Player Matchup

Medusa
Medusa
HurricaneCharles
Medusa
Level 101
God Stats
6W - 5L
1,804 SR
Queue Stats
148W - 142L
1,423 Elo+
Solo
Terra
Terra
PHATWRINKLES
Terra
Level 65
God Stats
0W - 2L
1,246 SR
Queue Stats
113W - 111L
1,398 Elo+
Party 1
Charybdis
Charybdis
dreamhours
Charybdis
Level 45
God Stats
2W - 3L
1,411 SR
Queue Stats
109W - 115L
1,383 Elo+
Party 1
Odin
Odin
sirlygo
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,246 Elo+
Solo
Lancelot
Lancelot
xAshhh
Lancelot
Level 90
God Stats
6W - 2L
1,571 SR
Queue Stats
134W - 128L
1,410 Elo+
Party 1
Team Averages
Level 66
1,507 SR
1,372 Elo+

VS

Team Averages
Level 90
1,414 SR
1,389 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ElGatoCheshire
Guan Yu
Level 125
God Stats
1W - 1L
1,261 SR
Queue Stats
34W - 40L
1,358 Elo+
Party 2
Nox
Nox
Erosperbast
Nox
Level 126
God Stats
3W - 2L
1,511 SR
Queue Stats
154W - 198L
1,306 Elo+
Solo
Bakasura
Bakasura
Noe603
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,351 Elo+
Party 2
Sol
Sol
Wolziel_Alucard
Sol
Level 148
God Stats
6W - 11L
1,298 SR
Queue Stats
354W - 410L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
7,550
839
7,570
7,899
3,524
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 4 / 7
7,931
881
4,222
11,020
10,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
dreamhours
Charybdis
13
2 / 6 / 7
7,130
792
10,003
10,976
4,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
sirlygo
Odin
13
1 / 2 / 5
7,685
854
1,734
7,575
4,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
xAshhh
Lancelot
14
4 / 5 / 7
7,857
873
6,933
11,999
8,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 2 / 12
9,194
1,022
12,698
7,103
3,679
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 12
8,222
914
7,540
12,313
11,098
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 3 / 9
8,066
896
4,383
5,590
2,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Noe603
Bakasura
13
1 / 5 / 13
7,771
863
6,943
9,804
7,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 2 / 12
9,159
1,018
9,027
6,433
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
15
Kills
21
21
Deaths
16
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
12
6.5
W
4
4
12
2.5
W
3
3
9
2.5
L
4
4
5
1.63
W
Bakasura
Noe603
Bakasura
1
5
13
1.5
L
4
4
7
1.88
W
6
2
12
6
L
Charybdis
dreamhours
Charybdis
2
6
7
0.92
L
Odin
sirlygo
Odin
1
2
5
1.75
L
Lancelot
xAshhh
Lancelot
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
40,591
49,469
Taken
41,243
31,731
Mitigated
27,841
11,779
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,698
703
1,144
1,279
7,103
3,679
987
689
6,414
27,309
0
W
7,540
1,151
1,521
2,859
12,313
11,098
646
1,400
10,913
0
10,009
W
4,383
597
399
1,032
5,590
2,525
882
361
5,229
12,043
0
L
7,570
4,504
230
528
7,899
3,524
614
4,753
3,146
0
13,356
W
Bakasura
Noe603
Bakasura
6,943
5,301
259
1,226
9,804
7,956
99
616
9,188
0
8,249
L
4,222
651
1,735
2,545
11,020
10,758
156
5,021
5,745
6,594
0
W
9,027
3,169
728
2,274
6,433
2,583
2,180
1,390
5,043
20,004
0
L
Charybdis
dreamhours
Charybdis
10,003
5,974
363
1,552
10,976
4,632
0
5,908
4,685
0
21,428
L
Odin
sirlygo
Odin
1,734
196
0
1,878
7,575
4,747
0
5,528
1,927
0
7,621
L
Lancelot
xAshhh
Lancelot
6,933
1,365
193
2,755
11,999
8,070
0
4,898
7,076
259
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,153
Gold Earned
42,412
94
Minions Killed
96
0
Camps Cleared
0
795,933
Distance Traveled
837,897
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,194
1,022
33
4
0
189,846
3
W
Guan Yu
8,222
914
1
0
0
159,969
0
W
Nox
8,066
896
23
3
0
127,607
0
L
Medusa
7,550
839
17
2
0
165,707
0
W
Bakasura
7,771
863
14
2
0
173,942
0
L
Terra
7,931
881
3
0
0
170,152
3
W
Sol
9,159
1,018
25
3
0
186,533
1
L
Charybdis
7,130
792
32
4
0
144,973
0
L
Odin
7,685
854
20
2
0
141,911
0
L
Lancelot
7,857
873
22
2
0
173,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role