Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
KuroShinigami8
Hades
Level 158
God Stats
13W - 7L
1,719 SR
Queue Stats
688W - 701L
1,548 Elo+
Solo
Chaac
Chaac
Lúck
Chaac
Level 160
God Stats
3W - 1L
1,692 SR
Queue Stats
164W - 97L
1,677 Elo+
Party 2
Agni
Agni
TheArcticLotus
Agni
Level 160
God Stats
2W - 0L
1,540 SR
Queue Stats
33W - 13L
1,740 Elo+
Party 2
Team Averages
Level 160
1,590 SR
1,593 Elo+

VS

Team Averages
Level 134
1,605 SR
1,616 Elo+
Tsukuyomi
Tsukuyomi
FFA Trash
Tsukuyomi
Level 160
God Stats
6W - 3L
1,725 SR
Queue Stats
535W - 403L
1,659 Elo+
Party 1
Yemoja
Yemoja
Núkee
Yemoja
Level 147
God Stats
1W - 1L
1,772 SR
Queue Stats
447W - 229L
1,719 Elo+
Party 1
Anhur
Anhur
ShinchanJr
Anhur
Level 81
God Stats
1W - 1L
1,358 SR
Queue Stats
5W - 5L
1,460 Elo+
Solo
Artemis
Artemis
ThomasTheGr8t
Artemis
Level 155
God Stats
5W - 1L
1,669 SR
Queue Stats
256W - 224L
1,646 Elo+
Solo
Vamana
Vamana
gerariv27
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
16 / 3 / 5
13,174
878
31,307
18,547
11,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
 
Hel
19
2 / 2 / 20
10,880
725
9,971
21,643
19,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 4 / 17
10,931
729
14,131
20,303
24,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Lúck
Chaac
18
2 / 4 / 21
10,634
709
21,771
32,178
36,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 3 / 17
10,657
710
17,353
14,921
9,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FFA Trash
Tsukuyomi
19
7 / 5 / 8
11,628
775
24,973
17,992
13,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Núkee
Yemoja
17
0 / 3 / 11
10,777
718
7,341
22,279
25,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
17
3 / 5 / 4
10,854
724
11,880
25,894
15,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
18
3 / 5 / 7
10,854
724
21,982
16,040
10,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
gerariv27
Vamana
16
2 / 7 / 6
10,432
695
16,680
29,820
32,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
25
Kills
15
16
Deaths
25
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
16
3
5
6.17
W
Hel
 
Hel
2
2
20
6
L
Tsukuyomi
FFA Trash
Tsukuyomi
7
5
8
2.2
W
3
4
17
2.88
W
Chaac
Lúck
Chaac
2
4
21
3.13
L
Yemoja
Núkee
Yemoja
0
3
11
1.83
L
Anhur
3
5
4
1
W
2
3
17
3.5
L
Artemis
3
5
7
1.3
L
Vamana
gerariv27
Vamana
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,533
Damage
82,856
107,592
Taken
112,025
101,137
Mitigated
97,538
53,988
Healing
36,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
31,307
17,270
0
4,528
18,547
11,516
3,013
845
17,689
0
55,925
W
Hel
 
Hel
9,971
441
13,743
11,860
21,643
19,014
602
1,403
20,240
26,354
0
L
Tsukuyomi
FFA Trash
Tsukuyomi
24,973
4,042
366
1,955
17,992
13,961
828
6,750
11,114
0
48,642
W
14,131
702
1,814
3,354
20,303
24,860
1,459
2,328
17,975
25,309
0
W
Chaac
Lúck
Chaac
21,771
2,867
1,674
9,287
32,178
36,136
748
2,175
29,914
0
37,420
L
Yemoja
Núkee
Yemoja
7,341
2,845
10,966
5,326
22,279
25,811
732
8,944
13,145
13,893
0
L
Anhur
11,880
5,071
2,253
5,531
25,894
15,600
1,580
8,085
17,809
729
24,506
W
17,353
1,104
4,021
3,707
14,921
9,611
1,937
1,269
13,652
40,693
0
L
Artemis
21,982
10,508
0
422
16,040
10,042
1,577
4,859
11,143
0
34,785
L
Vamana
gerariv27
Vamana
16,680
6,633
3,427
6,487
29,820
32,124
506
12,817
17,003
0
29,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,276
Gold Earned
54,545
151
Minions Killed
141
0
Camps Cleared
0
1,380,637
Distance Traveled
1,272,899
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,174
878
53
4
0
256,127
2
W
Hel
10,880
725
26
2
0
329,951
0
L
Tsukuyomi
11,628
775
48
3
0
292,257
0
W
Hades
10,931
729
24
2
0
246,063
5
W
Chaac
10,634
709
17
1
0
270,394
0
L
Yemoja
10,777
718
14
1
0
236,498
1
L
Anhur
10,854
724
33
2
0
221,137
4
W
Agni
10,657
710
31
2
0
278,102
4
L
Artemis
10,854
724
26
2
0
225,153
0
L
Vamana
10,432
695
20
1
0
297,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role