Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ChefDaddy1314
Lancelot
Level 109
God Stats
1W - 4L
1,429 SR
Queue Stats
118W - 126L
1,427 Elo+
Solo
Sobek
Sobek
DaCowAlien
Sobek
Level 112
God Stats
0W - 1L
1,278 SR
Queue Stats
65W - 85L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Gankduoplz
Danzaburou
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,450 Elo+
Solo
Anhur
Anhur
SocialistPenguin
Anhur
Level 97
God Stats
1W - 5L
1,253 SR
Queue Stats
268W - 249L
1,488 Elo+
Solo
Team Averages
Level 113
1,392 SR
1,455 Elo+

VS

Team Averages
Level 101
1,531 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MaidenOfGore
Izanami
Level 56
God Stats
1W - 0L
1,169 SR
Queue Stats
165W - 198L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
WeebyChibi
Ah Puch
Level 127
God Stats
1W - 0L
1,912 SR
Queue Stats
17W - 10L
1,451 Elo+
Solo
Discordia
Discordia
rufflan
Discordia
Level 139
God Stats
4W - 5L
1,574 SR
Queue Stats
225W - 236L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 4 / 2
8,889
635
9,735
10,768
5,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
ChefDaddy1314
Lancelot
16
3 / 6 / 2
9,634
688
13,918
17,357
16,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
15
2 / 7 / 3
9,232
659
5,077
23,738
32,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Gankduoplz
Danzaburou
15
0 / 8 / 5
8,463
605
8,327
16,210
7,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 3
8,775
627
8,489
15,814
7,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 2 / 20
10,860
776
12,075
10,471
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
 
Khepri
16
2 / 2 / 20
10,773
770
4,999
15,987
23,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MaidenOfGore
Izanami
19
13 / 2 / 14
11,873
848
22,685
11,313
6,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
WeebyChibi
Ah Puch
20
5 / 1 / 19
12,073
862
20,275
12,886
8,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
rufflan
Discordia
18
8 / 1 / 17
11,127
795
16,276
10,314
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
122
8
Kills
32
32
Deaths
8
15
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
2
0.75
W
Janus
 
Janus
4
2
20
7
W
Khepri
 
Khepri
2
2
20
6
L
Lancelot
ChefDaddy1314
Lancelot
3
6
2
0.67
L
Sobek
2
7
3
0.5
L
Danzaburou
Gankduoplz
Danzaburou
0
8
5
0.31
W
Izanami
MaidenOfGore
Izanami
13
2
14
10
L
1
7
3
0.36
W
Ah Puch
WeebyChibi
Ah Puch
5
1
19
14.5
W
Discordia
rufflan
Discordia
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,546
Damage
76,310
83,887
Taken
60,971
70,868
Mitigated
50,581
19,201
Healing
23,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,735
5,710
1,189
1,433
10,768
5,377
0
7,925
2,843
0
21,607
W
Janus
 
Janus
12,075
280
1,289
2,016
10,471
5,378
164
326
10,145
23,373
0
W
Khepri
 
Khepri
4,999
241
714
2,128
15,987
23,748
142
2,258
13,729
7,036
0
L
Lancelot
ChefDaddy1314
Lancelot
13,918
1,376
2,210
2,840
17,357
16,684
0
9,267
8,090
0
29,915
L
Sobek
5,077
284
1,130
3,755
23,738
32,931
0
10,887
12,851
11,073
0
L
Danzaburou
Gankduoplz
Danzaburou
8,327
2,293
1,276
1,736
16,210
7,932
0
12,823
3,387
0
19,814
W
Izanami
MaidenOfGore
Izanami
22,685
11,920
1,740
2,686
11,313
6,933
4,968
1,298
10,015
0
47,828
L
8,489
3,792
1,050
2,582
15,814
7,944
0
12,723
3,091
0
21,442
W
Ah Puch
WeebyChibi
Ah Puch
20,275
685
1,249
7,299
12,886
8,859
818
594
12,292
44,209
0
W
Discordia
rufflan
Discordia
16,276
636
2,089
2,376
10,314
5,663
1,561
601
9,713
30,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
56,706
140
Minions Killed
168
0
Camps Cleared
0
1,195,260
Distance Traveled
1,373,911
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,889
635
43
3
0
228,690
3
W
Janus
10,860
776
23
2
0
286,778
0
W
Khepri
10,773
770
7
1
0
302,849
0
L
Lancelot
9,634
688
27
2
0
305,075
0
L
Sobek
9,232
659
15
1
0
214,579
2
L
Danzaburou
8,463
605
32
2
0
236,050
0
W
Izanami
11,873
848
51
4
0
237,168
0
L
Anhur
8,775
627
23
2
0
210,866
0
W
Ah Puch
12,073
862
55
4
0
285,769
0
W
Discordia
11,127
795
32
2
0
261,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role