Player Matchup

Cliodhna
Cliodhna
IMMORTALxXMOOK
Cliodhna
Level 60
God Stats
0W - 1L
1,778 SR
Queue Stats
69W - 91L
1,271 Elo+
Party 1
Chiron
Chiron
KSZ_PQDTASSIS
Chiron
Level 28
God Stats
19W - 24L
1,423 SR
Queue Stats
47W - 82L
1,318 Elo+
Party 2
Bellona
Bellona
YoureDucked
Bellona
Level 26
God Stats
1W - 4L
1,243 SR
Queue Stats
30W - 41L
1,274 Elo+
Party 1
Discordia
Discordia
goldenninja7777
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,378 Elo+
Solo
Yemoja
Yemoja
pablobais
Yemoja
Level 84
God Stats
3W - 11L
1,351 SR
Queue Stats
504W - 568L
1,358 Elo+
Party 2
Team Averages
Level 60
1,459 SR
1,320 Elo+

VS

Team Averages
Level 63
1,495 SR
1,363 Elo+
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Dwoppin
Zhong Kui
Level 59
God Stats
4W - 1L
1,724 SR
Queue Stats
93W - 126L
1,351 Elo+
Party 4
Ne Zha
Ne Zha
HATR Assist
Ne Zha
Level 86
God Stats
4W - 8L
1,190 SR
Queue Stats
541W - 581L
1,332 Elo+
Solo
Lancelot
Lancelot
Varella7
Lancelot
Level 42
God Stats
21W - 15L
1,551 SR
Queue Stats
102W - 105L
1,309 Elo+
Party 3
Xbalanque
Xbalanque
Will Tolkien
Xbalanque
Level 59
God Stats
11W - 11L
1,507 SR
Queue Stats
43W - 51L
1,324 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
4 / 8 / 2
10,833
417
11,527
26,178
11,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 7 / 2
9,595
369
9,587
22,977
8,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
YoureDucked
Bellona
17
5 / 6 / 1
11,774
453
20,961
31,986
31,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
goldenninja7777
Discordia
16
1 / 5 / 2
10,281
395
10,572
16,549
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
pablobais
Yemoja
16
0 / 1 / 2
10,394
400
9,004
22,480
26,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 2 / 4
14,647
563
19,828
13,535
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Dwoppin
Zhong Kui
20
4 / 4 / 3
13,247
510
19,606
23,705
18,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
19
2 / 1 / 9
12,632
486
12,485
28,681
39,202
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Varella7
Lancelot
20
7 / 2 / 8
14,152
544
22,166
20,066
12,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Will Tolkien
Xbalanque
20
7 / 2 / 2
12,969
499
22,509
14,646
6,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
27
27
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
4
4.5
W
Zhong Kui
Dwoppin
Zhong Kui
4
4
3
1.38
W
Ne Zha
2
1
9
6.5
L
Cliodhna
4
8
2
0.63
L
1
7
2
0.29
W
Lancelot
Varella7
Lancelot
7
2
8
5.5
W
Xbalanque
Will Tolkien
Xbalanque
7
2
2
4
L
Bellona
YoureDucked
Bellona
5
6
1
0.92
L
Discordia
goldenninja7777
Discordia
1
5
2
0.4
L
Yemoja
pablobais
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,651
Damage
96,594
120,170
Taken
100,633
84,627
Mitigated
83,532
31,033
Healing
36,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,828
230
0
772
13,535
7,168
228
5,792
7,743
146,152
0
W
Zhong Kui
Dwoppin
Zhong Kui
19,606
2,267
0
9,385
23,705
18,365
997
2,323
21,382
112,651
0
W
Ne Zha
12,485
2,364
675
11,429
28,681
39,202
251
5,620
23,061
284
54,631
L
Cliodhna
11,527
1,395
0
5,609
26,178
11,054
0
8,712
17,282
0
72,925
L
9,587
2,419
1,021
4,409
22,977
8,463
0
2,594
20,304
0
68,253
W
Lancelot
Varella7
Lancelot
22,166
3,048
0
10,396
20,066
12,155
810
2,979
17,087
0
144,202
W
Xbalanque
Will Tolkien
Xbalanque
22,509
7,389
0
3,406
14,646
6,642
6,657
1,680
12,966
31
115,937
L
Bellona
YoureDucked
Bellona
20,961
8,050
0
8,599
31,986
31,439
139
14,464
16,782
142
64,819
L
Discordia
goldenninja7777
Discordia
10,572
37
0
3,346
16,549
6,868
1,105
8,219
8,330
75,942
0
L
Yemoja
pablobais
Yemoja
9,004
1,702
1,762
6,287
22,480
26,803
0
4,763
17,684
47,717
5,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,877
Gold Earned
67,647
512
Minions Killed
868
0
Camps Cleared
0
2,230,182
Distance Traveled
2,603,464
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,647
563
237
9
0
483,072
0
W
Zhong Kui
13,247
510
185
7
0
471,442
5
W
Ne Zha
12,632
486
68
3
0
530,232
6
L
Cliodhna
10,833
417
109
4
0
512,188
0
L
Chiron
9,595
369
115
4
0
388,027
0
W
Lancelot
14,152
544
201
8
0
636,457
0
W
Xbalanque
12,969
499
177
7
0
482,261
2
L
Bellona
11,774
453
95
4
0
480,848
2
L
Discordia
10,281
395
112
4
0
389,389
10
L
Yemoja
10,394
400
81
3
0
459,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role