gratzbye
Morgan Le Fay
8,905
1,758
0
1,047
21,049
6,208
0
7,244
13,805
37,464
0
W
Thanatos
KnightShadeX
Thanatos
21,250
2,682
0
20,801
21,934
12,245
1,021
6,959
14,975
0
92,453
W
Zeus
34,244
4,320
0
2,676
14,741
7,311
672
6,327
8,414
83,620
0
W
Horus
raychuhll
Horus
7,855
2,296
7,043
11,886
25,056
32,990
689
7,193
17,863
0
17,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
32,969
219
Minions Killed
133
15
Camps Cleared
1
1,029,093
Distance Traveled
832,119
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,792
600
54
3
0
303,360
8
L
Jormungandr
11,263
626
38
2
1
277,093
4
L
Morgan Le Fay
10,914
606
41
2
0
251,666
0
W
Thanatos
14,713
817
90
5
12
385,620
0
W
Zeus
13,673
760
107
6
2
298,191
0
W
Horus
13,677
760
22
1
1
345,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role