Player Matchup

Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond II
Fitic4
Thoth
Diamond II
Level 124
God Stats
3W - 2L
1,574 SR
Queue Stats
176W - 152L
2,409 MMR
Solo
Ne Zha
Ne Zha
Masters
NJShadoe
Ne Zha
Masters
Level 158
God Stats
26W - 15L
1,610 SR
Queue Stats
459W - 439L
2,505 MMR
Solo
Thor
Thor
Masters
Raganko
Thor
Masters
Level 160
God Stats
43W - 24L
1,654 SR
Queue Stats
387W - 354L
2,458 MMR
Solo
Sylvanus
Sylvanus
Diamond I
TheBuffaloMike
Sylvanus
Diamond I
Level 157
God Stats
2W - 1L
1,633 SR
Queue Stats
425W - 408L
2,444 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,594 SR
2,263 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,640 SR
2,440 MMR
Atlas
Atlas
Diamond II
Brannonn
Atlas
Diamond II
Level 159
God Stats
1W - 4L
1,770 SR
Queue Stats
453W - 457L
2,452 MMR
Solo
Hachiman
Hachiman
Diamond II
FutureScenarios
Hachiman
Diamond II
Level 154
God Stats
7W - 9L
1,541 SR
Queue Stats
703W - 704L
2,349 MMR
Solo
Achilles
Achilles
Diamond I
SlimyBiscuit
Achilles
Diamond I
Level 160
God Stats
7W - 8L
1,609 SR
Queue Stats
136W - 109L
2,535 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
TheSuperChicken
Nu Wa
Diamond II
Level 160
God Stats
18W - 5L
1,779 SR
Queue Stats
139W - 115L
2,514 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond II
antKum
Ratatoskr
Diamond II
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 188L
2,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 2 / 1
10,922
607
14,011
14,449
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Fitic4
Thoth
17
4 / 1 / 2
10,260
570
7,017
8,455
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
NJShadoe
Ne Zha
14
2 / 6 / 4
9,010
501
12,119
21,498
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
Raganko
Thor
16
2 / 1 / 6
9,324
518
7,465
15,143
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
12
0 / 1 / 8
8,739
486
7,311
16,502
15,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
Yu HuangDa JiKhepriGuan Yu

VS

Bans
UllrPersephoneAphroditeKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Brannonn
Atlas
12
0 / 3 / 3
7,507
417
4,714
14,835
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
1 / 4 / 2
8,575
476
8,072
14,446
5,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
SlimyBiscuit
Achilles
15
6 / 2 / 1
9,553
531
17,237
19,857
21,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 0 / 0
9,773
543
9,272
6,066
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
antKum
Ratatoskr
15
2 / 5 / 6
8,986
499
9,590
15,238
5,368
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
14
Kills
11
11
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
1
3.25
L
Atlas
Brannonn
Atlas
0
3
3
0.5
W
Thoth
Fitic4
Thoth
4
1
2
5
L
Hachiman
1
4
2
0.5
W
Ne Zha
NJShadoe
Ne Zha
2
6
4
0.67
W
Thor
Raganko
Thor
2
1
6
5
L
Achilles
SlimyBiscuit
Achilles
6
2
1
3.25
W
Sylvanus
0
1
8
4
L
2
0
0
2
L
Ratatoskr
antKum
Ratatoskr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,923
Damage
48,885
76,047
Taken
70,442
43,241
Mitigated
45,214
34,830
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,011
10,832
0
5,284
14,449
5,847
1,317
1,722
12,727
0
104,460
L
Atlas
Brannonn
Atlas
4,714
1,866
0
2,858
14,835
10,658
0
5,254
9,533
26,380
0
W
Thoth
Fitic4
Thoth
7,017
324
0
2,034
8,455
3,814
0
3,468
4,938
105,567
0
L
Hachiman
8,072
4,616
0
3,268
14,446
5,270
1,406
866
13,529
0
67,441
W
Ne Zha
NJShadoe
Ne Zha
12,119
2,206
0
9,918
21,498
11,446
0
2,521
17,620
0
61,238
W
Thor
Raganko
Thor
7,465
2,106
0
4,872
15,143
6,569
0
2,923
12,017
0
81,236
L
Achilles
SlimyBiscuit
Achilles
17,237
3,072
0
8,003
19,857
21,906
0
2,283
16,123
840
53,100
W
Sylvanus
7,311
2,080
5,604
7,118
16,502
15,565
173
4,452
11,444
24,786
4,030
L
9,272
1,336
0
1,887
6,066
2,012
0
2,254
3,812
107,031
0
L
Ratatoskr
antKum
Ratatoskr
9,590
2,737
0
490
15,238
5,368
0
3,174
11,858
34
84,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
44,394
608
Minions Killed
570
0
Camps Cleared
0
1,749,728
Distance Traveled
1,704,864
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,922
607
167
9
0
344,481
6
L
Atlas
7,507
417
37
2
0
373,874
4
W
Thoth
10,260
570
185
10
0
345,508
9
L
Hachiman
8,575
476
118
7
0
295,292
3
W
Ne Zha
9,010
501
96
5
0
347,245
3
W
Thor
9,324
518
121
7
0
370,141
3
L
Achilles
9,553
531
89
5
0
349,680
8
W
Sylvanus
8,739
486
39
2
0
342,353
6
L
Nu Wa
9,773
543
193
11
0
337,880
7
L
Ratatoskr
8,986
499
133
7
0
348,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role