Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AkamuSaber
Ao Kuang
Level 160
God Stats
8W - 6L
1,540 SR
Queue Stats
537W - 467L
1,565 Elo+
Party 1
Janus
Janus
SaltyCoffeeBean
Janus
Level 151
God Stats
0W - 4L
1,343 SR
Queue Stats
155W - 136L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
ShiresNut
Cabrakan
Level 157
God Stats
0W - 2L
1,523 SR
Queue Stats
307W - 252L
1,580 Elo+
Party 1
Pele
Pele
yamagido
Pele
Level 148
God Stats
52W - 42L
1,621 SR
Queue Stats
386W - 320L
1,544 Elo+
Party 1
Team Averages
Level 154
1,505 SR
1,553 Elo+

VS

Team Averages
Level 142
1,488 SR
1,609 Elo+
Bacchus
Bacchus
CaptainQuiet20
Bacchus
Level 160
God Stats
1W - 0L
1,291 SR
Queue Stats
132W - 129L
1,598 Elo+
Solo
Chaac
Chaac
DingoRogers
Chaac
Level 135
God Stats
1W - 0L
1,272 SR
Queue Stats
196W - 172L
1,595 Elo+
Solo
Chang'e
Chang'e
DrDream77
Chang'e
Level 147
God Stats
5W - 1L
1,658 SR
Queue Stats
62W - 50L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
Mixed_biscuits
Danzaburou
Level 141
God Stats
6W - 4L
1,739 SR
Queue Stats
405W - 390L
1,625 Elo+
Solo
Jormungandr
Jormungandr
aashod24
Jormungandr
Level 127
God Stats
3W - 3L
1,479 SR
Queue Stats
62W - 53L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 2
7,523
537
5,609
8,421
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
AkamuSaber
Ao Kuang
10
1 / 7 / 1
6,377
456
6,993
15,324
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 3
6,642
474
7,609
6,962
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ShiresNut
Cabrakan
9
1 / 5 / 2
6,225
445
5,436
13,389
14,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
12
3 / 4 / 0
7,311
522
6,872
12,875
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,380
599
5,710
10,673
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
8 / 2 / 5
8,745
625
7,088
13,798
8,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
DrDream77
Chang'e
13
4 / 0 / 7
7,887
563
8,910
8,802
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mixed_biscuits
Danzaburou
15
2 / 1 / 6
9,533
681
8,072
10,497
4,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
aashod24
Jormungandr
14
4 / 2 / 5
9,114
651
10,670
10,423
6,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
22
22
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
L
Ao Kuang
AkamuSaber
Ao Kuang
1
7
1
0.21
W
4
1
11
9.5
W
8
2
5
5.25
W
Chang'e
DrDream77
Chang'e
4
0
7
7.5
W
Danzaburou
Mixed_biscuits
Danzaburou
2
1
6
5
L
0
3
3
0.5
L
Cabrakan
ShiresNut
Cabrakan
1
5
2
0.4
W
Jormungandr
aashod24
Jormungandr
4
2
5
3.25
L
Pele
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
40,450
56,971
Taken
54,193
32,000
Mitigated
34,543
10,770
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,609
2,125
0
2,242
8,421
3,388
0
2,568
5,853
0
53,163
L
Ao Kuang
AkamuSaber
Ao Kuang
6,993
1,394
0
4,747
15,324
6,767
0
9,714
5,610
36,399
1,559
W
5,710
1,094
0
2,410
10,673
10,941
45
5,194
5,479
25,676
0
W
7,088
1,383
0
5,479
13,798
8,590
0
4,571
9,227
0
52,025
W
Chang'e
DrDream77
Chang'e
8,910
635
3,422
5,195
8,802
3,755
86
3,978
4,824
57,919
0
W
Danzaburou
Mixed_biscuits
Danzaburou
8,072
2,532
0
2,035
10,497
4,661
0
1,005
9,492
0
85,615
L
7,609
634
0
737
6,962
2,685
0
3,426
3,536
61,425
0
L
Cabrakan
ShiresNut
Cabrakan
5,436
794
324
1,007
13,389
14,371
0
6,159
7,230
20,315
0
W
Jormungandr
aashod24
Jormungandr
10,670
4,232
0
2,720
10,423
6,596
522
5,777
4,646
68,768
0
L
Pele
6,872
1,417
0
1,713
12,875
4,789
0
3,423
9,452
0
45,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,078
Gold Earned
43,659
350
Minions Killed
497
0
Camps Cleared
0
1,380,488
Distance Traveled
1,397,776
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,523
537
101
7
0
285,601
3
L
Ao Kuang
6,377
456
54
4
0
266,716
0
W
Bacchus
8,380
599
35
3
0
288,425
4
W
Chaac
8,745
625
78
6
0
301,444
3
W
Chang'e
7,887
563
96
7
0
301,816
2
W
Danzaburou
9,533
681
154
11
0
265,499
4
L
Janus
6,642
474
100
7
0
261,472
6
L
Cabrakan
6,225
445
25
2
0
260,502
4
W
Jormungandr
9,114
651
134
10
0
240,592
2
L
Pele
7,311
522
70
5
0
306,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role