Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ChugParsley
Mercury
Level 109
God Stats
2W - 3L
1,413 SR
Queue Stats
189W - 151L
1,552 Elo+
Party 3
Gilgamesh
Gilgamesh
DaddyChugV2
Gilgamesh
Level 109
God Stats
22W - 7L
1,767 SR
Queue Stats
169W - 152L
1,542 Elo+
Party 3
Chang'e
Chang'e
SireBubblot
Chang'e
Level 149
God Stats
2W - 2L
1,416 SR
Queue Stats
844W - 844L
1,595 Elo+
Solo
Heimdallr
Heimdallr
Steezin406
Heimdallr
Level 160
God Stats
13W - 14L
1,525 SR
Queue Stats
385W - 392L
1,524 Elo+
Party 2
Team Averages
Level 137
1,524 SR
1,543 Elo+

VS

Team Averages
Level 130
1,522 SR
1,603 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BallzamicVinegar
Yu Huang
Level 149
God Stats
14W - 11L
1,517 SR
Queue Stats
287W - 261L
1,663 Elo+
Party 4
Ne Zha
Ne Zha
Dako7a
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 57L
1,623 Elo+
Party 4
Nu Wa
Nu Wa
Hallapeanyo
Nu Wa
Level 107
God Stats
4W - 8L
1,486 SR
Queue Stats
116W - 113L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
SilverGbc
Danzaburou
Level 149
God Stats
12W - 12L
1,604 SR
Queue Stats
111W - 83L
1,677 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 3 / 6
5,397
540
4,024
9,482
5,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ChugParsley
Mercury
10
2 / 0 / 2
5,802
580
3,328
6,072
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DaddyChugV2
Gilgamesh
10
1 / 2 / 1
5,595
560
3,022
8,398
3,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
SireBubblot
Chang'e
11
5 / 0 / 1
6,025
603
5,116
6,112
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Steezin406
Heimdallr
10
1 / 1 / 1
5,845
585
2,904
6,470
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 3 / 1
4,652
465
2,135
7,932
5,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
5,317
532
5,012
6,830
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Dako7a
Ne Zha
9
1 / 1 / 1
5,267
527
2,902
7,208
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
6,114
611
4,258
3,894
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SilverGbc
Danzaburou
10
2 / 1 / 0
6,336
634
5,292
6,462
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
6
6
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
6
1.67
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
1
4
0
0.25
W
Mercury
ChugParsley
Mercury
2
0
2
3
W
Gilgamesh
DaddyChugV2
Gilgamesh
1
2
1
0.75
L
Ne Zha
Dako7a
Ne Zha
1
1
1
1.5
L
2
2
0
1
L
Danzaburou
SilverGbc
Danzaburou
2
1
0
2
W
Chang'e
SireBubblot
Chang'e
5
0
1
5.5
W
Heimdallr
Steezin406
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,394
Damage
19,599
36,534
Taken
32,326
15,880
Mitigated
13,894
11,358
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,024
427
108
1,033
9,482
5,851
0
3,186
6,096
0
16,958
L
Kuzenbo
 
Kuzenbo
2,135
903
390
1,148
7,932
5,330
0
845
7,087
16,510
247
L
5,012
1,200
0
1,457
6,830
2,731
23
2,907
3,923
37,532
0
W
Mercury
ChugParsley
Mercury
3,328
1,354
0
886
6,072
1,945
1,566
979
4,977
0
38,825
W
Gilgamesh
DaddyChugV2
Gilgamesh
3,022
929
0
1,906
8,398
3,525
0
3,417
4,713
0
33,836
L
Ne Zha
Dako7a
Ne Zha
2,902
820
0
1,450
7,208
2,598
0
1,364
5,844
0
30,587
L
4,258
1,156
0
266
3,894
1,174
0
0
3,894
35,096
0
L
Danzaburou
SilverGbc
Danzaburou
5,292
2,662
0
2,938
6,462
2,061
0
0
6,462
0
45,422
W
Chang'e
SireBubblot
Chang'e
5,116
636
1,054
3,147
6,112
2,266
0
2,473
3,485
36,975
0
W
Heimdallr
Steezin406
Heimdallr
2,904
1,674
0
3,224
6,470
2,293
0
487
5,961
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
27,686
291
Minions Killed
313
0
Camps Cleared
0
991,647
Distance Traveled
959,538
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,397
540
31
3
0
186,891
3
L
Kuzenbo
4,652
465
32
3
0
193,773
2
L
Yu Huang
5,317
532
67
7
0
172,437
0
W
Mercury
5,802
580
70
7
0
247,753
3
W
Gilgamesh
5,595
560
58
6
0
177,356
2
L
Ne Zha
5,267
527
59
6
0
219,017
3
L
Nu Wa
6,114
611
75
8
0
186,447
1
L
Danzaburou
6,336
634
80
8
0
187,864
4
W
Chang'e
6,025
603
64
6
0
201,824
4
W
Heimdallr
5,845
585
68
7
0
177,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role