Player Matchup

Sun Wukong
Sun Wukong
DogeStain
Sun Wukong
Level 84
God Stats
6W - 16L
1,297 SR
Queue Stats
319W - 325L
1,419 Elo+
Party 2
Skadi
Skadi
ExMalignanttwo
Skadi
Level 40
God Stats
8W - 3L
1,880 SR
Queue Stats
100W - 107L
1,389 Elo+
Party 2
Fenrir
Fenrir
Lukerange
Fenrir
Level 34
God Stats
10W - 11L
1,559 SR
Queue Stats
80W - 70L
1,368 Elo+
Party 3
Ymir
Ymir
funkydolajr
Ymir
Level 16
God Stats
3W - 5L
1,244 SR
Queue Stats
23W - 28L
1,278 Elo+
Party 3
Janus
Janus
zubzero214
Janus
Level 118
God Stats
8W - 5L
1,589 SR
Queue Stats
276W - 273L
1,375 Elo+
Solo
Team Averages
Level 58
1,514 SR
1,366 Elo+

VS

Team Averages
Level 41
1,381 SR
1,347 Elo+
Bellona
Bellona
 
Bellona
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Davion639
Loki
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IcyPresto
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,160 Elo+
Party 1
Eset
Eset
NachoMilanesio
Eset
Level 103
God Stats
0W - 4L
1,241 SR
Queue Stats
297W - 322L
1,416 Elo+
Solo
King Arthur
King Arthur
theDeathmarkz
King Arthur
Level 32
God Stats
0W - 6L
1,165 SR
Queue Stats
1W - 10L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DogeStain
Sun Wukong
10
3 / 2 / 0
6,068
607
4,956
8,649
4,293
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 0 / 1
5,853
585
7,082
5,639
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Lukerange
Fenrir
10
3 / 0 / 1
5,802
580
1,966
7,112
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 3
5,378
538
1,554
7,139
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
10
0 / 0 / 1
5,790
579
2,195
2,822
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 4 / 0
4,208
421
2,815
9,112
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
7
0 / 2 / 0
4,643
464
3,324
6,450
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
IcyPresto
Danzaburou
8
0 / 2 / 0
4,626
463
3,315
4,253
1,379
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
5,050
505
987
3,699
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
theDeathmarkz
King Arthur
8
1 / 4 / 0
4,839
484
3,658
7,706
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
12
Kills
1
3
Deaths
13
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
Loki
0
2
0
0
W
Sun Wukong
DogeStain
Sun Wukong
3
2
0
1.5
W
5
0
1
5.5
L
Danzaburou
IcyPresto
Danzaburou
0
2
0
0
W
Fenrir
Lukerange
Fenrir
3
0
1
3.5
L
0
1
0
0
W
1
1
3
2.5
L
King Arthur
theDeathmarkz
King Arthur
1
4
0
0.25
W
Janus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
14,099
31,361
Taken
31,220
14,684
Mitigated
15,762
10,865
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,815
652
0
1,671
9,112
5,542
0
1,103
8,009
0
15,343
L
Loki
3,324
1,367
0
2,826
6,450
1,890
0
362
6,088
0
30,530
W
Sun Wukong
DogeStain
Sun Wukong
4,956
1,855
0
2,563
8,649
4,293
0
0
8,099
0
33,926
W
7,082
3,491
0
1,770
5,639
1,622
26
0
5,639
0
37,929
L
Danzaburou
IcyPresto
Danzaburou
3,315
1,836
0
746
4,253
1,379
169
332
3,921
0
23,749
W
Fenrir
Lukerange
Fenrir
1,966
323
0
4,988
7,112
2,668
0
174
6,856
0
34,488
L
987
191
0
750
3,699
1,281
0
1,952
1,747
28,601
0
W
1,554
491
0
1,314
7,139
5,099
494
0
7,139
11,435
0
L
King Arthur
theDeathmarkz
King Arthur
3,658
811
0
1,627
7,706
5,670
0
0
7,706
0
22,340
W
Janus
2,195
88
0
230
2,822
1,002
774
813
2,009
42,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
23,366
278
Minions Killed
222
0
Camps Cleared
0
953,179
Distance Traveled
959,594
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,208
421
27
3
0
200,686
0
L
Loki
4,643
464
63
6
0
218,275
0
W
Sun Wukong
6,068
607
62
6
0
199,408
2
W
Skadi
5,853
585
49
5
0
193,706
3
L
Danzaburou
4,626
463
31
3
0
179,937
0
W
Fenrir
5,802
580
63
6
0
199,888
3
L
Eset
5,050
505
64
6
0
175,720
4
W
Ymir
5,378
538
26
3
0
168,817
0
L
King Arthur
4,839
484
37
4
0
184,976
0
W
Janus
5,790
579
78
8
0
191,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role