Player Matchup

Charybdis
Charybdis
Andres116HP
Charybdis
Level 105
God Stats
5W - 1L
1,546 SR
Queue Stats
61W - 68L
1,457 Elo+
Party 1
Skadi
Skadi
Dirath
Skadi
Level 84
God Stats
3W - 3L
1,533 SR
Queue Stats
173W - 139L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
GrimSolution96
Gilgamesh
Level 88
God Stats
2W - 0L
1,515 SR
Queue Stats
156W - 135L
1,523 Elo+
Solo
Mulan
Mulan
agr0186
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,405 Elo+
Party 1
Chang'e
Chang'e
ssjadriann
Chang'e
Level 83
God Stats
1W - 3L
1,097 SR
Queue Stats
83W - 84L
1,464 Elo+
Party 1
Team Averages
Level 78
1,438 SR
1,475 Elo+

VS

Team Averages
Level 62
1,390 SR
1,413 Elo+
Bellona
Bellona
BENNATE76
Bellona
Level 89
God Stats
0W - 1L
1,350 SR
Queue Stats
16W - 23L
1,523 Elo+
Party 3
Rama
Rama
Bold_Baby94
Rama
Level 48
God Stats
0W - 1L
1,191 SR
Queue Stats
14W - 17L
1,402 Elo+
Party 2
Fenrir
Fenrir
Hlance425
Fenrir
Level 122
God Stats
1W - 2L
1,408 SR
Queue Stats
46W - 49L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
Mr TD Gamer3428
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,275 Elo+
Party 3
Cabrakan
Cabrakan
SmiteSmurfM8
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andres116HP
Charybdis
20
14 / 2 / 19
13,288
949
34,073
18,098
8,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
Dirath
Skadi
20
13 / 6 / 19
13,199
943
34,676
17,063
7,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
GrimSolution96
Gilgamesh
17
1 / 8 / 18
10,847
775
13,166
25,126
22,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
agr0186
Mulan
16
3 / 10 / 13
10,102
722
7,551
23,857
18,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ssjadriann
Chang'e
18
3 / 5 / 23
10,705
765
11,591
20,502
10,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BENNATE76
Bellona
16
4 / 9 / 17
10,574
755
11,204
26,262
28,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 6 / 19
10,103
722
13,195
16,039
8,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Fenrir
Hlance425
Fenrir
19
14 / 8 / 8
12,328
881
18,895
25,555
30,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
18
7 / 7 / 16
10,796
771
17,087
23,462
30,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
SmiteSmurfM8
Cabrakan
19
4 / 5 / 23
11,683
835
20,464
22,486
23,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
114
34
Kills
31
31
Deaths
35
92
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Andres116HP
Charybdis
14
2
19
11.75
L
Bellona
BENNATE76
Bellona
4
9
17
1.39
L
2
6
19
1.92
W
Skadi
Dirath
Skadi
13
6
19
3.75
W
Gilgamesh
GrimSolution96
Gilgamesh
1
8
18
1.25
L
Fenrir
Hlance425
Fenrir
14
8
8
2.25
L
Sylvanus
7
7
16
2.14
L
Cabrakan
SmiteSmurfM8
Cabrakan
4
5
23
3.1
W
Mulan
agr0186
Mulan
3
10
13
0.95
W
Chang'e
ssjadriann
Chang'e
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,057
Damage
80,845
104,646
Taken
113,804
68,442
Mitigated
121,647
36,852
Healing
34,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Andres116HP
Charybdis
34,073
16,867
808
8,100
18,098
8,884
4,854
5,058
12,837
0
58,451
L
Bellona
BENNATE76
Bellona
11,204
3,301
1,426
3,635
26,262
28,626
785
2,277
23,985
0
22,866
L
13,195
6,636
2,227
1,928
16,039
8,668
1,506
865
15,174
0
34,128
W
Skadi
Dirath
Skadi
34,676
18,253
1,106
2,668
17,063
7,672
2,046
6,272
10,661
0
60,159
W
Gilgamesh
GrimSolution96
Gilgamesh
13,166
2,957
3,465
2,949
25,126
22,265
479
8,165
16,580
0
21,589
L
Fenrir
Hlance425
Fenrir
18,895
4,307
774
5,945
25,555
30,365
108
2,382
23,173
115
24,881
L
Sylvanus
17,087
5,141
7,203
4,899
23,462
30,275
1,141
3,278
20,184
33,936
3,637
L
Cabrakan
SmiteSmurfM8
Cabrakan
20,464
1,581
2,898
3,526
22,486
23,713
762
2,789
19,697
30,955
0
W
Mulan
agr0186
Mulan
7,551
991
484
2,447
23,857
18,710
612
6,941
16,650
0
15,320
W
Chang'e
ssjadriann
Chang'e
11,591
1,620
7,990
6,835
20,502
10,911
892
9,705
10,602
26,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,141
Gold Earned
55,484
165
Minions Killed
145
0
Camps Cleared
0
1,175,925
Distance Traveled
1,139,333
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,288
949
55
4
0
219,705
0
L
Bellona
10,574
755
29
2
0
232,516
0
L
Rama
10,103
722
42
3
0
216,904
0
W
Skadi
13,199
943
61
4
0
231,964
0
W
Gilgamesh
10,847
775
20
1
0
239,933
0
L
Fenrir
12,328
881
11
1
0
249,436
3
L
Sylvanus
10,796
771
42
3
0
181,153
0
L
Cabrakan
11,683
835
21
2
0
259,324
0
W
Mulan
10,102
722
13
1
0
241,634
0
W
Chang'e
10,705
765
16
1
0
242,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role