Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
 
Agni
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
Coltssuperfan87
Loki
Platinum IV
Level 142
God Stats
48W - 37L
1,658 SR
Queue Stats
187W - 181L
1,789 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Peiyz4
Guan Yu
Platinum V
Level 121
God Stats
6W - 2L
1,596 SR
Queue Stats
135W - 126L
1,667 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,551 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,643 SR
1,682 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Jvrdan
Ah Muzen Cab
Gold III
Level 147
God Stats
10W - 6L
1,635 SR
Queue Stats
36W - 27L
1,744 MMR
Solo
Xbalanque
Xbalanque
Gold III
Oggycr10
Xbalanque
Gold III
Level 157
God Stats
1W - 7L
1,350 SR
Queue Stats
515W - 544L
1,593 MMR
Solo
Shiva
Shiva
Bronze III
SaintSimz
Shiva
Bronze III
Level 106
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 1L
1,584 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
TouhyJoe7
Hun Batz
Platinum IV
Level 160
God Stats
5W - 9L
1,734 SR
Queue Stats
346W - 333L
1,824 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
u6e2p
Zhong Kui
Gold II
Level 128
God Stats
1W - 1L
1,797 SR
Queue Stats
60W - 53L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 1 / 2
13,618
648
12,393
19,539
10,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
 
Agni
18
0 / 3 / 4
11,681
556
7,485
13,508
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
 
Ganesha
15
0 / 1 / 13
11,228
535
6,352
21,380
27,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
6 / 2 / 1
12,797
609
14,670
21,177
10,907
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
Peiyz4
Guan Yu
20
10 / 0 / 4
13,392
638
19,575
17,334
25,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
KaliKing ArthurSusanoMulan

VS

Bans
RavanaHadesGebJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jvrdan
Ah Muzen Cab
16
1 / 4 / 1
10,146
483
11,169
16,099
6,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
Oggycr10
Xbalanque
16
0 / 3 / 0
9,605
457
5,869
11,432
4,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
SaintSimz
Shiva
14
0 / 4 / 0
8,883
423
9,751
20,522
19,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
TouhyJoe7
Hun Batz
16
6 / 6 / 0
10,737
511
12,052
19,897
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
u6e2p
Zhong Kui
15
0 / 5 / 2
9,462
451
12,558
18,622
22,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
22
Kills
7
7
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
2
7
W
Agni
 
Agni
0
3
4
0.67
W
Ganesha
 
Ganesha
0
1
13
6.5
W
6
2
1
3.25
L
Ah Muzen Cab
Jvrdan
Ah Muzen Cab
1
4
1
0.38
L
Xbalanque
Oggycr10
Xbalanque
0
3
0
0
W
Guan Yu
Peiyz4
Guan Yu
10
0
4
12
L
Shiva
SaintSimz
Shiva
0
4
0
0
L
Hun Batz
TouhyJoe7
Hun Batz
6
6
0
1
L
Zhong Kui
u6e2p
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,475
Damage
51,399
92,938
Taken
86,572
80,710
Mitigated
61,457
40,309
Healing
25,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,393
7,577
0
11,896
19,539
10,728
4,703
2,357
17,182
0
156,482
W
Agni
 
Agni
7,485
446
0
3,254
13,508
5,975
1,178
954
12,554
114,426
0
W
Ganesha
 
Ganesha
6,352
927
0
4,446
21,380
27,383
20
1,793
19,587
27,583
2,870
W
14,670
4,825
0
4,951
21,177
10,907
1,135
1,638
19,539
0
133,302
L
Ah Muzen Cab
Jvrdan
Ah Muzen Cab
11,169
2,221
0
3,672
16,099
6,473
0
4,558
11,372
0
106,904
L
Xbalanque
Oggycr10
Xbalanque
5,869
2,498
0
3,777
11,432
4,896
1,434
1,157
10,215
0
87,929
W
Guan Yu
Peiyz4
Guan Yu
19,575
2,408
5,442
10,320
17,334
25,717
0
8,189
9,145
0
91,176
L
Shiva
SaintSimz
Shiva
9,751
1,866
1,016
5,519
20,522
19,811
0
4,050
16,306
0
51,011
L
Hun Batz
TouhyJoe7
Hun Batz
12,052
5,356
0
5,278
19,897
7,701
0
2,053
17,691
0
80,511
L
Zhong Kui
u6e2p
Zhong Kui
12,558
1,599
0
5,775
18,622
22,576
1,060
1,582
15,613
72,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,716
Gold Earned
48,833
804
Minions Killed
649
0
Camps Cleared
0
2,151,386
Distance Traveled
1,907,628
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,618
648
248
12
0
417,182
6
W
Agni
11,681
556
212
10
0
392,850
2
W
Ganesha
11,228
535
15
1
0
435,881
5
W
Loki
12,797
609
173
8
0
467,225
4
L
Ah Muzen Cab
10,146
483
192
9
0
398,927
7
L
Xbalanque
9,605
457
159
8
0
341,097
4
W
Guan Yu
13,392
638
156
7
0
438,248
10
L
Shiva
8,883
423
71
3
0
421,736
1
L
Hun Batz
10,737
511
117
6
0
416,652
2
L
Zhong Kui
9,462
451
110
5
0
329,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role