Player Matchup

Merlin
Merlin
GodofSounds
Merlin
Level 29
God Stats
3W - 0L
1,564 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
TeethMeat
Mulan
Level 140
God Stats
4W - 0L
1,987 SR
Queue Stats
20W - 14L
1,662 Elo+
Party 1
Neith
Neith
lucieamara
Neith
Level 28
God Stats
5W - 4L
1,518 SR
Queue Stats
5W - 4L
1,188 Elo+
Party 1
Team Averages
Level 66
1,689 SR
1,450 Elo+

VS

Team Averages
Level 102
1,412 SR
1,425 Elo+
Ra
Ra
A Woody Forrest
Ra
Level 46
God Stats
3W - 2L
1,451 SR
Queue Stats
3W - 3L
1,359 Elo+
Solo
Skadi
Skadi
Leppylicious
Skadi
Level 107
God Stats
6W - 12L
1,449 SR
Queue Stats
163W - 217L
1,465 Elo+
Party 2
Tyr
Tyr
SBastian777
Tyr
Level 153
God Stats
5W - 9L
1,337 SR
Queue Stats
249W - 330L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 3 / 11
9,928
764
8,214
8,882
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
TeethMeat
Mulan
17
13 / 2 / 8
11,806
908
19,584
16,667
15,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
4 / 3 / 15
10,023
771
11,224
12,621
4,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,391
645
5,963
10,072
4,247
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 10 / 4
9,510
732
9,606
17,186
6,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 5
9,330
718
13,788
17,754
8,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
8
8
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Merlin
4
3
11
3.17
L
3
10
4
0.5
L
3
6
5
0.92
W
Mulan
TeethMeat
Mulan
13
2
8
8.5
W
Neith
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,022
Damage
29,357
38,170
Taken
45,012
23,579
Mitigated
19,556
8,471
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,963
352
875
1,259
10,072
4,247
0
2,517
7,555
26,555
0
W
Merlin
8,214
1,070
0
1,305
8,882
3,297
1,306
2,053
6,829
39,063
0
L
9,606
3,608
243
424
17,186
6,884
0
1,737
15,449
0
26,326
L
13,788
2,212
0
3,309
17,754
8,425
0
4,922
12,832
0
28,692
W
Mulan
TeethMeat
Mulan
19,584
2,972
0
6,471
16,667
15,483
1,387
3,298
13,369
597
46,971
W
Neith
11,224
6,470
0
695
12,621
4,799
0
929
11,692
0
23,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
27,231
145
Minions Killed
125
7
Camps Cleared
5
716,745
Distance Traveled
602,500
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,391
645
45
3
2
224,668
3
W
Merlin
9,928
764
70
5
3
221,835
2
L
Skadi
9,510
732
48
4
0
171,831
1
L
Tyr
9,330
718
32
2
3
206,001
2
W
Mulan
11,806
908
52
4
3
265,405
3
W
Neith
10,023
771
23
2
1
229,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role