Player Matchup

Vulcan
Vulcan
Abs0light
Vulcan
Level 142
God Stats
4W - 3L
1,789 SR
Queue Stats
153W - 154L
1,406 Elo+
Party 2
Atlas
Atlas
Idklxverboy
Atlas
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Arachne
Arachne
Prodigy1300
Arachne
Level 81
God Stats
12W - 14L
1,519 SR
Queue Stats
79W - 99L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
defectiveJT
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,399 Elo+
Party 3
Sobek
Sobek
suchiiii
Sobek
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 3
Team Averages
Level 77
1,562 SR
1,392 Elo+

VS

Team Averages
Level 105
1,519 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alma Bellum
Fenrir
Level 75
God Stats
53W - 49L
1,492 SR
Queue Stats
415W - 409L
1,429 Elo+
Solo
Skadi
Skadi
Cpt__Insano
Skadi
Level 115
God Stats
13W - 7L
1,452 SR
Queue Stats
224W - 254L
1,405 Elo+
Solo
Cabrakan
Cabrakan
KillaSwag36
Cabrakan
Level 127
God Stats
29W - 26L
1,638 SR
Queue Stats
371W - 368L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
YNIC
Baron Samedi
Level 83
God Stats
57W - 55L
1,513 SR
Queue Stats
101W - 115L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Abs0light
Vulcan
13
3 / 2 / 0
7,688
549
8,926
7,787
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 1
6,078
434
3,675
15,318
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Prodigy1300
Arachne
12
1 / 5 / 1
6,796
485
4,043
14,252
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
defectiveJT
Xbalanque
10
1 / 4 / 0
6,043
432
7,344
9,902
2,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
suchiiii
Sobek
8
0 / 3 / 0
5,361
383
2,956
13,368
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 7
7,022
502
7,033
9,561
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
13
8 / 1 / 4
8,180
584
8,944
9,855
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 3
8,030
574
5,242
9,246
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
KillaSwag36
Cabrakan
11
3 / 0 / 5
7,937
567
4,202
12,557
11,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
YNIC
Baron Samedi
11
1 / 2 / 1
7,153
511
7,575
7,540
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
16
17
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
7
3.5
L
Vulcan
Abs0light
Vulcan
3
2
0
1.5
W
Fenrir
8
1
4
10
W
4
1
3
5.5
L
0
3
1
0.17
W
Cabrakan
KillaSwag36
Cabrakan
3
0
5
5.5
L
Arachne
Prodigy1300
Arachne
1
5
1
0.3
W
Baron Samedi
YNIC
Baron Samedi
1
2
1
0.75
L
Xbalanque
defectiveJT
Xbalanque
1
4
0
0.25
L
Sobek
suchiiii
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
32,996
60,627
Taken
48,759
29,248
Mitigated
27,038
13,112
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,033
4,808
0
4,328
9,561
3,053
1,773
2,379
7,134
32
59,559
L
Vulcan
Abs0light
Vulcan
8,926
1,983
0
990
7,787
2,811
0
347
7,440
50,486
0
W
Fenrir
8,944
2,030
0
1,790
9,855
4,450
1,034
2,561
7,135
0
47,356
W
5,242
2,128
418
1,742
9,246
3,501
1,343
3,576
5,494
0
69,820
L
3,675
1,759
0
3,779
15,318
8,591
475
6,928
8,390
29,593
0
W
Cabrakan
KillaSwag36
Cabrakan
4,202
624
2,047
4,570
12,557
11,428
170
3,449
9,081
16,671
5,591
L
Arachne
Prodigy1300
Arachne
4,043
2,879
0
3,116
14,252
5,303
0
1,043
13,209
0
51,793
W
Baron Samedi
YNIC
Baron Samedi
7,575
1,659
0
2,335
7,540
4,606
580
3,905
3,609
37,781
0
L
Xbalanque
defectiveJT
Xbalanque
7,344
3,538
0
1,670
9,902
2,824
113
953
8,949
0
50,151
L
Sobek
suchiiii
Sobek
2,956
560
473
3,084
13,368
9,719
0
1,753
11,615
13,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
38,322
292
Minions Killed
382
0
Camps Cleared
0
1,351,104
Distance Traveled
1,255,083
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,022
502
100
7
0
245,324
1
L
Vulcan
7,688
549
86
6
0
278,394
4
W
Fenrir
8,180
584
78
6
0
313,558
0
W
Skadi
8,030
574
118
8
0
252,786
2
L
Atlas
6,078
434
38
3
0
257,610
0
W
Cabrakan
7,937
567
38
3
0
276,723
5
L
Arachne
6,796
485
87
6
0
288,489
1
W
Baron Samedi
7,153
511
48
3
0
166,692
3
L
Xbalanque
6,043
432
70
5
0
251,992
0
L
Sobek
5,361
383
11
1
0
274,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role