Player Matchup

Tsukuyomi
Tsukuyomi
Babushka12
Tsukuyomi
Level 56
God Stats
1W - 0L
1,737 SR
Queue Stats
83W - 26L
1,789 Elo+
Party 2
Freya
Freya
EeveeGoesRawr
Freya
Level 36
God Stats
1W - 0L
1,453 SR
Queue Stats
13W - 4L
1,598 Elo+
Party 2
Discordia
Discordia
MISTERI022
Discordia
Level 160
God Stats
2W - 0L
1,738 SR
Queue Stats
89W - 65L
1,675 Elo+
Party 2
Ganesha
Ganesha
desstoo
Ganesha
Level 122
God Stats
145W - 59L
1,801 SR
Queue Stats
330W - 182L
1,688 Elo+
Party 2
Amaterasu
Amaterasu
jeaggerjack
Amaterasu
Level 160
God Stats
8W - 6L
1,594 SR
Queue Stats
326W - 346L
1,471 Elo+
Solo
Team Averages
Level 107
1,665 SR
1,644 Elo+

VS

Team Averages
Level 80
1,608 SR
1,499 Elo+
Heimdallr
Heimdallr
Gunman427
Heimdallr
Level 45
God Stats
1W - 2L
1,785 SR
Queue Stats
130W - 69L
1,666 Elo+
Party 3
Pele
Pele
KanyelovesHenta1
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 108L
1,351 Elo+
Party 1
Sol
Sol
MrSavageBrett
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 76L
1,297 Elo+
Party 1
Ares
Ares
Prizzyline2
Ares
Level 146
God Stats
26W - 16L
1,704 SR
Queue Stats
426W - 346L
1,640 Elo+
Solo
King Arthur
King Arthur
ZookNamfoodle
King Arthur
Level 105
God Stats
3W - 4L
1,548 SR
Queue Stats
215W - 146L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Babushka12
Tsukuyomi
17
5 / 0 / 6
9,762
887
17,356
8,582
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 6
8,423
766
6,344
8,272
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
MISTERI022
Discordia
16
5 / 1 / 6
9,079
825
14,410
7,853
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
desstoo
Ganesha
13
0 / 2 / 5
7,697
700
3,190
11,874
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
jeaggerjack
Amaterasu
15
3 / 0 / 9
8,408
764
5,519
12,200
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gunman427
Heimdallr
14
1 / 3 / 3
7,436
676
11,139
11,088
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 2
7,341
667
2,686
9,653
3,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 3
7,564
688
4,057
7,418
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 3
8,311
756
8,037
10,932
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ZookNamfoodle
King Arthur
14
1 / 8 / 2
7,712
701
9,880
18,847
17,165
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
5
5
Deaths
17
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Babushka12
Tsukuyomi
5
0
6
8
W
4
2
6
3.5
L
Heimdallr
Gunman427
Heimdallr
1
3
3
0.83
L
1
3
2
0.67
W
Discordia
MISTERI022
Discordia
5
1
6
8
L
0
2
3
0.75
L
2
1
3
3.5
L
King Arthur
ZookNamfoodle
King Arthur
1
8
2
0.25
W
Ganesha
desstoo
Ganesha
0
2
5
1.25
W
Amaterasu
jeaggerjack
Amaterasu
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,819
Damage
35,799
48,781
Taken
57,938
31,428
Mitigated
38,065
12,525
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Babushka12
Tsukuyomi
17,356
6,193
0
2,462
8,582
4,294
163
1,417
7,165
0
57,157
W
6,344
2,141
0
2,642
8,272
3,822
473
2,728
5,544
22,825
0
L
Heimdallr
Gunman427
Heimdallr
11,139
7,468
0
2,401
11,088
4,939
0
4,968
6,114
0
27,497
L
2,686
414
0
357
9,653
3,789
246
5,364
4,149
0
16,712
W
Discordia
MISTERI022
Discordia
14,410
867
166
987
7,853
3,554
507
1,921
5,932
36,875
0
L
4,057
1,184
0
2,583
7,418
2,690
939
3,501
3,850
25,782
0
L
8,037
356
0
1,582
10,932
9,482
0
2,822
8,040
19,247
0
L
King Arthur
ZookNamfoodle
King Arthur
9,880
1,087
0
380
18,847
17,165
0
6,984
11,527
0
31,396
W
Ganesha
desstoo
Ganesha
3,190
181
0
1,227
11,874
10,105
0
2,838
9,036
9,308
0
W
Amaterasu
jeaggerjack
Amaterasu
5,519
1,752
0
5,041
12,200
9,653
259
3,190
9,010
314
23,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,369
Gold Earned
38,364
242
Minions Killed
191
0
Camps Cleared
0
1,210,904
Distance Traveled
1,075,738
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,762
887
115
10
0
272,764
2
W
Freya
8,423
766
28
3
0
234,313
1
L
Heimdallr
7,436
676
53
5
0
208,235
0
L
Pele
7,341
667
33
3
0
239,323
0
W
Discordia
9,079
825
66
6
0
239,154
1
L
Sol
7,564
688
38
3
0
203,770
0
L
Ares
8,311
756
22
2
0
232,775
3
L
King Arthur
7,712
701
45
4
0
191,635
4
W
Ganesha
7,697
700
1
0
0
199,441
2
W
Amaterasu
8,408
764
32
3
0
265,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role