Player Matchup

Fenrir
Fenrir
Christhegreat13
Fenrir
Level 66
God Stats
1W - 0L
1,207 SR
Queue Stats
15W - 11L
1,472 Elo+
Party 1
Chronos
Chronos
angelkingtana33
Chronos
Level 84
God Stats
1W - 0L
1,725 SR
Queue Stats
16W - 12L
1,471 Elo+
Party 1
Thor
Thor
naHEX
Thor
Level 24
God Stats
1W - 0L
1,660 SR
Queue Stats
2W - 2L
1,316 Elo+
Party 1
Team Averages
Level 58
1,531 SR
1,420 Elo+

VS

Team Averages
Level 113
1,317 SR
1,261 Elo+
Hera
Hera
BoB_O_Bruto
Hera
Level 129
God Stats
6W - 22L
1,190 SR
Queue Stats
117W - 243L
1,134 Elo+
Party 2
Khepri
Khepri
SupremoAllah
Khepri
Level 124
God Stats
23W - 48L
1,271 SR
Queue Stats
192W - 342L
1,206 Elo+
Party 2
Arachne
Arachne
mbsab
Arachne
Level 86
God Stats
19W - 26L
1,491 SR
Queue Stats
71W - 104L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 4
12,777
799
12,543
20,021
22,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 8
10,150
634
11,977
11,956
6,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
naHEX
Thor
15
4 / 6 / 7
10,778
674
9,206
15,471
7,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
10,632
665
16,128
10,715
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
0 / 3 / 10
9,737
609
6,935
10,935
13,460
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
mbsab
Arachne
15
6 / 6 / 3
10,833
677
13,950
15,469
9,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
11
11
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
W
8
2
4
5
L
Khepri
0
3
10
1.67
W
0
3
8
1.33
L
Arachne
mbsab
Arachne
6
6
3
1.25
W
Thor
naHEX
Thor
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,726
Damage
37,013
47,448
Taken
37,119
35,555
Mitigated
27,602
11,203
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,128
4,596
0
1,540
10,715
4,836
162
1,955
8,760
43,033
0
W
12,543
3,623
503
4,820
20,021
22,219
110
8,861
11,160
0
36,043
L
Khepri
6,935
463
0
2,662
10,935
13,460
582
4,070
6,865
23,286
0
W
11,977
5,715
0
2,879
11,956
6,134
987
6,053
5,903
57,323
5,591
L
Arachne
mbsab
Arachne
13,950
9,727
0
2,197
15,469
9,306
286
5,252
10,217
0
29,130
W
Thor
naHEX
Thor
9,206
3,283
954
2,047
15,471
7,202
0
9,068
6,403
0
33,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
31,202
205
Minions Killed
132
12
Camps Cleared
3
810,039
Distance Traveled
769,870
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,632
665
71
4
0
245,508
2
W
Fenrir
12,777
799
35
2
3
308,381
3
L
Khepri
9,737
609
25
2
0
277,215
1
W
Chronos
10,150
634
120
8
6
254,620
3
L
Arachne
10,833
677
36
2
3
247,147
2
W
Thor
10,778
674
50
3
3
247,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role