Player Matchup

Hachiman
Hachiman
CreeperHuntr
Hachiman
Level 141
God Stats
8W - 4L
1,685 SR
Queue Stats
237W - 150L
1,739 Elo+
Party 1
Cerberus
Cerberus
DaltyBlue
Cerberus
Level 139
God Stats
3W - 3L
1,619 SR
Queue Stats
164W - 115L
1,744 Elo+
Party 1
Atlas
Atlas
ItheUwUmanI
Atlas
Level 141
God Stats
12W - 7L
1,754 SR
Queue Stats
78W - 45L
1,803 Elo+
Party 1
Team Averages
Level 140
1,686 SR
1,762 Elo+

VS

Team Averages
Level 96
1,467 SR
1,593 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
SmiteSofty
Set
Level 124
God Stats
3W - 4L
1,283 SR
Queue Stats
484W - 375L
1,677 Elo+
Party 2
Anhur
Anhur
bubblybeaniebaby
Anhur
Level 69
God Stats
20W - 13L
1,619 SR
Queue Stats
285W - 329L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CreeperHuntr
Hachiman
12
1 / 0 / 6
6,994
699
7,796
5,126
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DaltyBlue
Cerberus
12
3 / 0 / 4
7,265
727
6,964
7,780
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 0 / 3
8,021
802
4,382
3,881
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 2 / 0
5,688
569
2,031
4,722
2,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
5,805
581
4,541
10,443
7,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,892
589
2,493
6,194
2,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Hachiman
CreeperHuntr
Hachiman
1
0
6
4
W
Cerberus
DaltyBlue
Cerberus
3
0
4
5
W
3
0
3
4.5
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
9,065
16,787
Taken
21,359
9,067
Mitigated
11,856
7,635
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,031
729
488
1,255
4,722
2,659
0
1,979
2,743
4,466
0
W
Hachiman
CreeperHuntr
Hachiman
7,796
3,950
0
1,775
5,126
1,928
1,203
981
4,145
0
34,664
W
Cerberus
DaltyBlue
Cerberus
6,964
678
0
2,617
7,780
3,619
202
1,115
6,665
21,659
0
W
4,382
1,365
408
2,835
3,881
3,520
87
439
3,442
11,744
0
L
4,541
1,735
0
2,311
10,443
7,122
0
5,925
4,518
0
21,658
L
2,493
838
0
778
6,194
2,075
0
3,691
2,503
0
12,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
17,385
139
Minions Killed
75
6
Camps Cleared
3
545,998
Distance Traveled
378,603
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,688
569
10
1
0
86,560
0
W
Hachiman
6,994
699
79
8
4
164,714
3
W
Cerberus
7,265
727
46
5
2
190,903
5
W
Atlas
8,021
802
14
1
0
190,381
2
L
Set
5,805
581
25
3
3
158,327
1
L
Anhur
5,892
589
40
4
0
133,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role