Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ForMyKnickers
Chaac
Level 119
God Stats
2W - 1L
1,524 SR
Queue Stats
121W - 134L
1,470 Elo+
Party 3
Sol
Sol
IINØXII
Sol
Level 87
God Stats
1W - 0L
1,460 SR
Queue Stats
32W - 23L
1,554 Elo+
Solo
Da Ji
Da Ji
vash_28
Da Ji
Level 142
God Stats
6W - 3L
1,626 SR
Queue Stats
157W - 176L
1,466 Elo+
Party 3
Team Averages
Level 125
1,522 SR
1,498 Elo+

VS

Team Averages
Level 108
1,518 SR
1,507 Elo+
Mulan
Mulan
GolgiApparatus1
Mulan
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 39L
1,489 Elo+
Solo
Ravana
Ravana
Herman232589
Ravana
Level 53
God Stats
1W - 3L
1,319 SR
Queue Stats
89W - 80L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Let Me Dime
Tsukuyomi
Level 156
God Stats
1W - 4L
1,698 SR
Queue Stats
86W - 65L
1,532 Elo+
Party 2
He Bo
He Bo
Phaedus
He Bo
Level 151
God Stats
5W - 16L
1,179 SR
Queue Stats
605W - 581L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Starminia
Cthulhu
Level 115
God Stats
0W - 1L
1,895 SR
Queue Stats
13W - 10L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
9 / 5 / 13
12,252
766
25,055
15,450
9,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
19
3 / 4 / 15
10,964
685
8,955
19,195
34,244
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 2 / 18
11,554
722
12,543
20,808
27,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 15
12,289
768
16,945
15,695
8,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
vash_28
Da Ji
16
6 / 5 / 8
10,587
662
9,625
15,328
8,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 7
9,099
569
8,258
19,688
16,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
17
3 / 4 / 8
9,412
588
7,924
13,193
11,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Let Me Dime
Tsukuyomi
20
7 / 4 / 9
12,186
762
22,672
19,426
21,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Phaedus
He Bo
16
3 / 5 / 4
9,649
603
11,910
10,430
3,846
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Starminia
Cthulhu
17
3 / 6 / 6
10,491
656
10,868
18,578
26,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
27
Kills
18
19
Deaths
27
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
5
13
3.1
W
Bacchus
 
Bacchus
3
4
15
2.63
W
4
2
18
6.5
L
2
8
7
0.69
L
Ravana
3
4
8
1.75
W
5
3
15
4.17
L
Tsukuyomi
Let Me Dime
Tsukuyomi
7
4
9
2.88
L
He Bo
Phaedus
He Bo
3
5
4
1
L
Cthulhu
Starminia
Cthulhu
3
6
6
1
W
Da Ji
vash_28
Da Ji
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,123
Damage
61,632
86,476
Taken
81,315
87,696
Mitigated
79,774
33,729
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
25,055
7,152
1,812
767
15,450
9,061
2,818
5,332
10,118
0
44,389
W
Bacchus
 
Bacchus
8,955
795
3,817
3,461
19,195
34,244
334
3,919
15,276
17,216
0
W
12,543
1,156
2,077
8,010
20,808
27,371
1,023
4,459
16,349
0
28,903
L
8,258
990
1,166
2,774
19,688
16,406
240
6,088
13,600
0
12,613
L
Ravana
7,924
893
0
648
13,193
11,721
0
4,333
8,860
0
10,708
W
16,945
7,347
869
7,585
15,695
8,165
2,820
3,562
12,133
46,655
0
L
Tsukuyomi
Let Me Dime
Tsukuyomi
22,672
2,140
2,484
9,448
19,426
21,274
90
7,400
12,026
0
50,066
L
He Bo
Phaedus
He Bo
11,910
252
1,361
1,422
10,430
3,846
637
3,320
7,110
17,440
0
L
Cthulhu
Starminia
Cthulhu
10,868
542
2,292
2,088
18,578
26,527
117
4,759
13,819
26,016
0
W
Da Ji
vash_28
Da Ji
9,625
1,843
2,366
2,965
15,328
8,855
765
5,506
9,822
0
15,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,646
Gold Earned
50,837
158
Minions Killed
115
0
Camps Cleared
0
1,312,610
Distance Traveled
1,349,017
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,252
766
39
2
0
263,787
1
W
Bacchus
10,964
685
14
1
0
253,271
0
W
Chaac
11,554
722
28
2
0
281,839
0
L
Mulan
9,099
569
5
0
0
257,009
0
L
Ravana
9,412
588
11
1
0
271,935
0
W
Sol
12,289
768
58
4
0
252,554
0
L
Tsukuyomi
12,186
762
50
3
0
287,678
1
L
He Bo
9,649
603
14
1
0
269,068
0
L
Cthulhu
10,491
656
35
2
0
263,327
0
W
Da Ji
10,587
662
19
1
0
261,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role