Player Matchup

Chang'e
Chang'e
LikeSaltyQum
Chang'e
Level 108
God Stats
8W - 6L
1,444 SR
Queue Stats
267W - 322L
1,318 Elo+
Solo
Odin
Odin
amaridragon_25
Odin
Level 45
God Stats
3W - 2L
1,511 SR
Queue Stats
93W - 266L
1,152 Elo+
Party 1
Sylvanus
Sylvanus
euphoric-owl5
Sylvanus
Level 57
God Stats
6W - 6L
1,500 SR
Queue Stats
141W - 286L
1,251 Elo+
Party 1
Team Averages
Level 70
1,485 SR
1,240 Elo+

VS

Team Averages
Level 82
1,437 SR
1,528 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HolyGhost3231
Olorun
Level 24
God Stats
0W - 1L
1,354 SR
Queue Stats
2W - 2L
1,397 Elo+
Party 2
Bellona
Bellona
YungGun1011
Bellona
Level 137
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 4L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LikeSaltyQum
Chang'e
17
4 / 0 / 8
11,040
789
19,528
17,233
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 4
9,373
670
10,914
14,346
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
euphoric-owl5
Sylvanus
16
6 / 1 / 5
10,586
756
10,259
12,618
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 4
8,537
610
1,812
11,096
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 6 / 1
9,883
706
17,189
15,593
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
YungGun1011
Bellona
14
1 / 4 / 3
8,913
637
9,671
21,157
21,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
4
4
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
4
0.67
L
3
6
1
0.58
W
Chang'e
LikeSaltyQum
Chang'e
4
0
8
8
L
Bellona
YungGun1011
Bellona
1
4
3
0.63
W
3
3
4
1.67
W
Sylvanus
euphoric-owl5
Sylvanus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
28,672
44,197
Taken
47,846
24,016
Mitigated
36,307
21,592
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,812
595
0
1,306
11,096
7,838
0
5,434
5,245
4,637
0
L
17,189
7,508
458
2,919
15,593
7,113
0
10,508
4,916
46,469
0
W
Chang'e
LikeSaltyQum
Chang'e
19,528
1,994
3,998
7,663
17,233
7,808
1,979
7,952
9,281
68,356
0
L
Bellona
YungGun1011
Bellona
9,671
3,835
0
859
21,157
21,356
0
14,409
6,403
0
32,069
W
10,914
1,952
0
677
14,346
7,532
0
5,748
8,241
0
21,799
W
Sylvanus
euphoric-owl5
Sylvanus
10,259
3,487
5,408
3,846
12,618
8,676
147
5,945
6,673
23,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
27,333
163
Minions Killed
126
6
Camps Cleared
3
635,348
Distance Traveled
573,397
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,537
610
9
1
0
122,654
3
L
Olorun
9,883
706
62
4
1
188,498
0
W
Chang'e
11,040
789
113
8
4
222,488
2
L
Bellona
8,913
637
55
4
2
262,245
2
W
Odin
9,373
670
24
2
2
204,281
0
W
Sylvanus
10,586
756
26
2
0
208,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role