Player Matchup

Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver III
MMFaShiz
Kukulkan
Silver III
Level 107
God Stats
6W - 11L
1,485 SR
Queue Stats
152W - 232L
956 MMR
Party 1
Ullr
Ullr
Silver II
queenfeeder
Ullr
Silver II
Level 84
God Stats
0W - 1L
1,494 SR
Queue Stats
26W - 42L
1,270 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,493 SR
1,242 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,754 SR
1,318 MMR
Vulcan
Vulcan
Silver III
DrunkBananas
Vulcan
Silver III
Level 141
God Stats
2W - 1L
1,744 SR
Queue Stats
7W - 4L
1,435 MMR
Party 2
Cernunnos
Cernunnos
Silver V
cybermon285
Cernunnos
Silver V
Level 62
God Stats
3W - 1L
1,823 SR
Queue Stats
20W - 43L
1,075 MMR
Solo
Shiva
Shiva
Silver III
weslix
Shiva
Silver III
Level 157
God Stats
2W - 0L
1,695 SR
Queue Stats
11W - 9L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 4 / 2
8,067
576
11,546
17,190
13,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MMFaShiz
Kukulkan
15
2 / 3 / 0
9,333
667
9,933
10,638
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 10 / 1
8,316
594
11,732
19,870
7,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ah Muzen CabThothBaron SamediAtlasAres

VS

Bans
AchillesMedusaScyllaNoxYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
5 / 2 / 9
10,979
784
18,297
14,085
6,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
cybermon285
Cernunnos
13
1 / 1 / 8
9,170
655
6,724
9,705
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
weslix
Shiva
17
11 / 0 / 6
12,263
876
19,110
21,489
21,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
17
17
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Vulcan
5
2
9
4.75
L
Kukulkan
MMFaShiz
Kukulkan
2
3
0
0.67
W
Cernunnos
cybermon285
Cernunnos
1
1
8
5
L
1
10
1
0.15
W
Shiva
weslix
Shiva
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
44,131
47,698
Taken
45,279
25,445
Mitigated
32,079
3,856
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,546
510
683
2,207
17,190
13,476
0
9,272
7,640
22,496
0
W
Vulcan
18,297
6,561
0
2,579
14,085
6,316
1,047
6,130
7,516
60,109
0
L
Kukulkan
MMFaShiz
Kukulkan
9,933
502
0
216
10,638
4,542
0
4,172
6,356
53,410
0
W
Cernunnos
cybermon285
Cernunnos
6,724
2,858
0
1,610
9,705
4,351
1,642
4,827
4,667
0
27,697
L
11,732
3,189
0
750
19,870
7,427
0
4,759
14,865
0
21,905
W
Shiva
weslix
Shiva
19,110
3,010
4,832
9,891
21,489
21,412
300
9,585
11,426
412
33,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,716
Gold Earned
32,412
160
Minions Killed
162
5
Camps Cleared
5
762,813
Distance Traveled
828,562
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,067
576
29
2
2
286,315
9
W
Vulcan
10,979
784
94
7
3
271,645
1
L
Kukulkan
9,333
667
105
8
3
253,102
1
W
Cernunnos
9,170
655
36
3
1
242,717
2
L
Ullr
8,316
594
26
2
0
223,396
2
W
Shiva
12,263
876
32
2
1
314,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role