Player Matchup

Chaac
Chaac
EXOP1TUD0
Chaac
Level 18
God Stats
10W - 6L
1,443 SR
Queue Stats
27W - 19L
1,404 Elo+
Party 2
Anhur
Anhur
M4STERPITUD0
Anhur
Level 76
God Stats
5W - 9L
1,226 SR
Queue Stats
100W - 114L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
pr1c3kutter
Baron Samedi
Level 87
God Stats
8W - 7L
1,500 SR
Queue Stats
67W - 68L
1,410 Elo+
Solo
Team Averages
Level 60
1,390 SR
1,422 Elo+

VS

Team Averages
Level 22
1,500 SR
1,082 Elo+
Bellona
Bellona
Kinyaku
Bellona
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 23L
873 Elo+
Party 1
Kukulkan
Kukulkan
LeloucheIsDead
Kukulkan
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 15L
873 Elo+
Party 1
Cthulhu
Cthulhu
Tauntpeak00
Cthulhu
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EXOP1TUD0
Chaac
15
4 / 2 / 10
10,609
758
12,271
25,039
20,057
17
8 / 0 / 9
11,273
805
13,444
13,603
6,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
pr1c3kutter
Baron Samedi
17
9 / 0 / 10
11,642
832
14,493
8,410
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kinyaku
Bellona
11
0 / 9 / 1
7,921
566
8,160
19,324
16,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
13
1 / 8 / 0
8,737
624
17,588
12,588
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Tauntpeak00
Cthulhu
14
0 / 4 / 2
8,407
601
8,820
14,107
12,154
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
21
Kills
1
2
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
EXOP1TUD0
Chaac
4
2
10
4.5
L
Bellona
Kinyaku
Bellona
0
9
1
0.06
L
Kukulkan
1
8
0
0.13
W
8
0
9
12.5
L
Cthulhu
Tauntpeak00
Cthulhu
0
4
2
0.25
W
Baron Samedi
pr1c3kutter
Baron Samedi
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
34,568
47,052
Taken
46,019
30,277
Mitigated
33,946
16,107
Healing
556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EXOP1TUD0
Chaac
12,271
2,049
59
6,565
25,039
20,057
855
14,510
10,529
0
37,487
L
Bellona
Kinyaku
Bellona
8,160
4,149
0
556
19,324
16,558
0
5,426
13,898
0
18,714
L
Kukulkan
17,588
2,304
0
0
12,588
5,234
0
5,862
6,726
48,939
0
W
13,444
7,025
0
3,679
13,603
6,059
1,910
7,109
6,494
0
54,495
L
Cthulhu
Tauntpeak00
Cthulhu
8,820
749
0
0
14,107
12,154
0
3,873
10,234
28,263
0
W
Baron Samedi
pr1c3kutter
Baron Samedi
14,493
731
1,841
3,963
8,410
4,161
60
5,576
2,834
43,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
25,065
184
Minions Killed
148
9
Camps Cleared
4
802,996
Distance Traveled
690,227
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,609
758
53
4
1
270,575
1
L
Bellona
7,921
566
25
2
0
226,512
0
L
Kukulkan
8,737
624
90
6
4
213,115
0
W
Anhur
11,273
805
72
5
4
262,485
1
L
Cthulhu
8,407
601
33
2
0
250,600
0
W
Baron Samedi
11,642
832
59
4
4
269,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role