Player Matchup

Chiron
Chiron
DecrogaTheGod
Chiron
Level 77
God Stats
1W - 1L
1,726 SR
Queue Stats
90W - 90L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Folajan
Cthulhu
Level 127
God Stats
2W - 1L
1,893 SR
Queue Stats
100W - 97L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
GRimCReaPiN
Ao Kuang
Level 160
God Stats
5W - 15L
1,377 SR
Queue Stats
963W - 994L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
KyleATC
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,413 Elo+
Solo
Ishtar
Ishtar
Psychofunkk
Ishtar
Level 160
God Stats
3W - 2L
1,729 SR
Queue Stats
779W - 851L
1,530 Elo+
Solo
Team Averages
Level 119
1,645 SR
1,474 Elo+

VS

Team Averages
Level 111
1,470 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
KozMo19
Tsukuyomi
Level 151
God Stats
2W - 0L
1,778 SR
Queue Stats
422W - 434L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
SuckaaFeeish
Gilgamesh
Level 87
God Stats
3W - 4L
1,341 SR
Queue Stats
458W - 544L
1,434 Elo+
Party 2
Sol
Sol
Yomaz
Sol
Level 148
God Stats
2W - 0L
1,724 SR
Queue Stats
133W - 120L
1,478 Elo+
Solo
Anubis
Anubis
ana_alves15
Anubis
Level 66
God Stats
2W - 4L
1,072 SR
Queue Stats
354W - 369L
1,481 Elo+
Solo
Hachiman
Hachiman
myIesHlGH
Hachiman
Level 105
God Stats
10W - 12L
1,434 SR
Queue Stats
713W - 808L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
10,009
589
14,121
16,357
8,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Folajan
Cthulhu
19
5 / 4 / 5
11,100
653
20,093
18,528
12,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
GRimCReaPiN
Ao Kuang
17
3 / 3 / 6
9,782
575
7,325
16,879
9,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
KyleATC
Kuzenbo
17
2 / 4 / 9
10,040
591
12,131
19,773
28,721
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
16
1 / 4 / 8
9,839
579
12,835
12,953
5,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KozMo19
Tsukuyomi
20
11 / 3 / 6
12,903
759
25,973
21,225
12,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SuckaaFeeish
Gilgamesh
18
1 / 3 / 12
11,887
699
11,668
32,281
28,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Yomaz
Sol
20
3 / 2 / 9
11,518
678
20,802
12,246
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
19
2 / 2 / 13
11,740
691
10,716
10,680
6,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
myIesHlGH
Hachiman
16
1 / 4 / 8
10,381
611
8,862
13,785
6,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
13
Kills
18
19
Deaths
14
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Cthulhu
Folajan
Cthulhu
5
4
5
1.88
L
Ao Kuang
GRimCReaPiN
Ao Kuang
3
3
6
2
W
Tsukuyomi
KozMo19
Tsukuyomi
11
3
6
4.67
L
Kuzenbo
KyleATC
Kuzenbo
2
4
9
1.63
L
Ishtar
1
4
8
1.25
W
Gilgamesh
SuckaaFeeish
Gilgamesh
1
3
12
2.33
W
Sol
Yomaz
Sol
3
2
9
3.75
W
Anubis
2
2
13
4.25
W
Hachiman
myIesHlGH
Hachiman
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,505
Damage
78,021
84,490
Taken
90,217
63,734
Mitigated
59,749
30,572
Healing
45,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,121
2,781
3,633
4,418
16,357
8,110
0
7,214
9,027
0
27,179
L
Cthulhu
Folajan
Cthulhu
20,093
0
3,716
3,749
18,528
12,191
0
7,820
10,530
41,144
0
L
Ao Kuang
GRimCReaPiN
Ao Kuang
7,325
1,275
2,165
6,760
16,879
9,004
0
5,675
11,090
16,655
0
W
Tsukuyomi
KozMo19
Tsukuyomi
25,973
6,356
4,434
8,862
21,225
12,439
854
10,948
10,277
0
57,453
L
Kuzenbo
KyleATC
Kuzenbo
12,131
4,404
1,394
2,283
19,773
28,721
0
6,141
13,494
17,146
0
L
Ishtar
12,835
7,311
268
2,186
12,953
5,708
0
4,120
8,831
0
32,984
W
Gilgamesh
SuckaaFeeish
Gilgamesh
11,668
1,385
1,895
13,335
32,281
28,205
256
10,476
21,805
0
21,109
W
Sol
Yomaz
Sol
20,802
1,398
1,743
4,816
12,246
6,269
4,424
5,157
7,089
42,754
0
W
Anubis
10,716
114
1,711
3,738
10,680
6,189
691
6,284
4,396
31,973
0
W
Hachiman
myIesHlGH
Hachiman
8,862
4,332
1,499
3,276
13,785
6,647
1,254
6,684
7,101
0
25,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
58,429
158
Minions Killed
195
0
Camps Cleared
0
1,510,224
Distance Traveled
1,514,597
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,009
589
27
2
0
260,640
0
L
Cthulhu
11,100
653
51
3
0
325,059
2
L
Ao Kuang
9,782
575
24
1
0
329,125
2
W
Tsukuyomi
12,903
759
49
3
0
343,108
0
L
Kuzenbo
10,040
591
10
1
0
303,000
0
L
Ishtar
9,839
579
46
3
0
292,400
0
W
Gilgamesh
11,887
699
13
1
0
303,098
0
W
Sol
11,518
678
44
3
0
291,917
0
W
Anubis
11,740
691
61
4
0
290,685
0
W
Hachiman
10,381
611
28
2
0
285,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role