Player Matchup

Nox
Nox
SnakeheadPG
Nox
Level 127
God Stats
17W - 9L
1,680 SR
Queue Stats
371W - 337L
1,674 Elo+
Party 2
Ne Zha
Ne Zha
cheddarchalupa
Ne Zha
Level 88
God Stats
9W - 1L
1,656 SR
Queue Stats
217W - 211L
1,641 Elo+
Party 2
Atlas
Atlas
chipotlemuffin
Atlas
Level 48
God Stats
12W - 3L
1,687 SR
Queue Stats
114W - 95L
1,588 Elo+
Party 2
Team Averages
Level 88
1,674 SR
1,635 Elo+

VS

Team Averages
Level 90
1,397 SR
1,542 Elo+
Chaac
Chaac
Brynku
Chaac
Level 86
God Stats
0W - 1L
1,286 SR
Queue Stats
77W - 94L
1,494 Elo+
Party 1
Odin
Odin
Kalleal
Odin
Level 95
God Stats
0W - 2L
1,127 SR
Queue Stats
60W - 83L
1,486 Elo+
Party 1
Ishtar
Ishtar
xIAmSpartacusx
Ishtar
Level 89
God Stats
5W - 4L
1,776 SR
Queue Stats
21W - 18L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,909
791
7,000
6,642
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 5
8,558
856
17,144
10,975
5,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 9
8,209
821
4,935
5,889
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brynku
Chaac
8
0 / 7 / 0
5,882
588
6,781
13,846
9,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
Kalleal
Odin
10
0 / 4 / 1
6,945
695
3,081
11,998
7,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 0
7,454
745
7,871
7,181
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
2
2
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
Brynku
Chaac
0
7
0
0
L
Odin
Kalleal
Odin
0
4
1
0.13
W
3
1
10
8
W
8
1
5
10.5
W
3
0
9
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
17,733
23,506
Taken
33,025
15,487
Mitigated
19,343
3,059
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Brynku
Chaac
6,781
699
0
1,482
13,846
9,373
0
4,739
9,107
0
18,709
L
Odin
Kalleal
Odin
3,081
497
1,365
873
11,998
7,985
0
5,189
6,809
0
9,687
W
7,000
1,162
0
0
6,642
3,406
543
190
6,452
23,739
0
W
17,144
5,268
53
1,632
10,975
5,677
615
134
10,841
0
36,860
W
4,935
2,255
0
1,374
5,889
6,404
185
0
5,889
13,136
0
L
7,871
4,474
0
875
7,181
1,985
0
2,390
4,791
0
29,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
20,281
98
Minions Killed
102
6
Camps Cleared
3
579,153
Distance Traveled
533,588
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,882
588
22
2
1
177,304
1
L
Odin
6,945
695
13
1
0
179,783
3
W
Nox
7,909
791
54
5
5
183,959
0
W
Ne Zha
8,558
856
26
3
1
211,507
1
W
Atlas
8,209
821
18
2
0
183,687
0
L
Ishtar
7,454
745
67
7
2
176,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role