Player Matchup

Arachne
Arachne
Avenng12
Arachne
Level 89
God Stats
1W - 0L
1,326 SR
Queue Stats
17W - 15L
1,510 Elo+
Party 3
Terra
Terra
Meengusdew
Terra
Level 148
God Stats
24W - 25L
1,476 SR
Queue Stats
1,066W - 1,075L
1,403 Elo+
Party 1
Medusa
Medusa
SWERVEONEM92
Medusa
Level 152
God Stats
11W - 5L
1,641 SR
Queue Stats
464W - 501L
1,441 Elo+
Party 3
Atlas
Atlas
SwoleJuggernaut
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,237 Elo+
Party 1
Jing Wei
Jing Wei
keylowkey
Jing Wei
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,386 Elo+
Party 3
Team Averages
Level 104
1,489 SR
1,395 Elo+

VS

Team Averages
Level 89
1,518 SR
1,429 Elo+
Freya
Freya
DocxFe
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,388 Elo+
Solo
Bastet
Bastet
NotTheOnlyMe
Bastet
Level 109
God Stats
17W - 11L
1,641 SR
Queue Stats
482W - 483L
1,442 Elo+
Solo
Pele
Pele
Sparktucus
Pele
Level 97
God Stats
5W - 4L
1,461 SR
Queue Stats
227W - 235L
1,432 Elo+
Solo
Ra
Ra
general_laghard
Ra
Level 155
God Stats
2W - 2L
1,292 SR
Queue Stats
96W - 99L
1,439 Elo+
Party 2
Chaac
Chaac
mikey9519
Chaac
Level 68
God Stats
1W - 2L
1,697 SR
Queue Stats
81W - 81L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avenng12
Arachne
20
12 / 3 / 13
14,892
677
23,402
27,007
24,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
20
7 / 3 / 21
15,082
686
24,556
29,368
42,689
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
20
7 / 6 / 20
14,896
677
32,138
23,119
14,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
4 / 2 / 25
15,776
717
24,730
30,925
38,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
keylowkey
Jing Wei
18
2 / 4 / 14
12,684
577
6,402
17,566
8,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DocxFe
Freya
18
1 / 9 / 8
11,445
520
8,798
21,709
9,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
20
4 / 3 / 12
13,170
599
27,222
22,543
15,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
5 / 8 / 4
12,685
577
23,575
24,140
11,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 10
14,904
677
33,681
24,655
13,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
mikey9519
Chaac
18
2 / 8 / 6
12,164
553
13,939
29,970
38,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
32
Kills
18
18
Deaths
32
93
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
Avenng12
Arachne
12
3
13
6.17
L
Freya
DocxFe
Freya
1
9
8
0.56
W
Terra
7
3
21
5.83
L
Bastet
4
3
12
3.33
W
Medusa
7
6
20
2.83
L
5
8
4
0.88
W
4
2
25
8.25
L
6
4
10
2.75
W
Jing Wei
keylowkey
Jing Wei
2
4
14
2.25
L
Chaac
mikey9519
Chaac
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,228
Damage
107,215
127,985
Taken
123,017
127,670
Mitigated
89,704
68,639
Healing
50,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Avenng12
Arachne
23,402
14,907
2,589
6,134
27,007
24,500
1,423
10,952
16,055
4,317
25,493
L
Freya
DocxFe
Freya
8,798
3,643
1,067
3,579
21,709
9,838
0
9,132
12,577
19,385
0
W
Terra
24,556
4,000
25,677
15,758
29,368
42,689
1,543
11,424
17,944
51,512
0
L
Bastet
27,222
4,180
938
5,752
22,543
15,367
0
7,609
14,934
0
42,075
W
Medusa
32,138
12,978
3,038
3,071
23,119
14,196
5,146
7,000
16,119
0
77,320
L
23,575
2,279
1,575
6,212
24,140
11,562
0
10,484
13,656
0
52,523
W
24,730
9,892
1,416
7,670
30,925
38,033
775
7,575
23,350
56,787
0
L
33,681
1,561
8,033
14,223
24,655
13,968
249
10,841
13,814
88,761
0
W
Jing Wei
keylowkey
Jing Wei
6,402
6,162
1,347
1,939
17,566
8,252
1,966
5,528
12,038
0
20,245
L
Chaac
mikey9519
Chaac
13,939
1,787
286
8,417
29,970
38,969
0
14,687
15,283
0
36,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,330
Gold Earned
64,368
255
Minions Killed
293
0
Camps Cleared
0
1,784,345
Distance Traveled
1,700,501
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,892
677
22
1
0
395,956
0
L
Freya
11,445
520
26
1
0
318,247
3
W
Terra
15,082
686
49
2
0
368,670
0
L
Bastet
13,170
599
38
2
0
386,122
1
W
Medusa
14,896
677
103
5
0
337,772
0
L
Pele
12,685
577
69
3
0
352,820
0
W
Atlas
15,776
717
48
2
0
397,401
0
L
Ra
14,904
677
119
5
0
340,792
0
W
Jing Wei
12,684
577
33
2
0
284,546
0
L
Chaac
12,164
553
41
2
0
302,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role