Player Matchup

Chang'e
Chang'e
FulminareXII
Chang'e
Level 125
God Stats
1W - 6L
1,148 SR
Queue Stats
434W - 407L
1,586 Elo+
Party 1
Hercules
Hercules
Ghumo
Hercules
Level 124
God Stats
0W - 3L
1,277 SR
Queue Stats
211W - 186L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
Tannaray
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 176L
1,550 Elo+
Party 3
Achilles
Achilles
Zappydeer
Achilles
Level 107
God Stats
1W - 6L
1,231 SR
Queue Stats
197W - 169L
1,550 Elo+
Party 3
Xbalanque
Xbalanque
xCrisppy
Xbalanque
Level 87
God Stats
17W - 7L
1,828 SR
Queue Stats
519W - 477L
1,563 Elo+
Party 1
Team Averages
Level 110
1,397 SR
1,560 Elo+

VS

Team Averages
Level 114
1,636 SR
1,544 Elo+
Ares
Ares
Blademaster1761
Ares
Level 95
God Stats
34W - 24L
1,676 SR
Queue Stats
333W - 301L
1,519 Elo+
Party 2
Horus
Horus
DylanWehausen
Horus
Level 126
God Stats
9W - 9L
1,561 SR
Queue Stats
365W - 350L
1,595 Elo+
Party 4
Ah Puch
Ah Puch
FanaticDreamer
Ah Puch
Level 145
God Stats
37W - 28L
1,499 SR
Queue Stats
216W - 204L
1,478 Elo+
Party 2
Mercury
Mercury
JadedColonel
Mercury
Level 106
God Stats
25W - 14L
1,672 SR
Queue Stats
297W - 298L
1,558 Elo+
Party 4
Hou Yi
Hou Yi
SpiritualT
Hou Yi
Level 97
God Stats
4W - 4L
1,769 SR
Queue Stats
239W - 210L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FulminareXII
Chang'e
17
1 / 3 / 2
10,281
490
7,327
16,573
6,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Ghumo
Hercules
17
4 / 3 / 2
10,277
489
6,232
21,716
12,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Tannaray
Cthulhu
17
1 / 2 / 1
10,597
505
12,489
16,759
17,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Zappydeer
Achilles
14
1 / 4 / 2
8,442
402
8,120
20,705
23,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
xCrisppy
Xbalanque
16
0 / 6 / 0
9,852
469
10,409
15,537
6,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 4
11,366
541
8,314
21,677
15,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 1 / 10
10,198
486
6,524
15,251
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 0 / 6
11,618
553
20,111
12,958
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
JadedColonel
Mercury
17
1 / 4 / 7
10,488
499
6,369
15,420
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hou Yi
SpiritualT
Hou Yi
20
9 / 1 / 3
13,280
632
18,970
17,405
8,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
18
18
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
0
1
10
5
W
6
0
6
9
L
Chang'e
FulminareXII
Chang'e
1
3
2
0.67
L
Hercules
Ghumo
Hercules
4
3
2
1.67
W
Mercury
JadedColonel
Mercury
1
4
7
1.13
W
Hou Yi
SpiritualT
Hou Yi
9
1
3
10.5
L
Cthulhu
Tannaray
Cthulhu
1
2
1
0.75
L
Achilles
Zappydeer
Achilles
1
4
2
0.5
L
Xbalanque
xCrisppy
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,577
Damage
60,288
91,290
Taken
82,711
66,913
Mitigated
55,555
28,302
Healing
32,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,314
163
0
8,654
21,677
15,931
156
9,354
11,036
76,403
0
W
6,524
2,780
1,850
6,126
15,251
16,840
199
2,515
12,543
0
34,714
W
20,111
1,781
0
6,921
12,958
7,176
1,898
3,014
9,702
92,255
0
L
Chang'e
FulminareXII
Chang'e
7,327
346
1,431
6,556
16,573
6,930
662
9,814
6,759
90,974
0
L
Hercules
Ghumo
Hercules
6,232
1,077
0
10,234
21,716
12,772
0
4,884
16,832
0
83,422
W
Mercury
JadedColonel
Mercury
6,369
2,810
0
1,456
15,420
7,137
868
2,176
13,057
0
110,603
W
Hou Yi
SpiritualT
Hou Yi
18,970
9,589
0
7,462
17,405
8,471
7,129
2,488
14,719
0
121,100
L
Cthulhu
Tannaray
Cthulhu
12,489
444
0
4,386
16,759
17,103
51
6,067
10,692
72,149
0
L
Achilles
Zappydeer
Achilles
8,120
1,689
0
1,789
20,705
23,828
0
7,149
13,556
0
43,928
L
Xbalanque
xCrisppy
Xbalanque
10,409
4,259
0
3,906
15,537
6,280
1,404
1,286
14,251
0
93,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,449
Gold Earned
56,950
672
Minions Killed
611
0
Camps Cleared
0
1,950,004
Distance Traveled
2,073,274
32
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,366
541
121
6
0
393,744
11
W
Horus
10,198
486
35
2
0
422,333
8
W
Ah Puch
11,618
553
126
6
0
398,895
7
L
Chang'e
10,281
490
189
9
0
399,907
9
L
Hercules
10,277
489
140
7
0
417,284
5
W
Mercury
10,488
499
145
7
0
467,108
3
W
Hou Yi
13,280
632
184
9
0
391,194
12
L
Cthulhu
10,597
505
137
7
0
383,801
5
L
Achilles
8,442
402
47
2
0
375,941
3
L
Xbalanque
9,852
469
159
8
0
373,071
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role