Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RealCanadianEh
Hercules
Level 102
God Stats
2W - 1L
1,527 SR
Queue Stats
18W - 7L
1,660 Elo+
Party 1
Vulcan
Vulcan
austinpowers023
Vulcan
Level 144
God Stats
10W - 10L
1,578 SR
Queue Stats
144W - 138L
1,619 Elo+
Party 1
Team Averages
Level 135
1,535 SR
1,593 Elo+

VS

Team Averages
Level 127
1,449 SR
1,549 Elo+
Charybdis
Charybdis
EyesInEyes
Charybdis
Level 155
God Stats
11W - 11L
1,619 SR
Queue Stats
301W - 293L
1,634 Elo+
Solo
Merlin
Merlin
ShinyVirginia3
Merlin
Level 79
God Stats
4W - 7L
1,512 SR
Queue Stats
59W - 48L
1,540 Elo+
Solo
Fafnir
Fafnir
iauija_milwalkie
Fafnir
Level 147
God Stats
1W - 3L
1,218 SR
Queue Stats
326W - 360L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 1 / 7
6,402
915
5,946
6,990
4,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
11
8 / 1 / 3
7,207
1,030
9,327
8,925
3,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 7
6,283
898
5,261
3,198
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EyesInEyes
Charybdis
8
1 / 2 / 1
5,502
786
2,280
3,923
1,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 5 / 2
4,881
697
2,462
7,066
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 6 / 2
4,901
700
3,745
13,304
8,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
1
2
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
7
6.5
L
Charybdis
EyesInEyes
Charybdis
1
2
1
0.75
W
Hercules
8
1
3
9.5
L
0
5
2
0.2
W
2
0
7
5.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
8,487
19,113
Taken
24,293
9,009
Mitigated
11,897
5,584
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,946
1,099
680
1,740
6,990
4,430
165
1,967
4,618
0
23,558
L
Charybdis
EyesInEyes
Charybdis
2,280
1,241
0
601
3,923
1,239
0
389
3,534
0
10,251
W
Hercules
9,327
4,561
0
2,414
8,925
3,266
978
2,583
6,342
0
20,015
L
2,462
278
0
50
7,066
2,220
0
1,216
5,850
5,917
0
W
5,261
1,818
0
750
3,198
1,313
467
1,870
1,328
20,442
0
L
3,745
593
120
2,100
13,304
8,438
0
3,656
9,648
9,177
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,892
Gold Earned
15,284
96
Minions Killed
33
7
Camps Cleared
0
473,784
Distance Traveled
250,791
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,402
915
38
5
4
156,558
1
L
Charybdis
5,502
786
18
3
0
77,710
1
W
Hercules
7,207
1,030
27
4
2
155,031
2
L
Merlin
4,881
697
7
1
0
60,534
1
W
Vulcan
6,283
898
31
4
1
162,195
1
L
Fafnir
4,901
700
8
1
0
112,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role