Player Matchup

Baron Samedi
Baron Samedi
ArmataStrigoi
Baron Samedi
Level 21
God Stats
3W - 3L
1,639 SR
Queue Stats
28W - 37L
1,429 Elo+
Party 4
Ra
Ra
Fiendaleno
Ra
Level 48
God Stats
1W - 2L
1,515 SR
Queue Stats
26W - 42L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
German-Sociopath
Jormungandr
Level 47
God Stats
4W - 8L
1,552 SR
Queue Stats
62W - 74L
1,515 Elo+
Solo
Mercury
Mercury
Katriot
Mercury
Level 144
God Stats
2W - 6L
1,428 SR
Queue Stats
25W - 41L
1,437 Elo+
Party 1
Pele
Pele
Sweatymeatlog
Pele
Level 29
God Stats
5W - 3L
1,681 SR
Queue Stats
60W - 71L
1,459 Elo+
Party 4
Team Averages
Level 58
1,563 SR
1,458 Elo+

VS

Team Averages
Level 66
1,665 SR
1,612 Elo+
Cupid
Cupid
BlUeBe4sT
Cupid
Level 83
God Stats
125W - 61L
1,810 SR
Queue Stats
210W - 135L
1,673 Elo+
Party 3
Hades
Hades
DR7ZZYPx
Hades
Level 101
God Stats
11W - 8L
1,563 SR
Queue Stats
326W - 360L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
GoroOokami
Guan Yu
Level 27
God Stats
23W - 7L
1,822 SR
Queue Stats
100W - 66L
1,681 Elo+
Party 3
Vulcan
Vulcan
KingGwap23
Vulcan
Level 68
God Stats
51W - 78L
1,425 SR
Queue Stats
161W - 196L
1,512 Elo+
Party 2
Chaac
Chaac
Misses-Autos
Chaac
Level 49
God Stats
3W - 1L
1,705 SR
Queue Stats
194W - 139L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArmataStrigoi
Baron Samedi
19
3 / 9 / 8
12,746
708
14,053
29,330
15,783
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 11 / 8
11,983
666
9,678
20,291
8,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
German-Sociopath
Jormungandr
20
3 / 5 / 6
12,640
702
20,989
36,440
46,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Katriot
Mercury
20
4 / 10 / 3
14,362
798
12,764
24,241
10,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
8 / 11 / 7
14,299
794
23,317
35,028
17,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlUeBe4sT
Cupid
20
8 / 2 / 18
14,796
822
27,580
21,625
10,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
DR7ZZYPx
Hades
20
5 / 1 / 17
15,247
847
14,449
14,620
9,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
GoroOokami
Guan Yu
20
9 / 6 / 20
14,590
811
16,367
25,247
40,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
KingGwap23
Vulcan
20
6 / 3 / 12
13,972
776
24,379
12,431
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 8 / 13
15,678
871
37,990
35,097
24,452
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
126
19
Kills
46
46
Deaths
20
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArmataStrigoi
Baron Samedi
3
9
8
0.78
W
Cupid
BlUeBe4sT
Cupid
8
2
18
8.5
W
Hades
DR7ZZYPx
Hades
5
1
17
13.5
L
1
11
8
0.45
L
Jormungandr
German-Sociopath
Jormungandr
3
5
6
1.2
W
Guan Yu
GoroOokami
Guan Yu
9
6
20
3.17
L
Mercury
Katriot
Mercury
4
10
3
0.55
W
Vulcan
KingGwap23
Vulcan
6
3
12
4
W
18
8
13
3.06
L
8
11
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,801
Damage
120,765
145,330
Taken
109,020
99,315
Mitigated
91,454
34,013
Healing
36,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArmataStrigoi
Baron Samedi
14,053
2,026
3,975
6,635
29,330
15,783
120
12,490
16,565
42,168
0
W
Cupid
BlUeBe4sT
Cupid
27,580
18,888
1,642
6,588
21,625
10,907
3,493
9,607
11,717
0
73,268
W
Hades
DR7ZZYPx
Hades
14,449
870
412
8,664
14,620
9,220
3,073
3,397
11,132
70,283
0
L
9,678
1,148
1,761
2,624
20,291
8,917
393
5,954
14,188
51,358
0
L
Jormungandr
German-Sociopath
Jormungandr
20,989
7,072
0
7,110
36,440
46,627
445
8,276
27,248
51,248
0
W
Guan Yu
GoroOokami
Guan Yu
16,367
1,212
3,340
6,299
25,247
40,046
15
9,834
15,173
0
27,972
L
Mercury
Katriot
Mercury
12,764
7,273
1,128
1,559
24,241
10,370
0
7,370
16,585
631
57,734
W
Vulcan
KingGwap23
Vulcan
24,379
12,750
0
906
12,431
6,829
1,512
5,535
6,896
67,158
0
W
37,990
18,901
0
8,554
35,097
24,452
989
15,825
19,147
0
61,957
L
23,317
7,598
494
8,727
35,028
17,618
1,451
3,879
30,493
0
64,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,030
Gold Earned
74,283
354
Minions Killed
344
0
Camps Cleared
0
1,573,523
Distance Traveled
1,925,590
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,746
708
54
3
0
273,706
0
W
Cupid
14,796
822
73
4
0
390,762
1
W
Hades
15,247
847
111
6
0
383,799
3
L
Ra
11,983
666
70
4
0
301,765
1
L
Jormungandr
12,640
702
52
3
0
368,170
2
W
Guan Yu
14,590
811
30
2
0
358,882
0
L
Mercury
14,362
798
92
5
0
333,535
0
W
Vulcan
13,972
776
81
5
0
394,471
3
W
Chaac
15,678
871
49
3
0
397,676
1
L
Pele
14,299
794
86
5
0
296,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role