Player Matchup

Thoth
Thoth
ChAoSxNiNjA
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,304 Elo+
Party 2
Medusa
Medusa
DeathDealerx420x
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,282 Elo+
Party 2
Bastet
Bastet
Hover369rus
Bastet
Level 157
God Stats
12W - 13L
1,403 SR
Queue Stats
563W - 600L
1,380 Elo+
Solo
Hun Batz
Hun Batz
JabbaThePugga
Hun Batz
Level 52
God Stats
2W - 2L
1,628 SR
Queue Stats
69W - 88L
1,367 Elo+
Party 4
Guan Yu
Guan Yu
SwimminglySolo
Guan Yu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 218L
1,392 Elo+
Party 4
Team Averages
Level 78
1,506 SR
1,345 Elo+

VS

Team Averages
Level 72
1,478 SR
1,345 Elo+
Cerberus
Cerberus
BRINFIRE
Cerberus
Level 112
God Stats
5W - 5L
1,444 SR
Queue Stats
142W - 148L
1,364 Elo+
Party 3
Ao Kuang
Ao Kuang
BlackDbyTyrone
Ao Kuang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Party 1
Terra
Terra
Safety HaX
Terra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 1
Artemis
Artemis
olivefizzgig
Artemis
Level 79
God Stats
6W - 1L
1,445 SR
Queue Stats
127W - 152L
1,335 Elo+
Party 3
Geb
Geb
sherlitample
Geb
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
11,018
689
19,893
15,803
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 7 / 5
10,413
651
20,983
20,359
8,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
19
3 / 6 / 10
10,811
676
19,936
20,038
8,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
JabbaThePugga
Hun Batz
14
4 / 10 / 7
10,026
627
11,946
20,974
8,111
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 3 / 12
11,183
699
9,666
20,349
25,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BRINFIRE
Cerberus
20
5 / 4 / 19
12,792
800
17,019
21,365
27,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
20
22 / 3 / 7
14,652
916
34,717
27,547
18,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
18
0 / 3 / 22
11,364
710
9,656
23,979
28,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
olivefizzgig
Artemis
17
1 / 5 / 17
10,896
681
15,113
17,144
8,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
4 / 5 / 19
12,450
778
12,559
24,029
25,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
19
Kills
32
32
Deaths
20
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BRINFIRE
Cerberus
5
4
19
3.63
W
Ao Kuang
22
3
7
8.5
L
5
6
7
1.42
L
5
7
5
1.07
L
Bastet
3
6
10
1.33
L
Hun Batz
JabbaThePugga
Hun Batz
4
10
7
0.75
W
Terra
0
3
22
3.67
L
2
3
12
2.67
W
Artemis
olivefizzgig
Artemis
1
5
17
1.9
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,424
Damage
89,064
97,523
Taken
114,064
57,763
Mitigated
107,700
34,615
Healing
52,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BRINFIRE
Cerberus
17,019
491
2,616
7,343
21,365
27,292
279
4,195
17,170
33,911
0
W
Ao Kuang
34,717
13,222
3,634
12,938
27,547
18,400
1,838
4,719
22,828
48,357
0
L
19,893
2,347
565
1,482
15,803
6,424
202
13,015
2,788
33,803
0
L
20,983
11,981
623
3,858
20,359
8,641
1,217
17,266
3,093
0
32,857
L
Bastet
19,936
5,654
1,085
5,014
20,038
8,734
0
13,637
6,401
0
36,936
L
Hun Batz
JabbaThePugga
Hun Batz
11,946
1,815
1,189
1,224
20,974
8,111
0
17,263
3,711
0
20,180
W
Terra
9,656
2,644
7,782
9,158
23,979
28,017
400
5,070
18,697
16,155
0
L
9,666
1,065
9,694
9,881
20,349
25,853
205
12,770
7,579
0
19,145
W
Artemis
olivefizzgig
Artemis
15,113
7,107
1,050
4,321
17,144
8,581
5,149
3,281
13,863
0
46,866
W
12,559
1,538
1,150
2,774
24,029
25,410
93
2,628
21,153
23,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,451
Gold Earned
62,154
132
Minions Killed
184
0
Camps Cleared
0
1,305,387
Distance Traveled
1,428,615
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,792
800
56
4
0
309,046
0
W
Ao Kuang
14,652
916
26
2
0
272,789
2
L
Thoth
11,018
689
25
2
0
270,771
0
L
Medusa
10,413
651
28
2
0
237,688
0
L
Bastet
10,811
676
35
2
0
283,493
0
L
Hun Batz
10,026
627
23
1
0
219,292
0
W
Terra
11,364
710
17
1
0
297,980
0
L
Guan Yu
11,183
699
21
1
0
294,143
1
W
Artemis
10,896
681
72
5
0
260,546
0
W
Geb
12,450
778
13
1
0
288,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role